zyco187

When they putting in aircraft

sup guys ive been gone from pc for a while now and I was wanting to know if the devs have said anything about when they plan to introduce helicopters and jets?

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first you need a runway for that boy, and maps at least x5 times larger than the current largest to even consider adding a helicopter for means of transportation

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18 hours ago, Mike_sqhq said:

first you need a runway for that boy, and maps at least x5 times larger than the current largest to even consider adding a helicopter for means of transportation


While I understand where you are coming from with large terrain and air strips being necessary to achieve fixed wing aircrafts being implemented. I also think there is another way to make it work. For the maps like Yehorivka or Kohat, the CAS and Air Superiority Jets could already work. Yehorivka already got the strip on the south side of the map. Next concern is map size in comparison to jet speed. To prevent that jet covering the whole map in 1 minute, the speed of the jet could be slowed down, just like in PR. It works perfectly.

Or, just like in new titles you see nowdays (Rising Storm 2 Vietnam, or War Thunder). They got playable infantry/tank area with classic flag capture system, and the airstrips are outside of that area. So, the pilots esentialy take off with their jets and helis from the airstrip thats located outside of the play area, and then coming in, in the AO/playable area like mentioned. In this way, we could make it work even for the smaller maps like Chora for example.

In my opinion jets are a must for the final version of Squad. As advertised on kickstarter, they should follow up on it. Real combined arms warfare 50v50 should not exclude fixed wing aircrafts. It also brings the value higher and depth of the game.

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Can't wait to bring back the good ol days on project reality flying trans heuy blasting veitnam music haha

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oh I hope they never put in aircraft..  transport chopper fine.. but this is a squad game at its core. Rather than put in a10 or whatever that are user controlled have it as an off map artillery style... called in once per round so it doesnt get spammed.

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3 hours ago, embecmom said:

oh I hope they never put in aircraft..  transport chopper fine.. but this is a squad game at its core. Rather than put in a10 or whatever that are user controlled have it as an off map artillery style... called in once per round so it doesnt get spammed.

1/50 players flying an A10 would not take the focus off of Squad play at all. It enables the possibility of CAS and ground troops coordinating air strikes together. Once MBTs come in CAS can keep them in check. 

 

 

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20 hours ago, Flat896 said:

1/50 players flying an A10 would not take the focus off of Squad play at all. It enables the possibility of CAS and ground troops coordinating air strikes together. Once MBTs come in CAS can keep them in check. 

 

 

personally hate the idea of jets.. transport choppers ok   .. already we see too many people just spamming the vehicles and rushing them into contact without a care for tickets .. we will end up like ARMA .. people just take the choppers and jets to smash about the skies and actually leaving the players standing at base .. 50 plus server its sometimes hard enough to get all kits up and active so if you are losing a player as a pilot then you are another short... connecting it to the squad perhaps.. i.e you have one pilot or anti tank specialist... but cant have both.

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10 hours ago, embecmom said:

personally hate the idea of jets.. transport choppers ok   .. already we see too many people just spamming the vehicles and rushing them into contact without a care for tickets .. we will end up like ARMA .. people just take the choppers and jets to smash about the skies and actually leaving the players standing at base .. 50 plus server its sometimes hard enough to get all kits up and active so if you are losing a player as a pilot then you are another short... connecting it to the squad perhaps.. i.e you have one pilot or anti tank specialist... but cant have both.

Seriously, check out Project Reality. Vehicles are actually used properly. Once we have some way to organize vehicles (asset squads or some other solution) things should be fine. 

 

In PR we have multiple dedicated pilots who fly transport all game, and enjoy it. Whenever you need a ride there's someone who can come get you within 60 seconds. 

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Not looking forward to all the Squad names being "CAS only" "Transport Crew" "Pilots"...and then just one squad of normal players lol

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1 hour ago, Ditchy69 said:

Not looking forward to all the Squad names being "CAS only" "Transport Crew" "Pilots"...and then just one squad of normal players lol

What wrong with that? 

2 CAS

3 Trans

2-4 MBT

6 APC

Still leaves 35 infantry across at least 4 infantry squads, assuming we have 50v50 by the time helis launch. 

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CAS would be OP , if 1 team has godlike pilot and gunner they can destroy everything on the map unless you put an OP MAA and stingers with realistic range , but thten again even helicopters like the AH64 or the havoc have huge range and this is coming from somone who was basicly sitting in helicopter 24/24 in BF2 and BF3

Edited by venax

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