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Showing results for tags 'trucks'.
Found 6 results
At the present there is no animations for getting on and off the back of trucks you just appear at the sides. How about moving the entry exit points for the rear section to on top of the flatbed. This means you would have to vault up to get a seat at the back. This would remove most of the disappearing appearing and feel more like your mounting/dismounting. Know it seems like a small thing buy might help with immersion.
1. Driving phisics are not exactly exiting right now. (except for those little bugs ) I think OWI is working on some better driving physics (or at least i hope so), and if they are not finished by now i would recomment to take a look at the spintires serie for some inspiration, it transfers the feeling of driving a very heavy but powerfull vehicle quit well. IMHO in squad atm Vehicles feel more like very light but still underpowerd (a Truck doesnt look like it has any weight to it, standing at a 45° slope looks like one standing on a flat surface.) 2. An adequit gearbox system would be a must have ofcourse. (I still hope for Wheel+pedals/Gamepad/Joystik-support) 3. Another thing is the microterrain, it is onroad and offroad realy flat and smooth, it always feels like you drive on rails, without any bumps/jolt. (unless you hit one of the little rocks flipping you 10 ft into the air) No...not that you flip and jump everywhere around (that is a result of bad Vehicle Physics and bugs i suppose) but that you can see a shaking/rattle in the Wheel and Vehicle ... and not this boring skiing. and some maps have so much smooth tarmac-roads crossing the wild it looks ridiculous (Belaya im looking at you) changing at least some to mudroads would be a bit more realistic (and fun... with better phisics) 4. In theory Logi-runs can be fun, but what is no fun is driving around vor 10 Minutes and then in the middle of nowhere there is this single enemy back behind your line that kills you with his smallarm. I dont care if it is a well planed ambush, but a single lonewolf? Thats realy frustrating. And you have nearly no means to protect yourself. You are big&loud, mostly stuck to the streets and can`t shoot back. Can we have amored Trucks (against smallarmsfire)? (Yes i understand that this is a very effectiv maneuver, but esp. at killing the last bit of fun) 5. If I transport something let me see it...yes im talking crates, just driving to a circle pressing some buttons driving to main pressing again some buttons..etc. it`s not that satisfying. let me load those crates, see them on my truck bed and if i unload them i want to see them where i put them. 6. Since we won`t get working mirrors, it would help if you could look back. So if you have your normal freelook and you look to your left, the pivot point would be move to the left a bit and you can rotate on this site to -180°. In short: it`s like leaning out of your left window and looking back. 7. Last but not least pls. give me a Horn! and Beep Beep if I go backwards
Zeroid posted a topic in Feedback & SuggestionsMirrors don't seem to work in Post Scriptum, and and appear unusably blurred in Squad. Could we please have workin mirrors on vehicles as a graphics option, set on as default...possibly with a range of detail quality stepping steps? ^^ Vehicles need to reverse at times and the current mirror settings really hamper the driver from being able to do this to any reasonable level of ease. Please make it an option... Cheers P.s. I would post direct to Post Scriptum but they use discord when forums imo are better, and Squad is the base of PS... cheers o7
I don't know if this has been suggested before but why not have a visual queue inside the truck linked with the stuff in the back so you don't need to switch seats or jump out to check you have supplies? Something like this:
Ok so one of my favorite things to do in the game right now is to use rocket artillery. They require a lot of coordination, good timing and a lot of accidental team kills to properly master. But when dialed in right in the appropriate circumstances, I've found that you can make an enemy team bottle up and sit in place. Despite this, they don't get much use not only for these reasons, but also because there are a lot of frustrating little problems with their use. I'll list my current problems with them first. - There is no way to see how high your artillery is adjusted unless someone is looking at it from outside - You cannot traverse the rocket launcher left or right - There is no clear 'center line' on the trucks, making aiming with them somewhat difficult even when using squad markers - When you leave the passenger seat, the rocket pod resets. I'd like to hear a more detailed discussion on this subject, especially from the developers, but there are a few minor changes that I, and others surely, would love to see added. 1. Rocket pod does not reset to neutral after passenger leaves seat. 2. A visual icon showing the degree angles (X and Y) the rocket launcher is pointing. This will make adjustments and communication for fire much easier to manage. 3. Some mild left/right traverse. Not loads but just enough for a player to make minor tweaks on their own. Would love to hear what other players think and what the devs think. It's not entirely related, but I would love to see the Russian army get an equivalent some time in the future, perhaps in the form of a BM-21 truck, or perhaps a mortar striker for the US in the future.
I was thinking the other day and thought of a great idea. To keep with the war theme, there could be random supply convoys that spawn in and drive across the map. The convoys carry weapons as well as resources. So instead of getting resources automatically you have to try and figure out where the convoy is and then go take it over either destroy the vehicles or shooting the drivers and driving the convoy back to you base. Or maybe you need a convoy to escrot a resource truck that you need to drop off at a supply point but itll need protection so it doesnt get taken over. Just something that I think would be cool to see implemented.