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At4 - RPG reload times - No need for empty animation

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Is there any way rpg and at4 can be thrown on the floor after firing, and the whole reload speed thing looking at.

Having to fire.. then select rifle... when you go back to at4 we have to sit through 2 animation.. 1 for the empty and a 2nd for the new at4.

 

Can this bee looked at?

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I agree it does need looking at as it all feels a bit clunky. New animations may address some of it when they arrive as I believe we'll be able to interrupt reloads.

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When they add the new animations perhaps, we just have to wait and see.
And by the way, there is no AT4 in the game at the moment :)

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Just now, Quacken said:

When they add the new animations perhaps, we just have to wait and see.
And by the way, there is no AT4 in the game at the moment :)

 

You know what I mean.. PoopShoot2000

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The most annoying part is when, you fire both of your LAT's and switch to your rifle, go to an ammo crate and resupply.

Now when you take out the LAT next time it will unfold it and ready it for firing, but its the empty LAT and then you have to press "R" and redo the animation again.

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