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zwindle

D3D device lost

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Is there any known issue with overclocking GPU's in SLI to crash squad? I've had this error multiple times after overclocking my GPU's. I'm not sure if it's because the overclock is bad or if it's because of the game not working with an overclocked gpu.

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End of crash log. 

[2017.03.21-01.11.08:217][404]LogD3D11RHI:Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed 
 at d:\g\pipelines\owi-squad-a-9\U\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RenderTarget.cpp:1103 
 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
[2017.03.21-01.11.08:225][404]LogSquadVoice:Warning: Excessive data buildup in voice input, dropping frame.
[2017.03.21-01.11.08:225][404]LogWindows: Windows GetLastError: The operation completed successfully. (0)
 


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Most likely OC is not stable, I had this issue on my 780ti which was pushed a bit too far. Lower your clocks and try again.

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