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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
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      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
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      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
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      .gifs will be allowed and may be removed by Staff if deemed necessary.
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      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
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      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 24 results

  1. I've made a short series of tutorials that tell you everything you need to know (as a basic level) to get your landscape up and running in the squad SDK. I hope to continue this series covering every aspect of creating your map.
  2. Latest Old Hello and welcome to a new video I put together for Squad. It will help new players who are coming into Squad fresh, and even help some of us who have been around since the start of the Squad kickstarter with a few hints and tips. I have tried to keep the information straight forward and helpful, some of the deep mechanics of the game I will do in another video, but for now this video will give you the fundamentals to get in game and know what's happening. The game can be overly complicated for new players, and as we push forward with vehicles and emplacements, getting the core fundamentals and game play basics with infantry will stead you over nicely. If you enjoy this video and found it helpful, let me know and give me your feedback, suggestions for future videos I may make. Thanks for watching. See you on the battlefield. Para.
  3. Sorry about the shitty/grating audio and the awkward presentation, it's late and I'm in a rush. https://www.youtube.com/watch?v=dG8SzjzuBDM
  4. Hello fellow Squaddies, Alpha 9 is finally here and we had some time to play around with the new Assets, Maps like Gorodok and Yehiorvka really want you to use those Goodies as long as possible and everybody gets hyped about the sound when a 30 Milimeter goes off right next to you. Unfortunately with more Assets, there is more Responsibility to them, there is more things to adapt to, new tactics to learn, and different ways of what to do with those Assets. I played with a lot of the new Assets, got some positive Feedback from the Community and just want to share some of my knowledge. All of the following tipps are not the "one and only way" to do it. We are still early in that phase of the Squad, so i ask you to experiment and invent effective ways for Mechanized Squads. I am long time Squadlead and mostly i work with Vehicles as Squadlead. This is a way of using the new vehicles which worked with high effectiveness. This shall not be a big discussion thread, but if you feel like adding tipps just let me know. Anyway. Here we go: Tipps for Squadleaders: 1. Dear Squadleaders, first of all i want you to be aware of one thing. If you claim a Vehicle, YOU are responsible for its use. We are not playing Battlefield, Loose of a Vehicle equals Loose of Tickets. Loose of Tickets equals the loose of a Match. They are strong, really strong if used correctly. But as Spiderman told us, with great power comes great responsibilty. Keep that in Mind. 2. If you choose to claim a Vehicle to go the "Mechanized" Squad route, be aware of the Fact that you should change your Squads purpose to work with the Vehicle. For me personal that means: If you claim a 30 Mil BTR or MTLB, your Squads priority target will be to wreck enemy vehicles. Destroy their Infrastructure, take away their Logis, their Strykers. That means for your Infantery that they are not fighting for themselfs. That means for your Infantery to support your Vehicle against enemy Infantery, protect it, scout for it. You choose a 14.5 Mil BTR ? Well, maybe its not Vehicle Hunting anymore, maybe its more fighting for Flags and be the "Core" Combat Unit of your Team. Different Vehicles for different Jobs. But with a Vehicle Claim you define the JOB of your Squad for this round. And u want to do this Job. 3. Adjust the Rest of your Squads Loadout to complement the Vehicle Choice. Lets take the 30 Milimeter again for example. You got the biggest Bang against any kind of Vehicles already with you. So you gotta prepare your Infantery against those sneaky LAT and HAT Soldiers which will try to come and ruin your Day. You have a NVG MTLB with the juicy Kord on it? Maybe you should make sure to have some LAT with you to fight against Vehicles. 14.5 BTR or Stryker? Maybe one LAT will do and you can take the additional MG to have some additional lead against those mean dudes with their rockets. 4. Everything can be destroyed. But playing safe will always be better then rushing into Flags and loosing your Asset + your whole Squad. I prefer taking 5 Minutes longer to safely reach and conquer the flag over taking 15 seconds to get rekt and loose the Match. As you as SL should already know, not giving up, staying alive and staying in Combat as long as possible, controlling Areas is mostly the best way to have a good round. If you keep your Men close to your Vehicle, you will be able to scout enemy vehicles early, fight AT threats early and the highest survivability will be given. However sometimes the Tandem will just come. At that point you will hopefully have cost the Enemy Team more Tickets then your Vehicle was worth. 5. Giving individual Orders to your Vehicle Crew and Infantery is something you can do. The Binocs and Squadleading Radial Menu (T) are your best friends for it. You are the one who is supposed to know what is going on on the map. For yourself staying close to your Vehicle, Binocing around and help to spot targets of any kind is a good way too make sure you are in the middle of the action and can coordinate stuff. Just not mentioning that if a sniper got you in sight you easily can evade by jumping into the cosy safety of your Stryker. Having those 5 Things in Mind as Squadleader already should help you in succesfully work with vehicles. Anyway the Squadlead is not the guy operating the Machines, therefore the next part is Tipps for Crews: 1. Here the same as for Squadleads. U guys in your Vehicle wield a lot of Power. But ultimately, in 8 out of 10 cases you are the once to blame if your Machine is lost. So act responsible, work with your Squad and listen to your Squadlead. Maybe things will go do wrong time by time, but nobody is perfect and we all - hopefully - learn out of mistakes. 2. Work as a Team, not only with your Squad, but more important as a Crew. That naturally means that you should operate the Assets as a Team. With two persons. Single operation will not work as good as it did in earlier Versions of Squad since there is a lot more threats out there with Alpha 9. The 2 Seconds it will take to switch seats is sometimes the 2 seconds too much. Make sure to communicate properly inside your Vehicle. Use the Local Chat ( at this point some Audio Engineering with the Local Voice and Effect Slider will help) to talk with your Buddy and make sure to have things sorted out. Harmony inside a Crew is important. 3. Drive carefully and thoughtfull. Even with the Introduction of the Offroad Mode (Shift) you can maneuver into Dead Ends or get unluckily stuck. Dont push in unknown territory. Stick to your Infantery and drive their walking Speed if you push together. Another important thing for the Driver is to actually have a safe fallback route. Here too, the 5 seconds it will take you to turn your Craft around might be the 5 seconds the LAT needs to reload. Full reverse is often the better choice. This will be tricky if you operate in Forests so you wanna make sure there is no tree/shack/building/wreck or whatever right behind you. In that regard navigating with the Map is a really handy skill to learn. 4. Even if you feel strong, as before, everything can be destroyed. So do not overcommit. If you have eaten 1 LAT, just engaged with a vehicle, or you are even just low on ammo because u are doing so exceptionaly well, fall back to the next repair station. By playing the style this guide suggests, it means that you and your vehicle are the core purpose of your Squad. So you want to keep it alive. You want to keep it in action and rip the enemies as many tickets as possible. But before you go, let your Squad know that you wont be available for a couple of minutes so they can adapt and hunker down until your return. 5.If you plan to crew a vehicle do NOT take any special Kits. Since you are 2 people your infantery is down to 6 (excluding SL). You want to make sure they have the best equipment possible. An exception might be the Scout Kit for the Driver since a Binoc might come in handy if you are spotting for enemy vehicles. 6. Psychological Warfare. Never forget that your vehicle will have a big influence on the Battlefield. Even if you "just" have a NVG MTLB laying surpressing fire on the Capzone your Squad is engaging. Everybody will see you, everybody will hear you and everybody will fear you. Good side is you can help your Squad just by letting those Cowards pee their pants, bad side is the whole enemy presence will try to take you out asap. Be aware of that. After reading all of that, you should not be confused about the next part. Tipps for Mechanised Squaddies: 1. Of course all the basic rules of Squad Gameplay still apply to you as Mechanised Infantery. Stick to your Squad, Listen to your Squadlead, Communicate, wait for the Medics, stay alive. I guess if you have read up to that part those basic rules should be familiar for you already anyway. 2. So, now you as Squaddie are part of a Mechanised Squad. You better start worshipping that beast. It will provide you with fire power, it will taxi you around, it will destroy those annoying Humvees, Tekkies or even the nasty Sniper which is pinning you down. Your Job is to protect your Baby, to cover its butt of rockets, to be its eyes and ears. Therefore you should try helping to idenftify and neutralize - if possible - threats for your Squads vehicle. 3. Complement your Vehicle. As in the SL section already said, make sure to complement your vehicles purpose. If your Squad is using a 30 Milimeter BTR maybe let the RPG at home and take an RPK with Scope, a Grenade Launcher, and a Marksman. Yes, you are reading correct, i said it. MARKSMEN. That does not mean though that you are allowed to wander off into the wastelands on your own, but it means that a rocket hits your BTR you are the one who did not make that Headshot on that LAT Soldier. Cause your Job as Infantery is mainly to complement and protect your Squads Vehicle. 4. Have in mind that movement is important. Move as a Unit together with your Vehicle. Do not when not necessary. Stamina changes have kicked in and you really do not want to be out of breath when you are crossing a street or run from a grenade. Monitoring the Landsacpe and watching your surroundings is done way easier in slow pace anyway. And its way more enjoyable too if you dont hurry through everything just to get shot. 5. Even if you are the expendable force on foot, your vehicle will be teared apart without you. So make sure to play safe too. Staying alive, even hunkering down for a while and holding your ground while your vehicle might be at the gas station to get you your cigarettes, is often a better choice then rushing into enemy fire to die and respawn. Area controlling and playing smooth and safe will get you to your objective. Alive. In the end i just want to add that all of this are experiences i did in almost 1 Week of Alpha 9 Gameplay. And since i dont want to just do a lot of BLABLA without any proof behind it. Here some cases where we are using different Kinds of Vehicles for different kinds of Jobs on different kind of Maps. Those Gameplay Rounds should underline that this type of Playstyle is not just theory but works effectively in practise too. I excuse myself in advance since all the gameplay is in german and live recorded. Using a NVG MTLB on Fools Road. Good show of Infantery Movement along with the MTLB and the usage of the MTLB as mobile Fireplattform for surpressive and supportive fire Using a 30 Milimeter MTLB on Kohat to attack Malak Abad and kill several enemy Vehicles. And last but not least. Some interesting Gameplay of Militia Squad using BRDMs in Combination with Tekkies for Ambushing and Later doing a Full Armoured Heavy Assault on Village. In the end a little thank you for your attention, and the gentle reminder that this is not supposed to be a Discussion Thread but a Help and a Guideline to a Playstyle with the new Assets. runningDuck out.
  5. Hello may i download Tutorial series on Youtube and Translate it, make korean subtitle, fix it(old info) and Reupload on my Youtube Channel? I'm Squad player, live in Republic of Korea(South Korea) recently i saw lots of new korean Squaddies (bought Squad in Sale season) but we don't have any korean manuals or tutorials, of course i'm tring to translate lots of wiki pages and old User manual but no other translator in korea, then translate work is very slow i thought we need quick start guide to learn easy Squad, and The Tutorial Series (on youtube) looks good to us before i translate the document guide, they didn't read it, someone talk to me "it's boring feel like reading falcon4.0 manual" so i decided to translate Youtube Tutorial series please allow to me be able to translate tutorial Have a good day, Mandeuk
  6. Even experienced players often are not aware of what they are supposed to do. Squad could use a tutorial in the form of a obstacle course after the Battlefield 2 model. In BF2 if you used a device or vehicle for the first time a voice over would tell you about its proper use and how to operate it.
  7. Ich werde die kommende(n) Woche(n) unsere neuen Video-Tutorials veröffentlichen. Dazu werde ich die Themen in kurze Kapitel aufteilen, um die Themen leichter "bekömmlich" zu machen. Vorallem werde ich Themen beleuchten, die nicht selbstverständlich oder schon zigmal behandelt wurden Folgende Themen kamen mir bisher in den Sinn und werden zeitnah umgesetzt Themen: Karte Lesen Markierungen Sektoren Meldungen Kommunikation Chats & Voice Meldungen Game & Grafik-Settings Toogle für Zielen, Knien, Lehnen Field of View, Anti-Aliasing, Schatten Die "offline" Firing Range Admin Befehle & Kamera Karten Laden Allgemeines zum testen Karten Modi AAS, INS, Skirmish, ITC Aufbau einer Squad Basics Squad-Leader Gefechtsrollen (MG, Grenadier etc.) Medic Karte lesen Rauch Verbände & Medikit Deckung Habe ich etwas vergessen?
  8. Hey there, just wanted to make a quick tutorial on how to get the default Russian Soldier that comes with the SDK into your map. This is geared towards those who have little experience with UE4 or people who just want to get right into testing their map with an armed player without having to tinker around to figure it out. So without further ado, let's get into it! Step one: Open your level and locate the World Settings tab (Bottom Right by default) Step two: Under the Teams Tab, assign both teams to be BP_TeamInfo_RU. (Make sure you assign both teams to be BP_TeamInfo_RU, if you don't, you will sometimes spawn without a weapon, because teams are assigned randomly at start (I think?).) Step three: Under the Game Mode tab, assign the GameMode Override to be BP_GameMode. (You can set it to any of the other game modes such as BP_GameMode_AAS, but seeing as it's just us in the world, BP_GameMode will work fine.) Step five: Still in the GameMode tab, Under Selected GameMode, set Default Pawn Class to BP_Soldier_RUS_riflemen. (This is the created soldier provided in Fool's Road and Logar Valley Example Maps.) You're done! I hope you enjoyed this short tutorial! If you have any questions corrections/suggestions, don't be afraid to speak up! I may decide to do other tutorials on things I find people might find useful, like setting up a US soldier or editing the default soldiers inventory, and creating a usable M4! (Once I have a developed understanding of those things, haha) Stay tuned, and thanks for reading!
  9. I created this a while back, it's a shorter version of the longer 25 min tutorial video I created a while back, not many people got to see it, so I hope it helps anybody new coming in. Enjoy. Para.
  10. What happened the forum it's is now blue!! eyes burning.. Anyway guys I have been squad leading quite a lot last couple of nights and not only been leading my squad but the entire team, the way I have been working seems to keep the squads together and encourage defence as well as attack. While the timer ticks down I speak to the other squad leaders and explain #ParaPiggyBacking™ This how it works, I tell them squad 1 (my squad) will take the first attack marker and STAY on defence until, Squad 2-4 have taken the next attack marker. They are then to STAY on defence until we move up and attack with support from 1 other Squad. The idea behind this is that each squad in turn gets to attack and defend. Currently without ParaPiggyPlay everybody goes off and attacks, leaving nobody to defend. The system has worked perfectly for the last 4 games I have played, with many players saying it kept the squads together and no lone wolfing. And I have to agree it is enjoyable to attack and defend, this system also keeps things clear for the squad leaders, with less BS on the radios. It has been a pleasure again to play squad with this system, try it and see if it works for you. It Piggin works. ps. Guy called 'Worm' was tking and then when booted created his own squad and played music down squad leader radio, he claimed his dad was a dev *rollseyes* so keep a look for this idiot.~ PiggyPara Out.!
  11. SQUAD: How to play as a Rifleman

    Hey guys, Here's another role tutorial for the game! I hope you find it helpful. Enjoy! JC
  12. Another SQUADCAST video from the guys at the UNIT. Enjoy
  13. How to Medic - My first Squad video!

    So I've been playing and really enjoying squad since steam EA, I've spent the past week just solidly playing as a medic as most players seems to not be playing as medic and I have noticed that other medics around me aren't as successful as they could be, So I've decided to make an in-depth video on how to play the role of medic effectively, Enjoy! https://www.youtube.com/watch?v=gNDZ_c4Edec
  14. SNIPER SQUAD - 10kills In 2 Mins

    Nothing that special but first vid of many to come. Let me know what you guys think.
  15. In today's day and age of social media, forums aren't often talked about in our day to day lives. And, at least in my experience, they tend to be associated with some of the nerdier levels of nerds, when it comes to the people who frequent them. However, forums can be one of the greatest sources of topic-specific information due to how focused they can be about all sorts of things, from vehicles, to firearms -- and mathematics to music history. And in our case, Squad. Not everyone knows how to use forums as well as others, and I'd like to help out. First thing's first: the full search function can be found here. That function of the site comes with a lot of in-depth modifiers you can add to your search in order to get more specific results, and it's fairly self explanatory. However, I have a sneaking suspicion that the search form linked above doesn't see nearly as much use on this website as this infamous big white bar: So in order to assist all of you in becoming better forum users and finding the content you're looking for, I'm putting together this topic to outline some basic guidelines and shortcuts in order to help you better participate in this community of ours. Topic Creation Guidelines Before there were search bars, there were topics. Having a well functioning forum where the search function can be best utilized means creating well-made topics is just as important as knowing how to search for them. You're not going to find anything if there aren't any topics for the search function to filter through. As a topic creator, you want to create your topic with a title that is relevant to your content and concise (short and to the point) so that people can easily see what your topic is about. Tags are also very important. You can add up to 10 of them. If you want your topic to be seen by people searching for content relevant to your topic, you should add tags that are simple, longer than 4 letters, and generally avoid things like spaces. As you can see below, I had a tag with a space in it. 'how to' -- however, I removed that and replaced it with 'tutorial,' which you can see if you look at the tags of this topic. Use common, relevant synonyms for the tags you wish to add that would require spaces. Scrolling through the list of topics created on these forums, it's plain as day that the majority of people don't even add tags. Remember that when you use the search bar, it searches for content in the posts of the topic itself, not just the topic title and tags. Example: If i search the term sniper I get 92 results, and the vast majority of the results are topics that don't even have the word sniper in the title. Through a bit of my own research i've found some interesting quirks about the search bar. When I type: gun restingI get results based only on the word: resting But if i type: 'gun resting' I get results based on both words. However, when I type: recon squadI get results based on both words. I'm not sure why the search function seemingly blocks the word 'gun' unless I put it into quotes or apostrophes. Until this quirk is resolved or clarified, to simply avoid this issue of the search form cutting off your query, put your keywords into quotations or apostrophes. Like this: 'search query'"search query"The important thing to get out of this bit is to remember to not only put solid effort into your searches, but to also make sure you know what the search function is thinking you are asking of it to do. Don't think you can't or won't find what you're looking for -- just invest a little bit of genuine time in looking. Tips: A lot of good information that you are seeking isn't always in an obvious spot. Sometimes devs will comment on a topic with information about something that's only semi-related to the topic's original content. In order to really find good info you may have to do a bit of digging, something most people don't like to do, but it almost always pays off. Make sure you're not mistakingly searching a single topic's content. If you're going to do a search, a good rule of thumb is to click the FORUMS button at the top of the website and then start your search. If you're sitting in The Front Desk section and start a search with the search bar, your search will only sift through the content in The Front Desk. This applies to all other sections of the forums. I hope this helps some of you navigate the forums a bit easier and that you got something out of this.
  16. SQUAD: How to play as a Grenadier

    Hey guys, I absolutely love Squad and have decided to make some tutorial videos covering the roles within a Squad. The first one I have covered is the Grenadier. Check it out and let me know what you think!
  17. Hey Everyone, put together this video over the last couple days. Will do an advanced one later on, let me know if you have any questions!
  18. Hey Guys, made this video to help people out who may be brand new to the game, as it's still very new and in the alpha stage. Let me know if you have any questions, I plan to make more guides and new medic guides as things get added into the game.
  19. Hello, Alot of yesterday i spend teaching players how to play Squad, I had to repeat myself alot, which i didnt mind at all. But late last night (15th dec 2015) i decided to make a video to help people who want to learn how to be a medic. This video is less than 2minutes and 30 seconds. It has 5 easy enough to understand steps to help new players. VIDEO LINK: Please take alook, let me know what you think! Im a backer of squad so ive had the game for 6months now. So i believe i covered everything i could within my short time framed video.. i know i miss tiny things out abit, but the main info is there. -------------------------- Give it a moment of your day, means alot. Maybe ill make more if so - Daruth505
  20. 08/01/2016 We are redoing the slides.
  21. Squad Tips [Helpful To Some New People]

    HOPE THIS HELPS SOME IF IT'S SOMETHING YOU KNOW PASS IT TO SOMEONE WHO DOESN'T THANKS https://www.youtube.com/watch?v=ZVFhw6QzO-8
  22. Top Tips for Success In Squad

    So folks, let's fill this one up with helpful hints and tips towards staying alive and working together with your Squad to achieve victory. Formation Adapting your squad into a formation according to your surroundings has many benefits. Situational awareness: You know who's where and what they should be able to see compared to you, allowing you to focus on your arc and move to cover more effectively if needed.Firepower: Wedge? Echelon? Column? When in a Formation suited to your surroundings the Squads firepower is more quickly and effectively brought to bear upon an opposing force. This is achieved by each member of the unit having clear sightlines to whatever aspect is most important at the time. Forward facing wedge allows for maximum firepower forward with a minimal initial profile for the enemy to see first (pity the point man). All soldiers can fire rearward however this formation is weaker from the sides where only half the unit is able to engage without risk of crossing into each others line of fire, forward visibility can also be a problem for those further back in the wedge. A reversed wedge or "Blunt" wedge allows for a tighter and more aggressive forward facing arc, with more soldiers able to respond to a frontal threat at the same time. An Echelon allows for you to kite around an enemy whilst keeping most members of your units line of sight towards their direction, it is useful when trying to evade or break away from contact and when probing the opposing line. A Column is useful in confined canyons and roadways where you are expecting an attack from the sides, you sacrifice the majority of forward facing firepower for to allow your soldiers to respond to a potential ambush. It is not to be used as a single file charge of death into an enemy position, you are not a duckling.Contact: Maintaining formation ensure when you do come into contact with the enemy, each member of the team is in the best position to respond to that threat immediately. It allows your machine gunner to get into position and cover you, the L-AT to locate and eliminate his target before it locates and eliminates you. it lets everyone know where everyone else has dropped when shtf so everyone can act and respond accordingly to stay alive Spacing Don't allow one grenade or one LMG to wipe out half your squad and don't be so far away that you're unable to respond to your squads needs. Communication No need for you life history (that's for when you're on defense), just reporting contacts calmy and efficiently is all you need to do. Listen to you squadmates and react accordingly, everyone in the unit should be aware of whats going on with the position next to them whilst focusing on their own. Organisation/Discipline You are a very small cog in a large machine, regardless of how highly skilled you might believe yourself to be. You must mesh with the other members of you unit if you are to succeed and that means following orders and sometimes doing the shit job. The best players are never those who get the most headshots, they are those who spot the tank first to allow the H-AT to destroy it, or those who know that instead of killing one, suppressing 5 enemies is better to allow their comrades to move into a better position. Alone you are strong, together you will be Mighty.
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