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DesmoLocke

Yehorivka Feedback - Bugs and Issues (no theories, ideas or opinions)

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Please leave Bugs and Issues here with screenshots attached. 

 

Not a place to theory craft or idealize about the map. just help spot bugs only. 

 

cheers

 

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On ‎05‎.‎08‎.‎2016 at 11:37 AM, Chuc said:

 

  • Added some ambeint sounds to Yehorivka and Sumari.

Still no any ambient sounds on Yehorivka. Fix it please.

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The Logi Supply Point will resupply a Logistics Truck even when the point is neutral. This is with 8.8. I would have expected that you need to own the point to resupply a Logi truck there.

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Small glitch pocket on corner of rock wall. Prone player gets stuck.

20170326161951_1.jpg

 

20170326162053_1.jpg

 

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On Invasion, this map is IMPOSSIBLE to win on defender side. It's very buggy (at least on the server's I've played on). No matter what, we lose. We let them take the first 2 flags so that we don't bleed tickets, we still lose.

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16 hours ago, FeatherSton3 said:

Figured out (this might be the main reason) is because the defenders start with 200-250 tickets, while attackers get 800+. 

@DesmoLocke

 

Yep known. Thank you for confirming :)

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Today I played on Yehorivka ASS v1. At the northern buildings at Storage Site, I ran along the southern wall surrounding the buildings and silos. Almost at the end of the wall, my health suddenly fell. It also happened to another player. No gunshots or anything.

Here is a link to a screenshot of the map: https://drive.google.com/file/d/0ByjA93sZ4zMFRDlTSUc5elg4cUk/view

Edited by *=DaTr=* Hanne
Fixed screenshot

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Every time i play on Yehorivka the map is heavily over-lit. For example the grass color doesnt match terrain color and it all looks very over-lit. I didnt have this issue in the first iterations of V9.

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In 9.5 patch notes you said you fixed the mortar HUD problem which gets stuck on the screen if the player is on the mortar while the radio got removed.

No !!!

It happened to me today on this map and one player on my squad encountered the same problem in Sumari

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http://steamcommunity.com/sharedfiles/filedetails/?id=1165910987

http://steamcommunity.com/sharedfiles/filedetails/?id=1165910915

 

Wooden fence in AAS2 cap area at Stepne only has a texture on West side, East side has no texture but still blocks player.

Location is significant as it appears to provide access to East side of cap area but does not. Players often stand in this area as there is a way to see over the wall, the enemy can see you but you cannot see them.

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Invisible wall in yehorika

 

Go to the place on south stepne on the map Yehorivka where the photo have been taken. Follow the main road of stepne. You'll see a part of wall in wood where on one side, it's wood and the others side, it's totally transparent, you can see throught but it's like an invisible wall. I'll show you the screenshots.

 

http://hpics.li/5c0e948

 

http://hpics.li/86caa1d

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GpWNQfr.jpg

AAPTjlk.jpg

 

After exchanging 10+ rounds between the dead guy in the second picture, even throwing a grenade at him, it seems this field has a no dying zone or something.  After rushing him after the grenade exploded and getting within 10 feet I blasted him in the face.

 

 

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Bug report for Yehorivka PAAS v1 - Patch 9.17 

 

As soon as the russian side capture one of the first flag, the american side gets a 6 tickets per minute ticket bleed.

It does not matter which flag is captured (Storage or Central Novo)

 

The ticket bleed does not seem to increase. Nor does it decrease or stop until the last russian flag is capped back by the americans

 

Screenshot documentation as imgur gallery

 

https://imgur.com/gallery/ckWpP

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1 hour ago, Lonely said:

Probably an uncommon bug but I thought id make you guys aware of it.

 

Bug: Strange green texture only appearing in certain areas.

 

 

https://imgur.com/a/qUau1

Fairly well known graphic bug. Exiting the server and rejoining the server fixes it for the most of the time. 

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