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Romby

1440p with Gtx 970

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Hello. 

 

Im thinking about upgrading my screen from 1080p to 1440p (trying to decide between U2515H and U2715H). My gpu is a single Gtx 970 (getting fps of 50-70 right now) 

 

Is anyone playing with 1440p with this card? What are you fps as of V6.5? 

 

I'm not annoyed by going from epic settings to high (and a few medium). I was ok with the fps of 35-50 in older versions. So as long at fps doesnt go much further down than this I'm ok.

 

Other hardware

I7-4770k OC 4,5ghz

8gb 1866 RAM

Evo 830 SSD

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27" 1440 is a nicer combo than 24" 1440. Don't even consider 27" at 1080 though if you sit within a few feet of the screen.

 

Are you currently playing with resolution scaling above 100% on your 970? You could try messing with that to see how your system performs at higher resolutions.

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No I'm playing at res scale 100. Yeah would do that. But not sure what number I should choose to get the same work load for gpu. Somewhere I saw 160 but that was a post for January. 

 

BTW the u2715h is screen I'm considering the most. Habe a 23" 1080p right now. Going to a 25" even if it is 1440p just doesn't seem like a big enough change. 

Edited by Romby

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Have you considered the Dell S2716DG monitor? G-Sync will have a very noticeable positive impact on your gaming experience especially in Squad. I know it has for me.

 

 

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To go from 1080 to 1440 you need to use around 133% resolution scaling.

(1440/1080)*100=133.33

Edited by Major Trouble

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Upgrade your GPU and think about AMD if you don't wish to spend an extra $200 on a G or FreeSync monitor. Squad may be very CPU limited but others games aren't.

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1 hour ago, Major Trouble said:

To go from 1080 to 1440 you need to use around 133% resolution scaling.

(1440/1080)*100=133.33

Im not sure if it can be calculated like that. Yes ture there ist 33% difference between 1080p and 1440p. But not sure it that means res scale 133% 1080p is same work load for gpu as 1440p.

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17 minutes ago, Romby said:

Im not sure if it can be calculated like that. Yes ture there ist 33% difference between 1080p and 1440p. But not sure it that means res scale 133% 1080p is same work load for gpu as 1440p.

As far as I am aware the game renders the game at your chosen resolution * resolution scale then the image is downsized to your screen resolution. It's why resolution scaling has such a big an impact as it does on performance and why it sharpens the image without using AA.

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1 hour ago, Major Trouble said:

As far as I am aware the game renders the game at your chosen resolution * resolution scale then the image is downsized to your screen resolution. It's why resolution scaling has such a big an impact as it does on performance and why it sharpens the image without using AA.

Ok that makes me happy. Pretty good performance with 133% 1080p. But testing not sure. 

Edited by Romby

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I've got a single  970 with a 27" BenQ 1440p monitor, Squad runs pretty well (~50fps on ultra settings) on Kohat and Sumari, but anywhere between 35-50fps on the other maps (same settings). The only time it gets below 30 is when I'm surrounded by smoke, but I doubt that's something only I experience ;)

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I think the math works out more like this for res scale, but I have been wrong before.
Actual pixels in each display divided by each other.
178%
65111153c3.png

Edit: This is actually probably completely maybe wrong. Seems a little bit counter intuitive, but does give an idea about potential performance costs from 1080 --> 1440 (almost double the pixels on screen).

Edited by GreatDestroyerDT

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