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Console Commands

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NOTE: THIS LIST IS OBSOLETE. FOR AN UPDATED LIST OF ALL COMMANDS, RUN ListAllCommands.

 

Here is a list of every console command as of Alpha 5.2.


Normal Commands:
 
ChangeTeams (Change teams to the other side)

ChangeTeamsWithId <NewTeam> (Change teams to the specified team number, zero changes to the other side)

Chat "<Message>" <ChatType=All|Team|Squad> (Broadcast chat message)

ChatToAll <Msg> (Chat to everyone)

ChatToSquad <Msg> (Chat only to same squad)

ChatToTeam <Msg> (Chat only to same team)

CreateRallyPoint (Drop a rally point for squad members to spawn from)

CreateSquad <Name> (Request the creation of a squad, specifying the name)

DisableHudWidgets (Removes all widgets on the HUD)

DisableUI (Removes the UI components from the screen)

Disconnect (Disconnects from server)

GiveUp (Die and give up being wounded)

HighResShot <Resolution/Multiplier> (take a screen shot, e.g., "HighResShot 3840x2160" or "HighResShot 4")

JoinSquadWithId <Id> (Join a squad on our team with the following id)

JoinSquadWithName <Name> (Join a squad on our team with the following name)

LeaveSquad (Leave the squad we are currently in)

ListPlayers (List player ids with associated player name and SteamId)

r.SetRes <Resolution> (change screen resolution, "r.setres 1920x1080f")

Reconnect (Reconnects to previous server)

 

Respawn (opens spawn menu, formerly known as Suicide)

ShowNextMap (Ask the server what the next map is)

Stat FPS (Draw frame rate on screen)

Stat Unit (Draws game, draw, and gpu times on screen)

Suicide (Causes the player to commit suicide)

TraceViewToggle (Runs a trace from center of screen out to any objects and displays information about that object)
 
 
 
 
Admin Commands:
 
ChatToAdmin <Message> (Allows admins to chat to each other on the server)
 
AdminAddCameraman <NameOrId> (Add a player to the camera man list)

AdminAllKitsAvailable <Valid> (Sets the server to ignore kit restrictions)

AdminAlwaysValidPlacement <alwaysValid> (Sets the server to ignore placement rules for deployables)

AdminBan "<NameOrSteamId>" "<BanLength>" <BanReason> (Bans a player from the server for a length of time. 0 = Perm, 1d = 1 Day, 1m = 1 Month, etc)

AdminBanById <PlayerId> "<BanLength>" <BanReason> (Bans player with Id from the server for length of time. 0 = Perm, 1d = 1 Day, 1m = 1 Month, etc)

AdminBroadcast <Message> (Send system message to all players on the server)

AdminChangeMap <MapName> (Change the map and travel to it immediately)

AdminCreateVehicle <ClassName> (Create a Vehicle for testing. Dev only, currently unusable)

AdminDemoPlay <FileName> (Plays back the demo recording, must have file from server)

AdminDemoRec <FileName> (Records gameplay, you must run this first)

AdminDemoStop (Stops recording and saves the demo to disk)

AdminEndMatch (Tell the server to immediately end the match)

AdminKick "<NameOrSteamId>" <KickReason> (Kicks a player from the server)

AdminKickById "<PlayerId>" <KickReason> (Kicks a player with Id from the server)

AdminKillServer <Force 0/1> (Tells the server to stop execution)

AdminNetTestStart (Starts the network test and prints it to the clients logs)

AdminNetTestStop (Stops the network test)

AdminPauseMatch (Tell the server to put the match on hold)

AdminProfileServer <SecondsToProfileFor> <bUseRaw> (Starts profiling on the server for a fixed length of time, after which the profiling data is saved to disk.)

AdminRestartMatch (Tell the server to restart the match)

AdminSetMaxNumPlayers <NumPlayers> (Set the maximum number of players for this server)

AdminSetNextMap <MapName> (Set the next map to travel to after this match ends)

AdminSetNumReservedSlots <NumReserved> (Set the number of reserved player slots)

AdminSetServerPassword <Password> (Set the password for a server or use "" to remove it)

AdminSlomo <TimeDilation> (Set the clock speed on the server. 0.1 is 10% of normal speed. 2.0 is twice the normal speed)

AdminSpawnActor <Index> (Create an Actor for testing. Dev only, currently unusable)

AdminStats (Retrieve stats from the server)

AdminUnpauseMatch (Tell the server to take off the hold)

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Can we have a list of spawnables for local testing? Probably not, but worth asking i guess.

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Can we have a list of spawnables for local testing? Probably not, but worth asking i guess.

 

I can't say for sure, but I believe AdminSpawnActor and AdminCreateVehicle are currently unusable. If anyone can confirm that, I'll add that info to the OP.

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They are dev-only, that is correct.  

 

I have a question regarding Recording demo's (AdminDemoRec etc), where do the Demo's get Saved?

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Would be great to able to set max framerate. I am currently suffering from some bad screen tearing. Mitigated it slightly with vsync and some other settings but it's still there and bugs the shit outta me lol.

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How do you make use of ShowPlayerIds command?

You type the command and you'll get a list of players and their respective Steam IDs. You'll need to press the tilde key twice so you bring up the console in "big" mode.

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You type the command and you'll get a list of players and their respective Steam IDs. You'll need to press the tilde key twice so you bring up the console in "big" mode.

 

Yeah, I realized this today and the only way to open that big mode is if you have the English layout from what I've learned. I wasn't using English layout thus wasn't able to open the big console until today.

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Awesome.

Please consider adding more console commands to the game :)

 

My big wish: Ability to select your kit with the console

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Is it possible to set the fov in console? Or will it be possible?

Would be great to add it in my macro for highres screenshots. 

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Does anyone know why AdminChangeMap would not work on a server? We have training server to which we have given a number of our admins access to change maps. However, when I use the AdminChangeMap command, the map does not immediately change. It sets the selected map as the next map when I use ShowNextMap. Any thoughts?

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Col. Ghost Here.

 

You may only have the perms to do AdminSetNextMap instead of AdminChangeMap. Honestly thats the only reasoning I can give for that. I suggest talking to the main owner of the server and see if he needs to fix the permission numbers to fix it.

 

 

-Col. Ghost Out

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Thank you, Col. Ghost. We have a pretty large clan, and I am responsible for Squad in our community. I have access to the AdminChangeMap command, and I have helped our tech department work our the necessary permissions settings for all that I can find. Do you have any better information than is located here: http://forums.joinsquad.com/topic/9841-so-you-got-yourself-a-server-new-server-help/ ?

 

Which permissions would cover AdminEndMatch?

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Has the command "adminstats" been removed or has it been replaced with something else?

 

It is still in there, but only for admins with sufficient perm level.

 

somehow the endmatch command is not working anymore for me

 

You must be lacking permission levels.

 

 

Thanks for the list. Ours was totally outdated. Debug commands are only used internally and will never work in public builds, in case you wondered. Might aswell remove them from the list.

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Anyone knows console commands for adding other classes to firing range?

AdminAllKitsAvailable <Valid> (Sets the server to ignore kit restrictions)

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