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Marv

[Recruitment]Squad modding team looking for support!

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Hello fellow SQUAD-players and modders :)
 

Together with a few good guys we are working on a mod for Squad on the UE4 engine.


The concept of the mod is not supposed to be revealed by now, therefore I would like to not have anyone guessing or asking in this thread.


So here's the "Recruitment Advertisement":


If you choose to support us with your skills, you will get access to our workflow documents and you get the chance to add your opinion and make suggestions, as part of a team.
Access to our invisible discord channel on the Squad modding hub will also be granted.


Be aware that you should have some references, and be motivated to work as a team. We don´t go through much hassle at the moment as the Squad DEV´s are giving us good support so far.
 

You will work in no-pressure, no-deadlines environment if you apply.
Be aware that the content of the mod is not to be disclosed until an official media release somewhat later this year.


Right now we are looking for:

- 3D character designer (concepts are ready, mesh-work needs to be done, player models)
- 3D architectural designers(mapping props/assets)

- 3D prop/assets/weapons designer (concepts are ready, Weapons, Equipment, Vehicles)

- 2D artist (textures, custom requests)
- 3D character animators
- Mappers (non geo-specific limitations)
- SFX designer (concepts are ready)
 

If you are interested in contributing to a modification that will increase the fanbase of Squad, and give you the opportunity to be content creator,
I´d kindly like to invite you to write me a message (PM) on the forums, or to hit me up on the Squad modding discord.

kindest regards,
Marvin - creative director ;)

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Marv

If you want people to join you you should descrive what are you going to do (describe your mod and what you going to do by your self).

And if you have some progress I also suggest to post it. At least those are the rules of good taste ;)

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3 minutes ago, FishMan said:

Marv

If you want people to join you you should descrive what are you going to do (describe your mod and what you going to do by your self).

And if you have some progress I also suggest to post it. At least those are the rules of good taste ;)

 

we are working towards a media release - prior to that I would not want to tell what exactly we are working on, unless someone is interested.

Once the whole thing goes public, recruitment will not be done from the shadows :)

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Hello. I'm very good with Photoshop and do a lot of 2D Texturing. I can also do Logo Design but I think i'd be perfect in texture design!

I'm very motivated and have lots of spare time.

Edited by Rosebuddyyy

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9 hours ago, YuriIsLoveYuriIsLife said:

just tell us what the mod is ffs

Easy with the attitude :) they are fully entiteled to keep the project under wraps until the announcement, its normal to do this to keep out unnecessary speculation and to manage expectations

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Hey guys;


thanks a lot for responding to this topic. Our ranks have filled up to a point where we can get some progress done.

What we are working on will not be revealed any time soon - but given the fact that we´ve got some good people in our ranks, I can tell you that we will be very busy providing something awesome ;)

 

 

 

@everyone who Messaged me: I´ve responded to your messages and you should find my answer in your PM Inbox. Thanks for getting in touch with us!



@ Topic:

-> Right now we are especially looking for animators and 3d character model designers.

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5 hours ago, Rusty Cohle said:

Any developpement to share @marv ?

 


soon ;)

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