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Bruce_Willis

Blueprints>AI>BotSpawn

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Posted (edited)

Pretty new here to blueprinting. I am trying to make BotSpawns for Attack/Defend Points but I am having some issues.

I see The Squad Modding Kit came with AI Blueprints. I found one in Blueprints folder > a folder called AI. Anyhow I see there is already a bunch of stuff made. My question is how do I assign already made "BotSpawn"   WITH   a class/weapon. They spawn in reactive and chasing me, which is a good start to make sure they are already functional but they have no weapons. The botspawn it comes with is a single TAL guy that when I open blueprint the settings has two things that ask what type of weapon? I put in AK47 but nothing happens after compile>save.

 

If any devs know, also, how much of the AI Blueprints that came with Unreal Engine The Squad kit was finished/works as named?

Edited by Bruce_Willis

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Did you ever get an answer to this? I'm also trying to equip a weapon on the bots without much luck.

 

This is what I'm trying at the moment....

 

 

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