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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof) etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   Section II: Forum Signatures   §1 Signature Dimensions
      To avoid clutter, please make sure your signature (if you choose to have one) does not exceed the following size limit: 350x150 pixels. Your signature may consist of images, user bars and text elements, as long as the total size does not exceed 550 x 200 pixels. A small tolerance will be given, but any signature larger than the limit may at any time be deleted without prior warning. If you are not sure whether your signature is acceptable, please PM a moderator.   §2 Signature Content
      All rules of section 1 fully apply to your signature. We will remove signatures or parts of signatures without notice if they violate the forum rules, and infractions may be given.   §3 Animated Signatures
      Please refrain from using animated .gifs as signatures, they distract and clutter the forum.   Section III: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 64 results

  1. Learn More & Apply At: http://ar-squad.com/ ABOUT US: Armed & Ready is a community focused solely on Squad. We are founded by Combat Veterans, Active Duty Soldiers & Supporters. Our members are tactically effective, mature, drama free, treat others with respect, and are always armed & ready for whatever is thrown our way! We have fun, yet know when to get serious and that is key if you want to play competitively with us. WE OFFER: A Dedicated Discord Server A 66 Player (Dallas, TX - US) Official Squad Server (209.170.149.114:27412) A Fun, Interactive, Mature, and Tactically Minded Community A Beautiful Community Website w/ Forums THE ARMED & READY STANDARD - THINGS WE LOOK FOR IN MEMBERS: |1.| ACTIVE - We all have real lives outside of Squad and do not wish to interfere with yours BUT practice/training is expected as we all aim to improve. We encourage our members to be active as much as your schedule allows you to be. In a game like Squad, the more active you are... the better you will become! |2.| ACCURATE - No we are not looking for 30-50 kills every match but you must be able to listen accurately, move accurately, and engage accurately. Clearly the game relies on teamwork, not just kills, but the more kills we get... well the more fun we have! |3.| RELIABLE - We have embraced the motto "quality over quantity." This approach gives the community a tighter, more cohesive feel. It also means our members need to be reliable. You will need to show that you can add something to the team before becoming an official member and you will also need to show that you can be relied upon for: participating in practices, playing in scrims, and of course competing in official matches. On the battlefield you need to be a player that doesn't need 100% guidance all the time. You must be reliable in the sense that you can accept an SL's plan, digest it quickly, and make it happen. WHAT TO EXPECT FROM US: We will work with you, grow with you, train with you, and compete with you. You can expect members to be laid back and to have fun. At the same time, when it comes time to compete, we all put our big boy pants on. The majority of us have served overseas so there is some dick-ish banter but we know how to turn it off when it's time to get serious. We model our community standards/style in game and we have a basic set of rules that include but are not limited to: no racism, bigotry, sexism, discrimination, hacking, spamming, harassment, griefing, etc. THE SIGN UP PROCESS: We keep it really simple. Please visit: http://ar-squad.com/ - Click APPLY HERE! and fill out an application. The membership process will be explained and we will invite you to our Discord Lobby. From there we will start getting to know you, get you in games with us, and immediately begin the evaluation phase. You will start as a RECRUIT. Remember that we are looking for 3 Key Attributes (Active, Accurate, & Reliable). Once two Officers vouch/approve you, you can proudly rock the |aR| tag, compete competitively with us, and have top priority in Squad League Clan matches. CONTACT US: aR | McBeard - http://steamcommunity.com/profiles/76561198185461881/ aR | eKrub - http://steamcommunity.com/profiles/76561198004722451/ aR | Ein - http://steamcommunity.com/profiles/76561197960469468/ aR | OneFingerSalute - http://steamcommunity.com/profiles/76561198131949702/ http://ar-squad.com/
  2. Comunidade Brasileira de Squad é aqui! Saudações a todos os Brasileiros que descobriram sobre o nosso jogo de uma forma ou outra. Nós gostaríamos de oferecer este tópico como um ponto de encontro e discussão sobre o jogo Squad, ou até mesmo qualquer outro assunto relacionado a outros jogos em geral. E isto em português mesmo, e sem a necessidade de traduzir tudo para o inglês. Aos nossos velhos amigos, agradecemos por juntar-se a nós nesta jornada que agora inicia, e pedimos que façam com que outros jogadores também saibam disto em suas respectivas comunidades e clãs. Sintam-se a vontade se quiserem usar este tópico como recrutamento também, ou se preferirem, podem fazer isto em seu próprio tópico de recrutamento, após criarem um no subfórum de Recrutamento. POR FAVOR, lembrem-se de serem cordiais com outros clãs e jogadores neste fórum. Aos novos membros que ainda não jogaram conosco durante estes anos, sejam bem-vindos, e por favor perguntem tudo o que desejarem saber sobre o jogo Squad ou sobre as comunidades Brasileiras de FPS tático. Um grande agradecimento aos clãs e comunidades: DIVSUL, CBPR, BpM, RBR, BRD, RONE, VADIOS, HK, TOR, EIA, BAD, SF, TPE, FEB e etc (se esqueci de alguém, avisem!) por juntarem-se a nós tão cedo e ajudarem a propagar a notícia. Não conseguiremos sem a sua ajuda! Divirtam-se, e nos veremos nos campos de batalha em breve!
  3. Hello fellow followers of Squad I've been playing Squad for a while now and the game has changed immensely from when I first started which is beyond amazing. Though constantly changing I just think some mechanics could be added. My main focus for this post is I want the developers of Squad to PLEASE add a squad up function, it may already be in the works (I don't know) but something like this would be amazing. What I mean is some way for me and some friends to easily through the menu crate a lobby/session and join a server together it would make things so much easier. Instead of my friend saying "Join blank server its under blank, with blank, number of people" sometimes when I join a server with a friend one of us does not get in or we get put on separate teams and hope it will let us switch teams with out throwing off balance. Hopefully this is added soon and what do you think or how can my idea even be improved?
  4. Alot of SQUAD players are requesting to SQUAD Developers a new map, and since everybody likes the lastest map AL-Basrah from PR - Project Reality , we are requesting a NEW IRAQUI URBAN MAP , this map is also very played in PR Project Reality called " Ramiel " , its a REPLICA of the Area in Somalia on the movie " Black Hawk Down ". And we as players would like to Developers at least think about it , the possibility to Re-Create Ramiel Map , now for SQUAD game. In PR Project Reality we also had a " COMMANDER " operating from a UAV , to call coordenates for SQUADS for each team, to improve Teamwork and to Guide the SquadLeaders to a Higher Performance In-Game. We really miss the " Commander " from Project Reality with his several funcions, such as Artilhary Strikes and Command each Individual SquadLeader. We also request on " Mortars - Emplecements " , to the SquadLeaders of U.S Team and Russian Team on the F.O.B area so they can be Deployed 2 Mortars in total. They can be built 2 at the same F.O.B or 1 Mortar at different F.O.B location across the map, so there is on Mortar for each F.O.B with maximum capacity of 2 of 2 Mortars per Map, since the Artilhary Vehicle is Mobile. I played 8 Years Project Reality. My Complements to all SQUAD Staff , you are doing a 10 Star Job, signed by Tupac Pereira.
  5. The 66th Krieg Mechanized Regiment was formed 29 Dec, 2015 & have been active ever since. We are an active Squad group that have a good 16 months of experience under our belt and we don't plan on stopping. We have a core group of members who have played Squad since it's early days, however we still gladly accept any and all members who wish to join us no matter the experience. As the name suggests. we are a group of people who enjoy playing squad on a tactical yet fun level. We specialize in mechanized warfare, that means BTR's, Humvees, and MT-LBM for days. Our Steam Group http://steamcommunity.com/groups/66thDDK If you'd like to join just scroll down. •Must be 16 or older •Must want to and make an effort to work as a team •Must be able to speak clear English and have a microphone •Be active on teamspeak & attend trainings OP's when possible. •Behave in a tactful & proper manner during training, & public servers. •Respect other members of the 66th & members of other regiments / groups. (You cant be expected to like everyone in the regiment but that does not mean you have to show it.) •Know the difference between “Fun” & “Trolling”. Founder: Hugoboss http://steamcommunity.com/id/Hugoboss47/ Co-Founders -Illusioneer http://steamcommunity.com/id/555123/ -Nano http://steamcommunity.com/id/nanoagewarrior/ Core members: -Kebab -Maliceous_D -Teknak -Hanky -Frinz - Timon -JackTheRipper -Brez -Grauner -Mr. DeSoto -RockyLagoon -lucky_rage -Seek -MitVerlaub -Sir Alecks -Zebtucker Regular members Too be added. Schedule we hold our weekly OP at friday 20:00 GMT+1 Training at Friday 19:00 GMT+1 (only applies to new recruits) Plus we run daily Squad Op's every day. here & there. If you would like to join the 66th Krieg Mechanized Regiment Add [VGS] Hugoboss or Illusioneer on steam. Otherwise you could fill out this form and we will contact you shorty. Steam name - Age - Place of origin* - Why do you wish to join? - What is your preferred class to play?* What can you help 66th with?* What are your goals in 66th?* if you would just like to contact us just visit our teamspeak 66th.teamspeak3.com and poke "Hugo" or "Illusioneer" [Thread still in construction]
  6. Hello Squaddies ! As already advertised in the official announcement here, we are proud to present you with this new tournament based on team work and dedication : Squad:Frontlines This tournament consist on two factions (or armies if you prefer), organised under a general and his HCO's staff (High Commanding Officers), fighting each other every week. Our website is giving them all the tools to organise their companies, track training and battle attendance, manage ranks and also give medals of award ! The whole faction is organised around this CoC (Chain of Command) with the general having all the "power" he need to reach one goal : win the campaign !! The campaign is a succession of battles during 3 months, and at the end of the quarter, the winning side is the army that won most battles.. or in case of a tie, the most rounds ! We have now 2 battles under our belt in what we call our beta campaign, and we have already a nice core of dedicated players, a lot of input is given to us admins and it really makes us think even more than we were before the start of the project!! ... unfortunately some have left too, realizing that Squad:Frontlines take some time to be fully prepared to the battle (and we don't blame them - it takes time). What we think is the least to be prepared too is being able to participate in a weekly training, getting to know objectives, maps, flags... also getting to know your fellow company members... so you are fully prepared come battle day !! That is not a requirement that us admin force people to use, but it's the kind of dedication a general could ask from his soldiers. Like I said, a lot of input is coming from the players and we are currently thinking about the first official campaign, trying to please everyone is not easy but be assured that it is our main goal : providing a game experience that you can never find anywhere else !! There are still a lot to be done to be ready and we need YOU to make this happen ! So register to https://squadfrontlines.com/, join our Discord and have fun with us ! Any question let us know.. you can join our Discord or ask here ! Rusty For the S:F admin Team
  7. Squad Wars is a community driven Squad based group that has tournament styled gameplay with 2 factions, Coalition Forces (US) and Opposition Forces (RU). This competitive gameplay will be driven at a Division level from both factions with joinable companies inside of each. Make your way from Recruit to Division Leadership. All it takes is dedication and showing up to events with good leadership and good gameplay. We currently have: 2x Squad Servers 1x TeamSpeak Veteran Based Command TeamSpeak IP: thevoid.ts.nfoservers.com
  8. My squad was pinned down on mosque by a technical so my SL sent me on an interference run while he and a LAT sat on mosque and tried to score a good hit. This is how it went. *ignore my trash full-auto accuracy.
  9. It's simple, do it like in RNL.(Resistance and Liberation mod). When you get supressed ( especially by an MG ), your hands start shaking, you can bearly aim at anything with the sights , unless you have a squad leader in some area around you to dampen that effect. I think this would be a nice enhancement to encourage teamwork and discourage lone-wolfs. Simply ease that supression effect if there are more of your squad members and/or leader nearby, this way you are adding realism and making people play tactical, and also makes sense from a logical point of view ; people get scared/frightened, and having buddies nearby helps.
  10. awesome fight of mond zai compound gg to all involved
  11. The S.O.G. We are a Squad clan based out of Canada and the United states that uses tactics, planning, coordination, and cooperation to succeed in matches. Together,our members have backgrounds from ArmA, Project Reality, and even first-hand military training. Through our experience, we come together to learn and grow as better players, creating a fun and welcoming environment for everyone who is eager to join. History Our squad name, S.O.G., comes from the Military Assistance Command, Vietnam – Studies and Observations Group (MACV-SOG). Which was a highly classified, multi-service United States special operations unit which conducted covert unconventional warfare operations prior to and during the Vietnam War. What we offer as a community We are a very close knit group of friends who loves to play Squad, but we want to play it to the best of our ability, that is the reason why we created our clan. We offer membership to one of the friendliest Squad communities out there, alongside strong tactical game play and a militaristic mindset. We have a rank structure with enlisted and commissioned ranks. Expect to start at the bottom and work your way up the ranks. Enlistment Requirements 18 years of age or older. have working microphone for communicating. Must be able to follow a chain of command and take orders. We do not require a ton of in-game experience, only that you are knowledgeable with the game and how it is played. How to enlist Visit our Website and apply: sogsquad.com Join our Team Speak: sog.ts.nfoservers.com And speak to an officer.
  12. Public round and everyone pulls off great play, makes squad match of the evening for me. Its when the how squad works together really shows off the game.
  13. hello, im looking for someone to make a squad clan called Insurgent battalion ops made for teamwork and be better at squad!! the group reqiuerments on disocrd https://discord.gg/cuKbfXB 1 be nice 2 no flame war you can be a beginner at squad, that dosent matter!! HAVE FUN!!
  14. Hi devs, I just joined the community via the free week end of 11/11/16 and I already have more than 25 hours on your game ( I very enjoy it, keep it up ! ) As a new player playing medic all the time, I tought that it would be a great idea to be able to pick up injured teammates or draw their bodies around. Here are my reasons : - It would add an other layer of teamwork since everybody would be able to dit it ( cooperation with the medic ) - Squads would be able to stack up their injured soldiers when their's no medic nearby - It would be easier to get freindlys out of a bad situation ( dead in the middle of the road ) Of course it would take time to pick them up, moving with them would be slower and without weapons and finally putting them down could have it's own 1 sec animation. I hope you guys will be able to read this. Have a good day !
  15. Link to my YouTube channel Link to my Twitch channel I thought I'd just dump my videos here instead of trying to find any relevant threads elsewhere. I may or may not keep uploading. It's just a fun little hobby and I enjoy it. This is footage from the Virginia server last night. A few people around here wanted to see it as they didn't record it themselves. It was a very intense round and a ton of fun!
  16. I suggest that squad leaders be allowed to control the squad members ability to respawn, thus facilitating squads to respawn together as a squad. Squad, as a game, tries to emphasize teamwork and communication. Most of the time, a squad benefits most from each player role's strengths and covers each other's weaknesses if it moves together. But after a while of playing online, I've noted that in reality this doesn't always happen. Sometimes the squad leaders forget to tell his squad to hold spawn. Sometimes the squad members forget. Sometimes they just joined the squad and don't know what's going on. After a while, the squad members spawn in different places, and the squad is spread out all over the map, and there is no cohesion anymore. And then, most of the time, the squad leader just silently gives up, and everyone just starts running and gunning on their own. If you look at a Youtube channel like Karmakut's, where he has a bunch of disciplined players who are serious about the game, squad teamwork is smooth and clean. But 'running and gunning' is what happens most of the time in public servers. A respawn block at the discretion of the squad leader would make a squad work as a unit more. Presently the squad leaders can kick misbehaving players from the squad, but most of the time people, me included, don't want to punish players who just joined and don't know what's going on. And what I've observed is that, even if the squad members 'run and gun' at first, they do this because they are not sure that their squad leader has a plan, or they just get tunnel vision and start engaging some enemy in one part of the map, and just keep going there again and again. But once you get them working together towards a common goal, and when they experience teamwork themselves, they seem to enjoy the game more. A control like this would enable squad leaders to gently nudge them in the right direction before everything descends in to chaos. Another area this would help is when one team has an uncontrolled ticket drain because of undisciplined players respawning again and again, even when there are medics nearby: Another thing that happens a lot in public servers.
  17. Website: Tactical Gamer Tactical Gamer is one of the best known and respected communities that played Project Reality. For many years we hosted the busiest and most well organised PR server in existence. We have a history of great Commanders, fantastic Squad Leaders, admins, developers and testers all within our ranks, and this is something that will continue with Squad. Using our own Teamspeak server we run and participate in internal and external scrims. We are very excited about what the team is doing with Squad, and look forward to its progress! Tactical Gamer prides itself on being a community of mature, teamwork-orientated gamers. We believe in playing games with tactics and teamwork, and have little tolerance for other styles of game play. While not all agree with our philosophy, we find that we have had incredible success with it in the past and see no reason why we cannot do so again. If you didn't have the opportunity to play on our Project Reality server before, please browse through our forums to see what we're all about. If you've played with us before then we'd like to welcome you back. We currently play a wide variety of teamwork orientated games, we run ArmA servers, BF4 servers, and our members are to be found in anything where there is cooperation and organisation required. Swing on by our forums and say hello in our new Squad sub-forum. Our membership is in the 10's of thousands across all our games, mostly split between the USA and Europe. Our requirements are that you have a mic, are willing to participate in a teamwork orientated fashion, and have fun. We follow the principles of our primer in all games we play. Tactical Gamer Primer TG TeamSpeak Info TG Squad Forums TG Announcement Thread TG is BACK!
  18. Really fun and fast round on Fools Road! Really a good watch!
  19. Would it be possible to have a the option to play certain matches with no vehicles?
  20. I haven't downloaded Squad, but a big concern has come up that could affect my decision. I'm 13 so they'll think I'm not a team player and a squeaker. I'm not sure if people would allow me into squads, because I know how squads pretty much make up the entire game. I'd say I'm mature and really like to get involved with helping my team. As well I am uncomfortable when talking to guys older then me because I don't know how they will react. Any advice would be appreciated and maybe even friend request so if I did decide to get the game I can have a squad.
  21. Hello all I have taking it apron my self to buy and set up a server for squad. My hope is to make a place were like mined people can gather and play. The Sons of Liberty server will be based in the Central US out of Chicago ,IL. It will be a 72 slot server. Join the SOL Platoon to get your reserved slot All ages are welcome, if you join, please behave and don't intentionally grief other players. Like the benefits of playing Squad with a skilled, organized, and disciplined group. No elaborate recruitment process either. If you're 13 or older, act mature, and consider yourself a team-player come squad up with us in-game! Here we put emphasis on the ability to follow Squad lead orders, respect for superiors and peers, loyalty, teamwork and still being able to think independently when the situation requires it. Above all TEAMWORK IS MOST IMPORTANT in SOL. NOT being a team player will get you kicked or baned really fast. We will be using Teamspeak3 for communication between admins and to help deal with other players the are make the game unfun for a good number of others. Community members can also use the ts to talk and hang out. We prefer in-game communications with squad members and other Squad Leaders. Typing or talking both are good. Please feel free to join are Teamspeak we enjoy a good laugh wile playing games on a dally/nightly basis. Pop on and get to know us introduce yourselves and meet some new people and see if the SOL is a good fit for you. Our team speak address is : 23.226.234.2
  22. Hi Guys, I haven't recorded a video in such a long time. Happened to record a really good round yesterday. There was also a bug that I've not encountered before, the damn SQUAD logo and menu options stayed at the top of the screen lol. It wasn't a massive issue, but was hard to see if we were capping the flags or not. Anyway the score at the end was more epic than I had even thought.
  23. None of my gaming buddies currently play Squad (despite my best efforts) and I find myself missing the camaraderie that comes with a regular group playing a game like Squad. So, I'm looking to create a small, casual but coordinated group of Squad players, who would like to make the most of their precious gaming hours. If what you read below interests you, PM me here on the Squad forums and we can connect via steam. Objective Form a small, squad sized group of mature, like minded players interested in playing Squad Connect & coordinate via Discord & Steam, no message boards or website, just a casual steam group Play Squad effectively, as our schedules permit Ideal Player Profile 100% positive attitude Older-ish (I'm 39) and would like to play with guys who have similar Real Life schedules Interested in Infantry tactics, teamwork & communication Ability to (or interest in) playing all roles in an Infantry squad, including Squad Lead Where & When I'm located in Ontario, Canada (EST) so I play East coast public servers I game late at night (9 or 10pm - Midnight or 1am) most weeks I will game 3-4 nights including most weekends *edit* I'm on Discord now (great app) and have created a =DOG INFANTRY= channel, I think this is the best way to connect Gameplay History Played A LOT of PR on public servers played some ARMA 2&3 with United Operations (highly organized games) have logged 51 hours of Squad so far Dog Infantry Play Style I tend to play/move slowly when possible, I take the long way around to stay alive. Focus on communications, I love using the radios effectively Dog Infantry will frequently volunteer to defend objectives for the team. I find the craziest shit happens when holding what the enemy wants! Here's a short video I put together this winter of a smaller game I played as SL, with a bunch of new players. If you like anything you've read here, shoot me a PM! Regards, MGD