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DesmoLocke

Yehorivka Feedback - Bugs and Issues (no theories, ideas or opinions)

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Please leave Bugs and Issues here with screenshots attached. 

 

Not a place to theory craft or idealize about the map. just help spot bugs only. 

 

cheers

 

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On ‎05‎.‎08‎.‎2016 at 11:37 AM, Chuc said:

 

  • Added some ambeint sounds to Yehorivka and Sumari.

Still no any ambient sounds on Yehorivka. Fix it please.

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http://steamcommunity.com/sharedfiles/filedetails/?id=1165910987

http://steamcommunity.com/sharedfiles/filedetails/?id=1165910915

 

Wooden fence in AAS2 cap area at Stepne only has a texture on West side, East side has no texture but still blocks player.

Location is significant as it appears to provide access to East side of cap area but does not. Players often stand in this area as there is a way to see over the wall, the enemy can see you but you cannot see them.

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Invisible wall in yehorika

 

Go to the place on south stepne on the map Yehorivka where the photo have been taken. Follow the main road of stepne. You'll see a part of wall in wood where on one side, it's wood and the others side, it's totally transparent, you can see throught but it's like an invisible wall. I'll show you the screenshots.

 

http://hpics.li/5c0e948

 

http://hpics.li/86caa1d

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GpWNQfr.jpg

AAPTjlk.jpg

 

After exchanging 10+ rounds between the dead guy in the second picture, even throwing a grenade at him, it seems this field has a no dying zone or something.  After rushing him after the grenade exploded and getting within 10 feet I blasted him in the face.

 

 

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You can tell so much time, effort and creativity went into this lastest upgrade of Yeho. Talill is very cool as well but this is legitimately the best map in the game now. Kudos to this artist.

 

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at the start of a game we flipped our BTR twice and so did the 30mm due to the same reason. the orange leaf tree model with 5 tree trunks. you rub them in the wrong way and the vehicle spazzes out and magically flips over. 

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There's no RAAS layout with Militia currently (for T-62 combat). Please add very soon.

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On layer AAS v4 at the first RU cap, Sokolov, FOB radio can be placed but no emplacements or fortifications can be placed. Error reads "Can't place that here" sometimes ground too steep but only in areas where it was actually too steep. 

 

Sorry no screen shots. 

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