Jump to content
DesmoLocke

Yehorivka Feedback - Bugs and Issues (no theories, ideas or opinions)

Recommended Posts

Quote

Please leave Bugs and Issues here with screenshots attached. 

 

Not a place to theory craft or idealize about the map. just help spot bugs only. 

 

cheers

 

Share this post


Link to post
Share on other sites
On ‎05‎.‎08‎.‎2016 at 11:37 AM, Chuc said:

 

  • Added some ambeint sounds to Yehorivka and Sumari.

Still no any ambient sounds on Yehorivka. Fix it please.

Share this post


Link to post
Share on other sites

The Logi Supply Point will resupply a Logistics Truck even when the point is neutral. This is with 8.8. I would have expected that you need to own the point to resupply a Logi truck there.

Share this post


Link to post
Share on other sites

On Invasion, this map is IMPOSSIBLE to win on defender side. It's very buggy (at least on the server's I've played on). No matter what, we lose. We let them take the first 2 flags so that we don't bleed tickets, we still lose.

Share this post


Link to post
Share on other sites
16 hours ago, FeatherSton3 said:

Figured out (this might be the main reason) is because the defenders start with 200-250 tickets, while attackers get 800+. 

@DesmoLocke

 

Yep known. Thank you for confirming :)

Share this post


Link to post
Share on other sites

Today I played on Yehorivka ASS v1. At the northern buildings at Storage Site, I ran along the southern wall surrounding the buildings and silos. Almost at the end of the wall, my health suddenly fell. It also happened to another player. No gunshots or anything.

Here is a link to a screenshot of the map: https://drive.google.com/file/d/0ByjA93sZ4zMFRDlTSUc5elg4cUk/view

Edited by *=DaTr=* Hanne
Fixed screenshot

Share this post


Link to post
Share on other sites

Every time i play on Yehorivka the map is heavily over-lit. For example the grass color doesnt match terrain color and it all looks very over-lit. I didnt have this issue in the first iterations of V9.

Share this post


Link to post
Share on other sites

In 9.5 patch notes you said you fixed the mortar HUD problem which gets stuck on the screen if the player is on the mortar while the radio got removed.

No !!!

It happened to me today on this map and one player on my squad encountered the same problem in Sumari

Share this post


Link to post
Share on other sites

http://steamcommunity.com/sharedfiles/filedetails/?id=1165910987

http://steamcommunity.com/sharedfiles/filedetails/?id=1165910915

 

Wooden fence in AAS2 cap area at Stepne only has a texture on West side, East side has no texture but still blocks player.

Location is significant as it appears to provide access to East side of cap area but does not. Players often stand in this area as there is a way to see over the wall, the enemy can see you but you cannot see them.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×