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Crusader JgBtl292

movement speed to fast. time to short. permanent plan. topographic map. leading tools, ticket system

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i think for a game that has a tactical focus. but feel the movement to rapidly is more the  causal shooter style.

 

In my view, you would need here a deceleration.

 

movement

 

1. now we have fast walk as standart ! is this your standart ? the maps are not so big . then chance the standart to walk ! this is the normal speed on patrol. and give the leaders time. and give them a       more real touch.

   

    set the standart to walk ! but walk is too fast now. a normal walk speed would be nice. ( with a nice animation )

   

    limited walk fast ( what is this in english - go ? )  with a large limit.

 

    run for go in saver position and attack with this actual limit is ok it is ok as it is

 

 

 

squadleader and map / leading tools -

 

1. the sqadleaders need more time to make a plan with the other leaders bevor the round begin. - add a ok button for map start for the leaders with a timer . max time for planing 3-5 min.

 

2. a topographic map. with divided UTM grid 10 boxes in one UTM grid with numbers 1-10 ! for better leading. 

 

3. more signs for the map arrows and line stuff.  all in a personal color from the diverent squad ! and here all squads have here own color !

 

 

map time. 

 

in 80% is the time to short. for a tactical gameplay. tickets out ..... in the time in the battle in which one makes a new plan.  and you move with your squad tactical over the map.  slowly and hide, exploit the terrain.  the tickets are down.    the game leaves no time for tactical depth !

 

1. add more ticktes in the ticket pool ! and make a second ticket pool for every squad !

 

2. the new personal ticket squad pool - rewarded good squads. the squad ticket tool counts only if the main pool is down. maybe 50 tickets for every squad.

 

3. medic healing gives 2 tickets. which can consider the people to wait for an medic. too often they give up because they just want to quickly go in the match. give up extend time !

 

3. team kill gives - 5 tickets , this prevents ticket farming with the new 2 ticket for healing with the medics.

 

 

 

 

 

 

 

 

 

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Walking speed is a little fast right now because vehicles are not implemented. When that happens, momement speed will become slower...

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Walking speed is a little fast right now because vehicles are not implemented. When that happens, momement speed will become slower...

 

A lot of things will likely change over time that will affect movement speed, simply vehicles appearing and *poof* movement speed is reduced won't be the case. It will be a gradual process.

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