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Psyborg

Mouse axis not working in game for mouselook

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Hi Squadsters

 

I'm totally new to Squad, I did have some goes with Project Reality about a year or two ago.
But I'm having a problem which is preventing me from playing/enjoying it al all :(

First time I fired it up, everything worked as expected. I jumped into the firing range and from there adjusted my settings. I set the video, res, fullscreen... then I set the alternate btn for change fire mode to backspace. I left the game altogether rather than disconnecting (accidentally). I think I may have gotten an error message but can't remember for sure. When I started the game, I had to set the screen again, and it seemed my settings weren't saved. When I tried to join a server, nothing I clicked would launch the game. I restarted. This time it remembered the settings, and it launched me into a server without issue. But when I joined, I realised that the mouse axis weren't bound to the mouse-look/aim. I can shoot, I can look down the scope, I can walk around fine - even the quick menu works, as the cursor pops up, and I can select on of the action buttons. The map screen also works.

I restarted, tried a whole manner of things to try and fix it until I deleted the whole thing and reinstalled it after downloading again. I've tried removing the config files from my apps/local (many many times) and I deleted some old settings I found from Project Reality 2. Tried pressing double escape, and everything else one might thing of. Tried windowed modes, changing the resolutions and nothing seems to make any difference at all. I made a profile for the game with the Logitech Gaming software, which I updated to the latest version. I even tried a different mouse to no avail. Also turned off the Steam overlay.

 

I'm using a logitech G700, Windows 7 x64bit, on an i7 6-core 980x - 1st Gen. Asus ROG Poseidon Geforce 780 video card.

Can't say I've ever had this problem with any other games (of which there are plenty). I've looked through the config files to see if anything stood out but I didn't notice anything along the lines of axis settings.

 

I'd really really like to play this game, rather than ask for a refund. Because I think it has a lot of promise and I'd like to support the developer's efforts. So please if any of you are listening, and can figure out what my issue might be, give me a shout! Thanks a bunch!


Not sure if this might help, but here's my logfile

Log file open, 12/14/16 21:50:33
LogConsoleManager:Warning: Console object named 't.MaxFPS' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
LogLoad: CommandLine (Starting): "Squad\Binaries\Win64\squad.exe"  
LogLoad: CommandLine (After RemoveExeName):
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1879691782) SRandInit(1879691782).
LogTaskGraph: Started task graph with 4 named threads and 8 total threads with 1 sets of task threads.
LogPluginManager: Loaded Plugin Paper2D, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From F:/Game Installs/Steam/steamapps/common/Squad/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogPluginManager: Loaded Plugin EasyAntiCheat, From F:/Game Installs/Steam/steamapps/common/Squad/Squad/Plugins/EasyAntiCheat/EasyAntiCheat.uplugin
LogPluginManager: Loaded Plugin LogitechG, From F:/Game Installs/Steam/steamapps/common/Squad/Squad/Plugins/LogitechG/LogitechG.uplugin
LogPluginManager: Loaded Plugin OWICore, From F:/Game Installs/Steam/steamapps/common/Squad/Squad/Plugins/OWICore/OWICore.uplugin
LogPluginManager: Loaded Plugin RCONServer, From F:/Game Installs/Steam/steamapps/common/Squad/Squad/Plugins/RCONServer/RCONServer.uplugin
LogModuleManager:Warning: ModuleManager: Module 'XMPP' not found - its StaticallyLinkedModuleInitializers function is null.
LogInit: Using libcurl 7.47.1
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with WinSSL
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogOnline:Display: STEAM: Loading Steam SDK 1.36
LogSquadVoiceInputWASAPI:Warning: Stream Latency 53333 (960)
LogOnline:Warning: STEAM: Steamworks: SteamUtils() failed!
LogOnline:Warning: STEAM: Steamworks: SteamUser() failed!
LogOnline:Warning: STEAM: Steamworks: SteamFriends() failed!
LogOnline:Warning: STEAM: Steamworks: SteamRemoteStorage() failed!
LogOnline:Warning: STEAM: Steamworks: SteamUserStats() failed!
LogOnline:Warning: STEAM: Steamworks: SteamMatchmakingServers() failed!
LogOnline:Warning: STEAM: Steamworks: SteamApps() failed!
LogOnline:Warning: STEAM: Steamworks: SteamNetworking() failed!
LogOnline:Warning: STEAM: Steamworks: SteamMatchmaking() failed!
LogOnline:Warning: STEAM: Steamworks: SteamInventory() failed!
LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogOnline:Warning: STEAM: Steam API failed to initialize!
LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogVoice:Warning: Failed to initialize voice interface
LogInit: Build: UE4-CL-3142249
LogInit: Engine Version: 4.13.1-3142249+UE4
LogInit: Compatible Engine Version: 4.13.0-3106830+UE4
LogInit: Net CL: 3142249
LogInit: Compiled (64-bit): Nov  8 2016 16:38:35
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: UE4
LogInit: Command line:
LogInit: Base directory: F:/Game Installs/Steam/steamapps/common/Squad/Squad/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.12.14-19.50.39:495][  0]LogConsoleManager:Display: Setting the console variable 'r.EarlyZPass' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
[2016.12.14-19.50.39:495][  0]LogConsoleManager:Display: Setting the console variable 'r.EarlyZPassMovable' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
[2016.12.14-19.50.39:495][  0]LogConsoleManager:Display: Setting the console variable 'r.DBuffer' with 'SetByProjectSetting' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
[2016.12.14-19.50.39:501][  0]LogConsoleManager:Warning: Setting the console variable 'r.DefaultFeature.AutoExposure' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'
[2016.12.14-19.50.39:501][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.12.14-19.50.39:501][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2016.12.14-19.50.39:512][  0]LogInit: Computer: xxx
[2016.12.14-19.50.39:512][  0]LogInit: User: xxx
[2016.12.14-19.50.39:512][  0]LogInit: CPU Page size=65536, Cores=6
[2016.12.14-19.50.39:512][  0]LogInit: High frequency timer resolution =3.262611 MHz
[2016.12.14-19.50.39:512][  0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
[2016.12.14-19.50.39:512][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2016.12.14-19.50.39:512][  0]LogMemory: Process Physical Memory: 119.36 MB used, 119.36 MB peak
[2016.12.14-19.50.39:512][  0]LogMemory: Process Virtual Memory: 122.66 MB used, 122.66 MB peak
[2016.12.14-19.50.39:512][  0]LogMemory: Physical Memory: 8174.25 MB used, 16375.11 MB total
[2016.12.14-19.50.39:512][  0]LogMemory: Virtual Memory: 365.73 MB used, 134217728.00 MB total
[2016.12.14-19.50.39:881][  0]LogTextLocalizationManager: No specific translations for ('en-ZA') exist, so ('en') translations will be used.
[2016.12.14-19.50.40:014][  0]LogD3D11RHI: D3D11 adapters:
[2016.12.14-19.50.40:092][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 780' (Feature Level 11_0)
[2016.12.14-19.50.40:092][  0]LogD3D11RHI:       2981/0/8187 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2016.12.14-19.50.40:118][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2016.12.14-19.50.40:118][  0]LogD3D11RHI:       0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2016.12.14-19.50.40:119][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2016.12.14-19.50.40:137][  0]LogD3D11RHI: Creating new Direct3DDevice
[2016.12.14-19.50.40:141][  0]LogD3D11RHI:     GPU DeviceId: 0x1004 (for the marketing name, search the web for "GPU Device Id")
[2016.12.14-19.50.40:141][  0]LogWindows: EnumDisplayDevices:
[2016.12.14-19.50.40:141][  0]LogWindows:    0. 'NVIDIA GeForce GTX 780' (P:1 D:1)
[2016.12.14-19.50.40:142][  0]LogWindows:    1. 'NVIDIA GeForce GTX 780' (P:0 D:1)
[2016.12.14-19.50.40:143][  0]LogWindows:    2. 'NVIDIA GeForce GTX 780' (P:0 D:0)
[2016.12.14-19.50.40:143][  0]LogWindows:    3. 'NVIDIA GeForce GTX 780' (P:0 D:0)
[2016.12.14-19.50.40:144][  0]LogWindows: DebugString: FoundDriverCount:4
[2016.12.14-19.50.40:144][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 780
[2016.12.14-19.50.40:144][  0]LogD3D11RHI:   Driver Version: 358.50 (internal:10.18.13.5850, unified:358.50)
[2016.12.14-19.50.40:144][  0]LogD3D11RHI:      Driver Date: 10-2-2015
[2016.12.14-19.50.40:144][  0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2016.12.14-19.50.40:197][  0]LogD3D11RHI: Async texture creation enabled
[2016.12.14-19.50.40:213][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2016.12.14-19.50.40:479][  0]LogAssetRegistry: FAssetRegistry took 0.1765 seconds to start up
[2016.12.14-19.50.40:484][  0]LogPackageLocalizationCache: Processed 5 localized package path(s) for 2 prioritized culture(s) in 0.005560 seconds
[2016.12.14-19.50.41:194][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2016.12.14-19.50.41:195][  0]LogContentStreaming: Texture pool size is 1361.00 MB
[2016.12.14-19.50.41:492][  0]LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: squad, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 639614158
[2016.12.14-19.50.41:523][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.12.14-19.50.41:524][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2016.12.14-19.50.41:823][  0]LogMoviePlayer: Initializing movie player
[2016.12.14-19.50.42:138][  0]LogActor:Warning: SquadLoadingScreen: StartupModule
[2016.12.14-19.50.42:189][  0]LogEasyAntiCheatClient: Using path: (../../../Squad/Binaries/ThirdParty/EasyAntiCheat/Client)
[2016.12.14-19.50.42:189][  0]LogEasyAntiCheatClient: Loading native plugin from: ../../../Squad/Binaries/ThirdParty/EasyAntiCheat/Client
[2016.12.14-19.50.42:204][  0]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
[2016.12.14-19.50.42:204][  0]LogEasyAntiCheatClient: Native plugin initialized successfully.
[2016.12.14-19.50.42:204][  0]LogEasyAntiCheatClient: Events registered
[2016.12.14-19.50.42:213][  0]LogUObjectArray: 39292 objects as part of root set at end of initial load.
[2016.12.14-19.50.42:213][  0]LogUObjectAllocator: 8048320 out of 0 bytes used by permanent object pool.
[2016.12.14-19.50.42:213][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.12.14-19.50.42:213][  0]LogEngine: Initializing Engine...
[2016.12.14-19.51.00:765][  0]LogWindowsMoviePlayer: Unable to load movie: ../../../Squad/Content/Movies/whatissquad_intro_video_ingame.mp4
[2016.12.14-19.51.00:765][  0]LogInit: XAudio2 using 'Speakers (SoundMAX Integrated Digital HD Audio)' : 6 channels at 48 kHz using 16 bits per sample (channel mask 0x3f)
[2016.12.14-19.51.00:791][  0]LogInit: FAudioDevice initialized.
[2016.12.14-19.51.00:791][  0]LogInit: Texture streaming: Enabled
[2016.12.14-19.51.00:791][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.13.1-3142249+UE4
[2016.12.14-19.51.00:792][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] SetUserId ANON-{6E0500FD-44DF-5454-C603-A0937CA34143}
[2016.12.14-19.51.00:792][  0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] AnalyticsET::StartSession
[2016.12.14-19.51.00:861][  0]LogSquad: Initializing Squad version a-8.8.116.11628
[2016.12.14-19.51.00:861][  0]LogSquad: CPU Brand: Intel(R) Core(TM) i7 CPU       X 980  @ 3.33GHz
[2016.12.14-19.51.00:861][  0]LogSquad: CPU Vendor: GenuineIntel
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Logar
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS INF v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley INS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley INS v1 Night
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar PAAS V1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 4 Map(s) for Kohat
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1 INF
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v2
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat INS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for OP First Light
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for OP First Light AAS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Chora
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v2
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora PAAS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora INS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1 Night
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1 INF Night
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Fool's Road
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:861][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:861][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v2
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v3
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1 INF
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Sumari
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1 INF
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v2
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v3
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari ITC v1
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari INS v1
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 3 Map(s) for Gorodok
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v2
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1 INF
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 3 Map(s) for Yehorivka
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1 INF
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v2
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 2 Map(s) for Kokan
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan AAS v1
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging: 0111
[2016.12.14-19.51.00:862][  0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan INS v1
[2016.12.14-19.51.00:862][  0]LogHAL:NoLogging:
[2016.12.14-19.51.00:863][  0]LogInit:Display: Game Engine Initialized.
[2016.12.14-19.51.01:523][  0]LogInit:Display: Starting Game.
[2016.12.14-19.51.01:728][  0]LogLoad: (Engine Initialization) Total time: 28.89 seconds
[2016.12.14-19.51.01:728][  0]LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
[2016.12.14-19.51.01:733][  0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
[2016.12.14-19.51.01:738][  0]LogContentStreaming: Texture pool size now 2236 MB
[2016.12.14-19.51.01:830][  0]LogRenderer: Reallocating scene render targets to support 128x128 (Frame:1).
[2016.12.14-19.51.02:020][  1]LogHAL:NoLogging: 0111
[2016.12.14-19.51.02:020][  1]LogSquadTrace: [Standalone] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
[2016.12.14-19.51.02:020][  1]LogHAL:NoLogging:
[2016.12.14-19.51.02:020][  1]LogNet: Browse: EntryMap
[2016.12.14-19.51.02:020][  1]LogHAL:NoLogging: 0111
[2016.12.14-19.51.02:021][  1]LogSquadTrace: [Standalone] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/EntryMap!||@/Game/Maps/[email protected]||##|
[2016.12.14-19.51.02:021][  1]LogHAL:NoLogging:
[2016.12.14-19.51.02:021][  1]LogHAL:NoLogging: 0111
[2016.12.14-19.51.02:021][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap():
[2016.12.14-19.51.02:021][  1]LogHAL:NoLogging:
[2016.12.14-19.51.02:021][  1]LogHAL:NoLogging: 0111
[2016.12.14-19.51.02:021][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
[2016.12.14-19.51.02:021][  1]LogHAL:NoLogging:
[2016.12.14-19.51.02:021][  1]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
[2016.12.14-19.51.02:030][  1]LogHAL:NoLogging: 0111
[2016.12.14-19.51.02:030][  1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): SquadViewport:
[2016.12.14-19.51.02:030][  1]LogHAL:NoLogging:
[2016.12.14-19.51.02:046][  1]LogLoad: LoadMap: EntryMap
[2016.12.14-19.51.03:036][  1]LogPackageName: SearchForPackageOnDisk took   0.977s to resolve /Game/Maps/EntryMap.
[2016.12.14-19.51.04:063][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Maps/Chora/Chora1_Minimap.uasset bulk data (67108864) to be loaded longer than 1000ms
[2016.12.14-19.51.05:064][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Maps/Chora/Chora1_Minimap.uasset bulk data (67108864) to be loaded longer than 1000ms
[2016.12.14-19.51.06:064][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Maps/Chora/Chora1_Minimap.uasset bulk data (67108864) to be loaded longer than 1000ms
[2016.12.14-19.51.07:065][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Maps/Chora/Chora1_Minimap.uasset bulk data (67108864) to be loaded longer than 1000ms
[2016.12.14-19.51.08:065][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Maps/Chora/Chora1_Minimap.uasset bulk data (67108864) to be loaded longer than 1000ms
[2016.12.14-19.51.09:065][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Maps/Chora/Chora1_Minimap.uasset bulk data (67108864) to be loaded longer than 1000ms
[2016.12.14-19.51.10:066][  1]LogSerialization:Warning: Waiting for ../../../Squad/Content/Maps/Chora/Chora1_Minimap.uasset bulk data (67108864) to be loaded longer than 1000ms
[2016.12.14-19.51.10:449][  1]LogAIModule: Creating AISystem for world EntryMap
[2016.12.14-19.51.10:449][  1]LogWorld: Game class is 'BP_MenuGameMode_C'
[2016.12.14-19.51.10:452][  1]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2016.12.14-21.51.10
[2016.12.14-19.51.10:454][  1]LogWorld: Bringing up level for play took: 0.001216
[2016.12.14-19.51.10:454][  1]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
[2016.12.14-19.51.10:454][  1]LogGameMode:Warning: Pending Player xxx is valid but not in the PendingPlayers map
[2016.12.14-19.51.10:487][  1]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
[2016.12.14-19.51.10:487][  1]LogOnline:Warning: NULL: Can't start an online game for session (Game) that hasn't been created
[2016.12.14-19.51.10:487][  1]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2016.12.14-19.51.10:487][  1]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2016.12.14-19.51.10:487][  1]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2016.12.14-19.51.10:487][  1]LogOnline:Warning: NULL: Can't start an online game for session (Game) that hasn't been created
[2016.12.14-19.51.10:487][  1]LogHAL:NoLogging: 0111
[2016.12.14-19.51.10:487][  1]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server xxx Spawn=nullptr DeployRole=FIGHTER
[2016.12.14-19.51.10:487][  1]LogHAL:NoLogging:
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.ScreenPercentage' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.MotionBlurQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.AmbientOcclusionLevels' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.AmbientOcclusionRadiusScale' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.LensFlareQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.EyeAdaptationQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.BloomQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.11:112][  1]LogConsoleManager:Warning: Setting the console variable 'r.DefaultFeature.AutoExposure' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'
[2016.12.14-19.51.11:115][  1]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
[2016.12.14-19.51.11:115][  1]LogGameState: Match State Changed from WaitingToStart to InProgress
[2016.12.14-19.51.12:039][  1]LogRenderer: Reallocating scene render targets to support 1600x900 (Frame:2).
[2016.12.14-19.51.12:039][  1]LogLoad: Took 9.993446 seconds to LoadMap(EntryMap)
[2016.12.14-19.51.12:039][  1]LogHttp:Warning: 00000093CF765E80: request failed, libcurl error: 6 (Couldn't resolve host name)
[2016.12.14-19.51.12:040][  1]LogHttp:Warning: 00000093D129BA00: request failed, libcurl error: 6 (Couldn't resolve host name)
[2016.12.14-19.51.12:040][  1]LogHttp:Warning: 00000093D129BE80: request failed, libcurl error: 6 (Couldn't resolve host name)
[2016.12.14-19.51.13:042][207]LogSquad: USQGameState: Server Tick Rate: 18.21
[2016.12.14-19.51.15:807][870]LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: squad, ProjectVersion: a-8.8.116.11628, EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 2283635884
[2016.12.14-19.51.15:815][870]LogInit: WinSock: I am xxx (0.0.0.0:0)
[2016.12.14-19.51.15:822][870]LogOnline:Warning: NULL: Invalid session info for session Game in GetResolvedConnectString()
[2016.12.14-19.51.15:822][870]LogOnline:Warning: Unable to retreive connection string for private license key
[2016.12.14-19.51.15:822][870]LogOnline:Warning: Unable to load license because Anti-Cheat is disabled or failed to load.
[2016.12.14-19.51.15:824][871]LogNet: Browse: /Game/Maps/Jensens_Range/Jensens_Range?Name=Player?listen?game?bIsLanMatch
[2016.12.14-19.51.15:824][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.15:824][871]LogSquadTrace: [Standalone] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext   GC=0   TC=0   WC=1   URLs=||!/Game/Maps/EntryMap!||@[email protected]||##|
[2016.12.14-19.51.15:824][871]LogHAL:NoLogging:
[2016.12.14-19.51.15:824][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.15:824][871]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap():
[2016.12.14-19.51.15:824][871]LogHAL:NoLogging:
[2016.12.14-19.51.15:824][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.15:824][871]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
[2016.12.14-19.51.15:824][871]LogHAL:NoLogging:
[2016.12.14-19.51.15:824][871]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
[2016.12.14-19.51.15:829][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.15:829][871]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): SquadViewport:
[2016.12.14-19.51.15:829][871]LogHAL:NoLogging:
[2016.12.14-19.51.15:845][871]LogLoad: LoadMap: /Game/Maps/Jensens_Range/Jensens_Range?Name=Player?listen?game?bIsLanMatch
[2016.12.14-19.51.15:880][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.15:880][871]LogSquadTrace: [Standalone] ASQPlayerController::UnPossess(): PC=BP_MainMenu_PC_C_0
[2016.12.14-19.51.15:880][871]LogHAL:NoLogging:
[2016.12.14-19.51.41:826][871]LogSerialization:Warning: Waiting for ../../../Squad/Content/Epic_Content/Textures/Cube/CubeNearEntrance.uasset bulk data (50331648) to be loaded longer than 1000ms
[2016.12.14-19.51.42:827][871]LogSerialization:Warning: Waiting for ../../../Squad/Content/Epic_Content/Textures/Cube/CubeNearEntrance.uasset bulk data (50331648) to be loaded longer than 1000ms
[2016.12.14-19.51.43:827][871]LogSerialization:Warning: Waiting for ../../../Squad/Content/Epic_Content/Textures/Cube/CubeNearEntrance.uasset bulk data (50331648) to be loaded longer than 1000ms
[2016.12.14-19.51.44:827][871]LogSerialization:Warning: Waiting for ../../../Squad/Content/Epic_Content/Textures/Cube/CubeNearEntrance.uasset bulk data (50331648) to be loaded longer than 1000ms
[2016.12.14-19.51.45:828][871]LogSerialization:Warning: Waiting for ../../../Squad/Content/Epic_Content/Textures/Cube/CubeNearEntrance.uasset bulk data (50331648) to be loaded longer than 1000ms
[2016.12.14-19.51.46:828][871]LogSerialization:Warning: Waiting for ../../../Squad/Content/Epic_Content/Textures/Cube/CubeNearEntrance.uasset bulk data (50331648) to be loaded longer than 1000ms
[2016.12.14-19.51.47:829][871]LogSerialization:Warning: Waiting for ../../../Squad/Content/Epic_Content/Textures/Cube/CubeNearEntrance.uasset bulk data (50331648) to be loaded longer than 1000ms
[2016.12.14-19.51.48:541][871]LogAIModule: Creating AISystem for world jensens_range
[2016.12.14-19.51.48:541][871]LogWorld: Game class is 'BP_GameMode_C'
[2016.12.14-19.51.53:639][871]LogOnline:Warning: STEAM: Steamworks: SteamUtils() failed!
[2016.12.14-19.51.53:639][871]LogOnline:Warning: STEAM: Steamworks: SteamUser() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steamworks: SteamFriends() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steamworks: SteamRemoteStorage() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steamworks: SteamUserStats() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steamworks: SteamMatchmakingServers() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steamworks: SteamApps() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steamworks: SteamNetworking() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steamworks: SteamMatchmaking() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steamworks: SteamInventory() failed!
[2016.12.14-19.51.53:640][871]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2016.12.14-19.51.53:640][871]LogOnline:Warning: STEAM: Steam API failed to initialize!
[2016.12.14-19.51.53:640][871]LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
[2016.12.14-19.51.53:641][871]LogInit: WinSock: Socket queue 131072 / 131072
[2016.12.14-19.51.53:648][871]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2016.12.14-19.51.53:648][871]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
[2016.12.14-19.51.53:798][871]LogWorld: Bringing World /Game/Maps/Jensens_Range/Jensens_Range.jensens_range up for play (max tick rate 240) at 2016.12.14-21.51.53
[2016.12.14-19.51.53:810][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3992.77, Y=-17427.08, Z=-49.64) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:811][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=100.000000,deg=270.000000) V(X=3992.81, Y=-17429.70, Z=437.72) for SquadTeamSpawnPoint_1: afgroof_Loam01_8mdamaged5
[2016.12.14-19.51.53:811][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3992.77, Y=-17127.08, Z=-48.71) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:811][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3992.80, Y=-17119.34, Z=376.51) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:811][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=3992.77, Y=-17127.08, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:811][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=90.000000) V(X=3992.77, Y=-17127.08, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:811][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3851.35, Y=-17468.50, Z=-48.94) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:812][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3842.67, Y=-17490.68, Z=376.51) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:812][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=3851.35, Y=-17468.50, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:812][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=225.000000) V(X=3851.35, Y=-17468.50, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:812][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4134.19, Y=-17468.50, Z=-51.65) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:812][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4134.19, Y=-17496.81, Z=376.51) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:812][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4134.19, Y=-17468.50, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:812][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=315.000000) V(X=4134.19, Y=-17468.50, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:812][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4252.58, Y=-17177.08, Z=-49.86) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=30.000000) V(X=4252.58, Y=-17172.14, Z=432.39) for SquadTeamSpawnPoint_1: afgroof_Loam01_8mdamaged5
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4142.77, Y=-17067.27, Z=-49.06) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4142.77, Y=-17070.63, Z=282.58) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4142.77, Y=-17067.27, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=60.000000) V(X=4142.77, Y=-17067.27, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=90.000000) V(X=3992.77, Y=-16989.83, Z=47.99) for SquadTeamSpawnPoint_1: afghouse_Loam01_8mdamaged474
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3842.77, Y=-17067.27, Z=-47.98) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3791.69, Y=-17037.92, Z=283.84) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=3842.77, Y=-17067.27, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=120.000000) V(X=3842.77, Y=-17067.27, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3732.96, Y=-17177.08, Z=-47.68) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=3732.96, Y=-17177.08, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=150.000000) V(X=3732.96, Y=-17177.08, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:813][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3692.77, Y=-17327.08, Z=-50.56) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=3692.77, Y=-17327.08, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=180.000000) V(X=3692.77, Y=-17327.08, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=210.000000) V(X=3732.96, Y=-17477.08, Z=39.48) for SquadTeamSpawnPoint_1: afghouse_Loam01_8mdamaged476
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3842.77, Y=-17586.89, Z=-47.33) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=3842.77, Y=-17586.89, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=240.000000) V(X=3842.77, Y=-17586.89, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=3992.77, Y=-17627.08, Z=-50.34) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=3992.77, Y=-17627.08, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=270.000000) V(X=3992.77, Y=-17627.08, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4142.77, Y=-17586.89, Z=-53.37) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4142.77, Y=-17586.89, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=300.000000) V(X=4142.77, Y=-17586.89, Z=72.18) for SquadTeamSpawnPoint_1
[2016.12.14-19.51.53:814][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.53:814][871]LogSquadTrace: [ListenServer] ASQGameSpawn::PostInitializeComponents(): Timer set to go off every 300.046692 secs
[2016.12.14-19.51.53:814][871]LogHAL:NoLogging:
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=200.000000,deg=0.000000) V(X=8075.17, Y=-21208.84, Z=87.60) for SquadTeamSpawnPoint_2: afghouse_Loam01_8mdamaged497
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7826.67, Y=-21408.84, Z=-0.49) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:814][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=7826.67, Y=-21408.84, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:814][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=270.000000) V(X=7826.67, Y=-21408.84, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7946.28, Y=-21309.83, Z=87.56) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=8020.33, Y=-21379.38, Z=337.58) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=7968.09, Y=-21350.26, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=315.000000) V(X=7968.09, Y=-21350.26, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=0.000000) V(X=8126.67, Y=-21208.84, Z=87.63) for SquadTeamSpawnPoint_2: afghouse_Loam01_8mdamaged497
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=30.000000) V(X=8086.48, Y=-21058.84, Z=87.63) for SquadTeamSpawnPoint_2: afghouse_Loam01_8mdamaged497
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7976.67, Y=-20949.03, Z=-0.34) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7970.52, Y=-20949.03, Z=341.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=7976.67, Y=-20949.03, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=60.000000) V(X=7976.67, Y=-20949.03, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:815][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7810.12, Y=-20908.84, Z=87.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7826.67, Y=-20823.61, Z=344.34) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=7826.67, Y=-20908.84, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=90.000000) V(X=7826.67, Y=-20908.84, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7676.67, Y=-20949.03, Z=-0.37) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7676.67, Y=-20933.17, Z=431.51) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=7676.67, Y=-20949.03, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=120.000000) V(X=7676.67, Y=-20949.03, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7566.86, Y=-21358.84, Z=-0.67) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7566.86, Y=-21363.21, Z=337.58) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=7566.86, Y=-21358.84, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=210.000000) V(X=7566.86, Y=-21358.84, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.51.53:816][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=240.000000) V(X=7676.67, Y=-21468.65, Z=87.42) for SquadTeamSpawnPoint_2: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:817][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=270.000000) V(X=7826.67, Y=-21508.84, Z=87.51) for SquadTeamSpawnPoint_2: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:817][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=300.000000) V(X=7976.67, Y=-21468.65, Z=87.56) for SquadTeamSpawnPoint_2: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:817][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=330.000000) V(X=8086.48, Y=-21358.84, Z=87.63) for SquadTeamSpawnPoint_2: afghouse_Loam01_8mdamaged497
[2016.12.14-19.51.53:817][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.53:817][871]LogSquadTrace: [ListenServer] ASQGameSpawn::PostInitializeComponents(): Timer set to go off every 273.975342 secs
[2016.12.14-19.51.53:817][871]LogHAL:NoLogging:
[2016.12.14-19.51.53:817][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7066.24, Y=-21270.79, Z=86.34) for SquadTeamSpawnGroup_3
[2016.12.14-19.51.53:817][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=7127.69, Y=-21270.79, Z=337.58) for SquadTeamSpawnGroup_3
[2016.12.14-19.51.53:817][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=7126.26, Y=-21270.79, Z=91.67) for SquadTeamSpawnGroup_3
[2016.12.14-19.51.53:817][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=180.000000) V(X=7126.26, Y=-21270.79, Z=91.67) for SquadTeamSpawnGroup_3
[2016.12.14-19.51.53:817][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=200.000000,deg=225.000000) V(X=7192.46, Y=-21444.74, Z=86.25) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:817][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=200.000000,deg=270.000000) V(X=7326.26, Y=-21470.79, Z=86.82) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=200.000000,deg=315.000000) V(X=7467.68, Y=-21440.14, Z=87.17) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=180.000000) V(X=7026.26, Y=-21270.79, Z=85.79) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged505
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=210.000000) V(X=7062.27, Y=-21426.53, Z=85.09) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=240.000000) V(X=7176.26, Y=-21530.60, Z=85.42) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=270.000000) V(X=7326.26, Y=-21570.79, Z=86.74) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=300.000000) V(X=7476.26, Y=-21530.60, Z=87.11) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=330.000000) V(X=7586.07, Y=-21440.14, Z=87.36) for SquadTeamSpawnGroup_3: afghouse_Loam01_8mdamaged495
[2016.12.14-19.51.53:818][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.53:818][871]LogSquadTrace: [ListenServer] ASQGameSpawn::PostInitializeComponents(): Timer set to go off every 328.331848 secs
[2016.12.14-19.51.53:818][871]LogHAL:NoLogging:
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4498.00, Y=-17427.08, Z=-50.96) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4435.17, Y=-17427.08, Z=376.51) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:818][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4435.17, Y=-17427.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:818][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=100.000000,deg=270.000000) V(X=4435.17, Y=-17427.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4435.17, Y=-17127.08, Z=-50.04) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4435.17, Y=-17127.08, Z=376.51) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4435.17, Y=-17127.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=90.000000) V(X=4435.17, Y=-17127.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4435.17, Y=-17527.08, Z=-45.41) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4435.17, Y=-17563.60, Z=284.93) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4435.17, Y=-17527.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=270.000000) V(X=4435.17, Y=-17527.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4576.59, Y=-17468.50, Z=-47.17) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4576.59, Y=-17468.50, Z=376.51) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4576.59, Y=-17468.50, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=200.000000,deg=315.000000) V(X=4576.59, Y=-17468.50, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4694.98, Y=-17177.08, Z=-50.65) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:819][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=30.000000) V(X=4770.99, Y=-17177.08, Z=283.24) for SquadTeamSpawnPoint4: afghouse_Loam01_8mdamaged484
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4585.17, Y=-17067.27, Z=-50.10) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4585.17, Y=-17070.63, Z=283.66) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4585.17, Y=-17067.27, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=60.000000) V(X=4585.17, Y=-17067.27, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no line of sight to original spawnpoint at (rad=300.000000,deg=90.000000) V(X=4435.17, Y=-16989.83, Z=48.04) for SquadTeamSpawnPoint4: afghouse_Loam01_8mdamaged474
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4175.36, Y=-17177.08, Z=-49.59) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4175.36, Y=-17177.08, Z=376.51) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4175.36, Y=-17177.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=150.000000) V(X=4175.36, Y=-17177.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4285.17, Y=-17586.89, Z=-54.51) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4285.17, Y=-17586.89, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=240.000000) V(X=4285.17, Y=-17586.89, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4435.17, Y=-17627.08, Z=-44.80) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4435.17, Y=-17627.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=270.000000) V(X=4435.17, Y=-17627.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4585.17, Y=-17586.89, Z=-44.93) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:820][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4585.17, Y=-17586.89, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:821][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=300.000000) V(X=4585.17, Y=-17586.89, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:821][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4634.91, Y=-17467.36, Z=40.54) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:821][871]LogSquad: Not a valid spawnpoint, no teleport spot at V(X=4725.31, Y=-17505.46, Z=283.65) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:821][871]LogSquad: Not a valid spawnpoint, no floor/ceiling spot at V(X=4694.98, Y=-17477.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:821][871]LogSquad: Unable to find a valid spawn location w/ floor at (rad=300.000000,deg=330.000000) V(X=4694.98, Y=-17477.08, Z=68.11) for SquadTeamSpawnPoint4
[2016.12.14-19.51.53:821][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.53:821][871]LogSquadTrace: [ListenServer] ASQGameSpawn::PostInitializeComponents(): Timer set to go off every 284.388855 secs
[2016.12.14-19.51.53:821][871]LogHAL:NoLogging:
[2016.12.14-19.51.53:835][871]LogWorld: Bringing up level for play took: 0.184159
[2016.12.14-19.51.53:835][871]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
[2016.12.14-19.51.53:835][871]LogGameMode:Warning: Pending Player xxx is valid but not in the PendingPlayers map
[2016.12.14-19.51.53:860][871]LogSquad: PostLogin: NewPlayer: BP_PlayerController_C /Game/Maps/Jensens_Range/Jensens_Range.jensens_range:PersistentLevel.BP_PlayerController_C_0
[2016.12.14-19.51.53:861][871]LogSquad:Warning: Usage overflow in squadlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.51.53:861][871]LogSquad:Warning: Usage overflow in teamlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.51.53:861][871]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2016.12.14-19.51.53:861][871]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2016.12.14-19.51.53:861][871]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2016.12.14-19.51.53:861][871]LogOnline:Warning: NULL: Can't start an online session (Game) in state InProgress
[2016.12.14-19.51.53:861][871]LogHAL:NoLogging: 0111
[2016.12.14-19.51.53:861][871]LogSquadTrace: [ListenServer] ASQGameMode::RestartPlayer(): On Server PC=xxx  Spawn=nullptr DeployRole=RIFLEMAN
[2016.12.14-19.51.53:861][871]LogHAL:NoLogging:
[2016.12.14-19.51.54:438][871]LogConsoleManager:Warning: Setting the console variable 'r.ScreenPercentage' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.54:438][871]LogConsoleManager:Warning: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.54:438][871]LogConsoleManager:Warning: Setting the console variable 'r.MotionBlurQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.54:438][871]LogConsoleManager:Warning: Setting the console variable 'r.AmbientOcclusionLevels' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.54:438][871]LogConsoleManager:Warning: Setting the console variable 'r.AmbientOcclusionRadiusScale' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.54:438][871]LogConsoleManager:Warning: Setting the console variable 'r.LensFlareQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.54:438][871]LogConsoleManager:Warning: Setting the console variable 'r.EyeAdaptationQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.54:439][871]LogConsoleManager:Warning: Setting the console variable 'r.BloomQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByGameSetting'
[2016.12.14-19.51.54:439][871]LogConsoleManager:Warning: Setting the console variable 'r.DefaultFeature.AutoExposure' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'
[2016.12.14-19.51.54:443][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:443][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:444][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:444][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:498][871]LogSkeletalMesh: UPhysicsAssetInstance::InitInstance : Could not find root physics body: Turret_SkeletalMesh
[2016.12.14-19.51.54:499][871]LogSkeletalMesh: UPhysicsAssetInstance::InitInstance : Could not find root physics body: Turret_SkeletalMesh
[2016.12.14-19.51.54:500][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:501][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:501][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:501][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:502][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:502][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:502][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:502][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:503][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:503][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:503][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:503][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:504][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:504][871]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2016.12.14-19.51.54:505][871]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
[2016.12.14-19.51.54:505][871]LogGameState: Match State Changed from WaitingToStart to InProgress
[2016.12.14-19.51.54:709][871]LogEasyAntiCheatServer: Loading native plugin from:
[2016.12.14-19.51.54:714][871]LogEasyAntiCheatServer:Error: Failed to load the native plugin!
[2016.12.14-19.51.54:714][871]LogEasyAntiCheatServer:Error: [FEasyAntiCheatServer::OnPostLoadMap] Failed to load EAC library.
[2016.12.14-19.51.54:716][871]LogLoad: Took 38.870354 seconds to LoadMap(/Game/Maps/Jensens_Range/Jensens_Range)
[2016.12.14-19.51.54:716][871]LogHttp:Warning: 00000093FF7DDB00: request failed, libcurl error: 6 (Couldn't resolve host name)
[2016.12.14-19.51.54:716][871]LogHttp:Warning: 00000093FF7DDF80: request failed, libcurl error: 6 (Couldn't resolve host name)
[2016.12.14-19.51.54:716][871]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 38.91, Realtime: 1.08. IpNetDriver_0
[2016.12.14-19.51.55:729][941]LogSquad: USQGameState: Server Tick Rate: 1.75
[2016.12.14-19.51.59:142][277]LogScript:Warning: Script call stack:
    Function /Game/UI/UMG/Map/SQ_RoleList.SQ_RoleList_C:Construct
    Function /Game/UI/UMG/Map/SQ_RoleList.SQ_RoleList_C:ExecuteUbergraph_SQ_RoleList

[2016.12.14-19.52.01:785][529]LogHttp:Warning: 00000093D6DF2400: request failed, libcurl error: 6 (Couldn't resolve host name)
[2016.12.14-19.52.02:193][568]LogSquad:Warning: Usage underflow in squadlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.52.02:193][568]LogSquad:Warning: Usage underflow in teamlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.52.02:193][568]LogSquad:Warning: Usage overflow in squadlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.52.02:193][568]LogSquad:Warning: Usage overflow in teamlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:193][568]LogSquadTrace: [ListenServer] ASQGameMode::RestartPlayer(): On Server PC=xxx  Spawn=SquadTeamSpawnGroup_3 DeployRole=RIFLEMAN
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:193][568]LogSquadTrace: [ListenServer] ASQGameMode::FindPlayerStart_Implementation(): On Server xxx Spawn=SquadTeamSpawnGroup_3 DeployRole=RIFLEMAN IncomingName=
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:193][568]LogSquadTrace: [ListenServer] ASQGameMode::IsSpawnpointAllowed(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 Spawn=SquadTeamSpawnGroup_3 DeployRole=RIFLEMAN
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:193][568]LogSquadTrace: [ListenServer] ASQGameMode::IsSpawnpointAllowed(): On Server GameStartTeamID=2 PSTeamID=2 CanSpawn()=1
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:193][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:193][568]LogSquadTrace: [ListenServer] ASQGameMode::GetDefaultPawnClassForController_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:194][568]LogSquadTrace: [ListenServer] ASQGameMode::GetDefaultPawnClassForController_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 ConcretePawnClassForController=nullptr
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:194][568]LogSquadTrace: [ListenServer] ASQGameMode::SpawnDefaultPawnFor_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 DeployRole=RIFLEMAN
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:194][568]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 NewRole=RIFLEMAN
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:194][568]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 CurrentRole=nullptr
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:194][568]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 CurrentRole=RIFLEMAN
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:194][568]LogSquadTrace: [ListenServer] ASQGameMode::GetDefaultPawnClassForController_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:194][568]LogSquadTrace: [ListenServer] ASQGameMode::GetDefaultPawnClassForController_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 ConcretePawnClassForController=BP_Soldier_USA_Rifleman2_C
[2016.12.14-19.52.02:194][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:194][568]LogSquad: Found a valid cached spawn location at V(X=7826.67, Y=-21208.84, Z=91.68) for SquadTeamSpawnPoint_2
[2016.12.14-19.52.02:197][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:197][568]LogSquadTrace: [ListenServer] ASQPlayerController::Possess(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 Pawn=BP_Soldier_USA_Rifleman2_C_0 FullPath=BP_Soldier_USA_Rifleman2_C /Game/Maps/Jensens_Range/Jensens_Range.jensens_range:PersistentLevel.BP_Soldier_USA_Rifleman2_C_0
[2016.12.14-19.52.02:197][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:198][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:198][568]LogSquadTrace: [ListenServer] ASQPlayerController::ChangeState(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 OldState=Inactive NewState=Playing
[2016.12.14-19.52.02:198][568]LogHAL:NoLogging:
[2016.12.14-19.52.02:198][568]LogHAL:NoLogging: 0111
[2016.12.14-19.52.02:198][568]LogSquadTrace: [ListenServer] ASQPlayerController::EndInactiveState(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.52.02:198][568]LogHAL:NoLogging:
[2016.12.14-19.52.05:774][ 15]LogSquad: USQGameState: Server Tick Rate: 106.89
[2016.12.14-19.52.15:812][290]LogSquad: USQGameState: Server Tick Rate: 127.02
[2016.12.14-19.52.25:849][699]LogSquad: USQGameState: Server Tick Rate: 140.39
[2016.12.14-19.52.35:880][218]LogSquad: USQGameState: Server Tick Rate: 151.42
[2016.12.14-19.52.45:912][861]LogSquad: USQGameState: Server Tick Rate: 163.77
[2016.12.14-19.52.55:945][493]LogSquad: USQGameState: Server Tick Rate: 162.65
[2016.12.14-19.53.05:982][851]LogSquad: USQGameState: Server Tick Rate: 135.29
[2016.12.14-19.53.16:021][141]LogSquad: USQGameState: Server Tick Rate: 128.51
[2016.12.14-19.53.23:519][273]LogHAL:NoLogging: 0111
[2016.12.14-19.53.23:519][273]LogSquadTrace: [ListenServer] ASQProjectile::ApplyExplosiveDamage(): DamageCauser=BP_M67frag_C_0 ExplosionLocation=V(X=6984.71, Y=-18601.80, Z=19.75)
[2016.12.14-19.53.23:519][273]LogHAL:NoLogging:
[2016.12.14-19.53.23:520][273]LogSquad: Player:X-FIRE-6FFDD9D8430361FC5EEF0AB21 ActualDamage=115.000000 from X-FIRE-6FFDD9D8430361FC5EEF0AB21 caused by BP_M67frag_C_0
[2016.12.14-19.53.23:520][273]LogHAL:NoLogging: 0111
[2016.12.14-19.53.23:520][273]LogSquadTrace: [ListenServer] ASQSoldier::Wound(): Player:X-FIRE-6FFDD9D8430361FC5EEF0AB21 KillingDamage=115.000000 from BP_PlayerController_C_0 caused by BP_M67frag_C_0
[2016.12.14-19.53.23:520][273]LogHAL:NoLogging:
[2016.12.14-19.53.26:596][558]LogSquad: USQGameState: Server Tick Rate: 133.99
[2016.12.14-19.53.36:648][680]LogSquad: USQGameState: Server Tick Rate: 111.62
[2016.12.14-19.53.37:753][830]LogHAL:NoLogging: 0111
[2016.12.14-19.53.37:753][830]LogSquadTrace: [ListenServer] ASQSoldier::Die(): Player:X-FIRE-6FFDD9D8430361FC5EEF0AB21 KillingDamage=-180.000000 from nullptr caused by BP_Soldier_USA_Rifleman2_C_0
[2016.12.14-19.53.37:753][830]LogHAL:NoLogging:
[2016.12.14-19.53.37:753][830]LogHAL:NoLogging: 0111
[2016.12.14-19.53.37:753][830]LogSquadTrace: [ListenServer] ASQPlayerController::UnPossess(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.53.37:753][830]LogHAL:NoLogging:
[2016.12.14-19.53.37:753][830]LogHAL:NoLogging: 0111
[2016.12.14-19.53.37:754][830]LogSquadTrace: [ListenServer] ASQPlayerController::UnPossess(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 current health value -180.003677
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging:
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging: 0111
[2016.12.14-19.53.37:754][830]LogSquadTrace: [ListenServer] ASQPlayerController::ChangeState(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 OldState=Playing NewState=Inactive
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging:
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging: 0111
[2016.12.14-19.53.37:754][830]LogSquadTrace: [ListenServer] ASQPlayerController::BeginInactiveState(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging:
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging: 0111
[2016.12.14-19.53.37:754][830]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 NewRole=nullptr
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging:
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging: 0111
[2016.12.14-19.53.37:754][830]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 CurrentRole=RIFLEMAN
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging:
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging: 0111
[2016.12.14-19.53.37:754][830]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 CurrentRole=nullptr
[2016.12.14-19.53.37:754][830]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogSquad:Warning: Usage underflow in squadlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.53.39:178][958]LogSquad:Warning: Usage underflow in teamlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.53.39:178][958]LogSquad:Warning: Usage overflow in squadlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.53.39:178][958]LogSquad:Warning: Usage overflow in teamlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::RestartPlayer(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 Spawn=SquadTeamSpawnGroup_3 DeployRole=RIFLEMAN
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::FindPlayerStart_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 Spawn=SquadTeamSpawnGroup_3 DeployRole=RIFLEMAN IncomingName=
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::IsSpawnpointAllowed(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 Spawn=SquadTeamSpawnGroup_3 DeployRole=RIFLEMAN
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::IsSpawnpointAllowed(): On Server GameStartTeamID=2 PSTeamID=2 CanSpawn()=1
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::GetDefaultPawnClassForController_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::GetDefaultPawnClassForController_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 ConcretePawnClassForController=nullptr
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::SpawnDefaultPawnFor_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 DeployRole=RIFLEMAN
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 NewRole=RIFLEMAN
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 CurrentRole=nullptr
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQPlayerController::SetCurrentRole(): On Server !NewRole || same as old role: PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 CurrentRole=RIFLEMAN
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::GetDefaultPawnClassForController_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:178][958]LogSquadTrace: [ListenServer] ASQGameMode::GetDefaultPawnClassForController_Implementation(): On Server PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 ConcretePawnClassForController=BP_Soldier_USA_Rifleman2_C
[2016.12.14-19.53.39:178][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:178][958]LogSquad: Found a valid cached spawn location at V(X=7726.67, Y=-21208.84, Z=87.55) for SquadTeamSpawnPoint_2
[2016.12.14-19.53.39:182][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:182][958]LogSquadTrace: [ListenServer] ASQPlayerController::Possess(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 Pawn=BP_Soldier_USA_Rifleman2_C_1 FullPath=BP_Soldier_USA_Rifleman2_C /Game/Maps/Jensens_Range/Jensens_Range.jensens_range:PersistentLevel.BP_Soldier_USA_Rifleman2_C_1
[2016.12.14-19.53.39:182][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:183][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:183][958]LogSquadTrace: [ListenServer] ASQPlayerController::ChangeState(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 OldState=Inactive NewState=Playing
[2016.12.14-19.53.39:183][958]LogHAL:NoLogging:
[2016.12.14-19.53.39:183][958]LogHAL:NoLogging: 0111
[2016.12.14-19.53.39:183][958]LogSquadTrace: [ListenServer] ASQPlayerController::EndInactiveState(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.53.39:183][958]LogHAL:NoLogging:
[2016.12.14-19.53.47:243][987]LogSquad: USQGameState: Server Tick Rate: 123.38
[2016.12.14-19.53.57:277][255]LogSquad: USQGameState: Server Tick Rate: 126.36
[2016.12.14-19.54.06:712][332]LogSlate: Request Window 'Squad ' being destroyed
[2016.12.14-19.54.06:738][332]LogSlate: Window 'Squad ' being destroyed
[2016.12.14-19.54.06:738][332]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
[2016.12.14-19.54.06:741][332]LogSlate: HittestGrid destroyed
[2016.12.14-19.54.06:742][332]LogHAL:NoLogging: 0111
[2016.12.14-19.54.06:742][332]LogSquadTrace: [ListenServer] ASQPlayerController::UnPossess(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21
[2016.12.14-19.54.06:742][332]LogHAL:NoLogging:
[2016.12.14-19.54.06:742][332]LogHAL:NoLogging: 0111
[2016.12.14-19.54.06:742][332]LogSquadTrace: [ListenServer] ASQPlayerController::UnPossess(): PC=X-FIRE-6FFDD9D8430361FC5EEF0AB21 current health value 100.000000
[2016.12.14-19.54.06:742][332]LogHAL:NoLogging:
[2016.12.14-19.54.06:744][332]LogHAL:NoLogging: 0111
[2016.12.14-19.54.06:744][332]LogSquadTrace: [ListenServer] ASQSoldier::Die(): Player:nullptr KillingDamage=100.000000 from nullptr caused by nullptr
[2016.12.14-19.54.06:744][332]LogHAL:NoLogging:
[2016.12.14-19.54.06:745][332]LogSquad:Warning: Usage underflow in squadlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.54.06:745][332]LogSquad:Warning: Usage underflow in teamlimit of SQRoleSettings /Game/Gameplay/Teams/Roles/USA_Rifleman.USA_Rifleman in squad #-1, team #2 (-1/-1), issuing recalc
[2016.12.14-19.54.06:745][332]LogHAL:NoLogging: 0111
[2016.12.14-19.54.06:745][332]LogSquadTrace: [ListenServer] ASQPlayerController::UnPossess(): PC=BP_PlayerController_C_0
[2016.12.14-19.54.06:745][332]LogHAL:NoLogging:
[2016.12.14-19.54.06:788][332]LogEngine: All Windows Closed
[2016.12.14-19.54.06:788][332]LogWindows: FPlatformMisc::RequestExit(0)
[2016.12.14-19.54.06:788][333]LogMoviePlayer: Shutting down movie player
[2016.12.14-19.54.07:316][333]LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
[2016.12.14-19.54.07:316][333]LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
[2016.12.14-19.54.07:316][333]LogExit: GameNetDriver IpNetDriver_0 shut down
[2016.12.14-19.54.07:432][333]LogExit: Preparing to exit.
[2016.12.14-19.54.07:573][333]LogExit: Game engine shut down
[2016.12.14-19.54.07:861][333]LogObj: Freed 0b from 0 cluster array pools.
[2016.12.14-19.54.07:861][333]LogExit: Object subsystem successfully closed.
[2016.12.14-19.54.07:894][333]LogD3D11RHI: Shutdown
[2016.12.14-19.54.07:894][333]LogD3D11RHI: CleanupD3DDevice
[2016.12.14-19.54.08:099][333]LogD3D11RHI: ~FD3D11DynamicRHI
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module AIModule (68)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (67)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (66)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module Media (65)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (64)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module CharacterAI (63)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module SessionServices (62)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module Niagara (61)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (60)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module AnalyticsET (59)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module EasyAntiCheatCommon (58)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module EasyAntiCheatClient (57)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module EasyAntiCheatServer (56)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module SlateRemote (55)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (54)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (53)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module CableComponent (52)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (51)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module Hotfix (50)
[2016.12.14-19.54.08:103][333]LogModuleManager: Shutting down and abandoning module Lobby (49)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module Party (48)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module Qos (47)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module HTML5Networking (46)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module Squad (45)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module RCONServer (44)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module OWICore (43)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module UdpMessaging (42)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module TcpMessaging (41)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (40)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module Paper2D (39)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module SquadLoadingScreen (38)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (37)
[2016.12.14-19.54.08:104][333]LogModuleManager: Shutting down and abandoning module WmfMedia (36)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module ImageWrapper (35)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module MediaAssets (34)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (33)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module UMG (32)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module Slate (31)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module Messaging (30)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (29)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module XAudio2 (28)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module Networking (27)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module Core (26)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module LogitechG (25)
[2016.12.14-19.54.08:105][333]LogModuleManager: Shutting down and abandoning module AssetRegistry (23)
[2016.12.14-19.54.08:118][333]LogModuleManager: Shutting down and abandoning module InputCore (22)
[2016.12.14-19.54.08:118][333]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (21)
[2016.12.14-19.54.08:118][333]LogModuleManager: Shutting down and abandoning module Voice (19)
[2016.12.14-19.54.08:118][333]LogModuleManager: Shutting down and abandoning module SquadVoice (15)
[2016.12.14-19.54.08:126][333]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (14)
[2016.12.14-19.54.08:126][333]LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
[2016.12.14-19.54.08:126][333]LogOnline:Display: Unloading online subsystem: Steam
[2016.12.14-19.54.08:126][333]LogOnline:Display: Unloading online subsystem: Null
[2016.12.14-19.54.08:126][333]LogModuleManager: Shutting down and abandoning module HTTP (13)
[2016.12.14-19.54.08:126][333]LogHttp:Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2016.12.14-19.54.08:126][333]LogHttp:Display:     verb= url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B6A7AFD32-4DE5-E83A-D235-8186E92A6D3E%7D&AppID=UEGame.UnrealEngine.Release%7CD4ABC716446C8366703DFEA2E34B53AF%7CSquad&AppVersion=4.13.1-3142249%2BUE4&UserID=ANON-%7B6E0500FD-44DF-5454-C603-A0937CA34143%7D&AppEnvironment=datacollector-source&UploadType=eteventstream] status=Processing
[2016.12.14-19.54.08:126][333]LogHttp:Warning: 00000093C244E580: request failed, libcurl error: 6 (Couldn't resolve host name)
[2016.12.14-19.54.08:151][333]LogModuleManager: Shutting down and abandoning module ShaderCore (11)
[2016.12.14-19.54.08:151][333]LogModuleManager: Shutting down and abandoning module Landscape (10)
[2016.12.14-19.54.08:151][333]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (9)
[2016.12.14-19.54.08:152][333]LogModuleManager: Shutting down and abandoning module OpenGLDrv (8)
[2016.12.14-19.54.08:152][333]LogModuleManager: Shutting down and abandoning module D3D11RHI (7)
[2016.12.14-19.54.08:153][333]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (6)
[2016.12.14-19.54.08:153][333]LogModuleManager: Shutting down and abandoning module Renderer (5)
[2016.12.14-19.54.08:153][333]LogModuleManager: Shutting down and abandoning module Engine (4)
[2016.12.14-19.54.08:153][333]LogModuleManager: Shutting down and abandoning module CoreUObject (3)
[2016.12.14-19.54.08:153][333]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
[2016.12.14-19.54.08:153][333]LogModuleManager: Shutting down and abandoning module PakFile (1)
[2016.12.14-19.54.08:153][333]LogExit: Exiting.
[2016.12.14-19.54.08:154][333]Log file closed, 12/14/16 21:54:08

 

Edited by Psyborg
adding details

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