558 posts in this topic
5 minutes ago, Major Trouble said:

@Ratface Fantastic work. Looking good. I do think the CofG needs moving forward though as the Sherman seems to drive over crests on its rear. I know the engine is out back but most of the armor is out front with the turret and barrel more front biased to. I could be completely wrong but it's how I perceive it to be. I am on my phone atm so can't hunt YouTube for a clip.

No worries, anything you can provide can always help us! Most of this is really WIP at the moment so a lot of those things will be fixed up. Feedback is always welcome :D

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Nice work, but as been said it does travel a bit light over the larger crests.

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14 minutes ago, Ratface said:

No worries, anything you can provide can always help us! Most of this is really WIP at the moment so a lot of those things will be fixed up. Feedback is always welcome :D

Found this. Got on the airport WiFi lol.

 

Edited by Major Trouble

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1 hour ago, Major Trouble said:

Found this. Got on the airport WiFi lol.

 

Looks like they are running those tanks on a motocross track.... :)

Shouldn't have those fences on a track though...

Edited by XRobinson

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2 minutes ago, XRobinson said:

Looks like they are running those tanks on a motocross track.... :)

Shouldn't have those fences on a track though...

 

Closest thing I could find to the Dev vid ;)

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This one has smoke...one I'm working on...

This is better...good view from the top...and insides!

 

Edited by XRobinson

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That suspension movement is awesome.

 

While I love the exhaust smoke and hope to see it with armor and heavy vehicles if the performance hit isn't too bad, it's in the wrong location for a Sherman, the exhausts are on the rear under the armor. It's also a bit heavy. 

 

 

The Sherman had a unique sound due to it's radial engine, it sounds like a plane.

 

 

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15 minutes ago, LugNut said:

That suspension movement is awesome.

 

While I love the exhaust smoke and hope to see it with armor and heavy vehicles if the performance hit isn't too bad, it's in the wrong location for a Sherman, the exhausts are on the rear under the armor. It's also a bit heavy. 

 

 

The Sherman had a unique sound due to it's radial engine, it sounds like a plane.

 

 

 

Noted with the smoke effect (and no, doesn't seem to give any performance hit at all, at least not in the SDK). I'll pass that on.

 

Right now we don't have any specific Sherman engine sounds set up but that'll be done in due time ;)

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