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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
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      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 8 results

  1. Since V11 I've had the bottom right part of the HUD disappear. I think it's due to resolutions like 1920x1200 (link to reddit thread). Sometimes it only disappears in vehicle mode, sometimes it's both vehicle mode and infantry mode. In vehicles, sometimes the compass will also disappear. A fix for me is to change the resolution in-game to 1920x1080, then change back to 1920x1200. Sometimes I need to do this every time I respawn, sometimes I don't have to mess with it all game.
  2. There are several annoying bugs that still have not been fixed: 1. Static SPG's Lod bug. When you hop in the static SPG, you can see a grey LOD that interferes with the aim. 2. SPG's scope bug. When you are stopping aiming by SPG scope then this scope's net does not disappears and you need to rejoin to a server or find another SPG to aim and hope that bug disappears. 3. Rocket techi bug. After V11 it is impossible to use Rocket Techi at all. When you are trying to shoot there are only visual effects of shooting but no rockets. I dont know why after 2 months of V11 those bugs still have not been fixed, is there some really big problem with the code or just nobody cares? 4. After V11 the server ping is increased. 40 mbps Internet from UK and I have best case 100-120 on UK servers. 140-180 German servers, 250-350 North American servers.Does anybody know what is wrong? It had happened after V11, It was 50% lower before V11.
  3. v11 is cool. Nice job!

    Really cool v11! Great job. I like the long range fighting. The Browning 50 cal is actually usefull. Before it was just on of the best ways to get yourself killed without doing any good at all. Honestly, it was the most useless weapon in the game. Expensive too. Now they are superuseful. Makes me thinking about the movie Restrepo, where they are sitt up on a hill in Afghanistan shooting down. Second thing I really like is the tracer ricochet visual effects! This is something you never see in the movies, but I saw in real life while gunning away with an mg with tracers. Looks kindof funny when the bullets keep bouncing away. I though it was the light part of the bullet coming off when hitting a stone or something, but I suppose it is the actual bullet bouncing. Anyway, this is super-realistic! Great work! Sounds look nice too. Still some complains though. Why greenish tints in tank optics? It's not realistic. Also dirt on rifleman scope, also not realistic -wouldn't you clean it away immediately? Just silly ways of balancing that I dislike. Otherwise great work!
  4. Missing HUD elements

    Description: Sometimes I cannot see my mags for any weapon nor vehicles. Steps to reproduce: Unknown Occurrence: Random, sometimes i see them and sometimes I don't. I think it may dispensary in between map changes. Since V11 Specs: OS: Win 10 64bit GPU: ASUS ROG STRIX GeForce GTX 1080 Ti RAM: Corsair Vengeance LPX Black 16GB (2x8GB) CPU: Intel Core i7-7700K Actions taken to fix: 1. updated to the latest graphics drivers 2. cleared game cache 3. tried changing resolution Observe the lower right corner
  5. With the new armor and stuff the regulars are way better now, its very hard for INS or militia and even more so because holy shit the 1p29 or whatever is so ****ing hard to aim. Like this isnt a increase amount of tickets and be done with. I mean like we need every single INS to have IEDs and maybe make respawn time for militia shorter, because the way militia and INS are suppose to win is speed. Thats how they win irl too. Guerrilla warfare is basically warfare that focuses on speed. Weight system for militia and INS making them faster but less stamina as they have less gear but are less trained. I think militia and INS has to be realistic just like the USGBRUS are getting realistic All my jibberish in one place Make INS have more IEDs Make respawn for militia and maybe INS shorter overall Make militia and INS faster in cost of stamina
  6. Crash games

    I have Crash game when I switch map , but not always (( The Google translator ))
  7. Personally I think the crewman should be changed to only have a knife, sidearm, bandage and binos. I will break down my reasoning for each part of the kit and why I believe it should or should not be part of their kit: Knife - Everyone should have it, it's not really effective but allows someone to technically continue fighting without ammo, at a highly reduced effectiveness. Bandage - Every soldier should be able to stabilize them self until a medic arrives. Binos - This allows the crewman to exit the vehicle and spot enemy infantry/vehicle targets for the gunner. I would only use this if very far away from the targets and hopefully in the future the diver can simply open their hatch to peek their head out and use their binos without exiting the vehicle. Until then, this is a good substitute. Sidearm - Along the lines of the knife, every soldier should be able to defend themselves. A simple handgun allows them to do so, but not so effectively that they can really participate in an infantry squad as infantry. They could kill someone who pushes their location, but they would really want to switch kits if they cannot use their vehicle any longer. Rifle - Crewman do not need this. A rifle makes them too effective and similar to a rifleman kit. If they exit a vehicle, they are essentially just as combat effective as a rifleman, which can make them too likely to abandon a vehicle and continue on as a crewman. Their kits are basically identical, only missing the barbed wire and sandbags I have yet to see people use. A kit used by infantry should have an advantage over the crewman in infantry combat. Grenades - This is similar to the rifle, they just don't need it for their role as a vehicle driver/gunner. Shovel - Crewman should not be building things, they should be focused on their vehicle. VRS's should be created by the infantry squads at the fob. My reasoning for these changes is to lock crewman into a vehicle driver/gunner role, and make them not want to get out of the vehicle. If they do get out of their vehicle, they should be a severely reduced combat effectiveness and want to change kits ASAP. If crewman had less equipment, they would be more likely to "go down with the ship" or drop the vehicle off at main or a fob, so they could change kits. Abandoning vehicles at these places is totally OK in my mind as they are places they can be repaired and other people can spawn there and use them.
  8. LSW is a marksman?!

    How come this weapon is a part of the squad marksman class. To my knowledge GB is the only faction with a squad marksman and the LSW is a light support weapon. Mainly a AR. Why couldnt they just give players 2 options for squad AR? I thought it was a glitch in testing but im reading the release log and it seems like its intensional
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