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FishMan

Some fun with acog scope.

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On 18.04.2017 at 11:40 AM, Fandango831 said:

How's work with your optic effects? 

Well, Im lying on a sofa, drinking tea, going to my work and living my life :D

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2 hours ago, XRobinson said:

 

Tea? Where's the White Russians?  Im thirsty now..

 

Yep. I'm not drinking alcohol. I drink tea with sugar instead.

You may not know, but drinking tea is an old Russian tradition.

 

Have you ever heard about samovar, sushki or baranki? ;)

 

c251f050b6562eccc7805895eb3f3a645f19f915

Edited by FishMan

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Thanks! )

 

And another portion of fun...

It's hard to see chromatic aberration and distortion effects on the video, but its there.

And a screenshot:

hWzfSMBr.jpg

Edited by FishMan

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This is amazing! the only noticeable difference is that arma 3 utilizes 2 vignettes for the front and rear of the scope. The two kinda sway in and out of each other and the rear vignette is slightly larger in scale than the front vignette. The rim of the rear vignette has a dramatic fade whereas the front vignette has a fade similar to the one you used in squad. I don't have any experience with this sort of thing but in theory if you scaled down your current vignette slightly and added a front layer with a more dramatic fade for the rear of the optic, you would probably get it dead on.

 

I don't know if this is super obvious or unhelpful so I apologize if it is either.

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