Forum Rules 07/06/2016Introduction The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party. Section I: Posting Rules §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users. §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with. §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time. §4 Illegal Topics
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There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments. §2 Reporting Moderators
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The Art of Warfare (TAW) is looking for new members to join our SQUAD Division. TAW is a very large group of gamers that has over 2500 members across more then 25 games. TAW has a strong and varied background in co-operative online gaming. We are a community of gamers from all over the world who compete together with the spirit of integrity, honor and fair play. If you are up to the challenge of taking part in a real online community of dedicated gamers that have bonded together with a common purpose of more organized fun and better gaming, all while kicking everyone else's rear-ends on the field, then this is the place for you. What TAW provides for you: -Dedicated stable TeamSpeak server -2 Squad servers (1 EU, 1 NA): brand new servers effective December 7th 2016 -Structured command staff that will do its utmost to help you -Family friendly environment -Weekly practices -Regular Scrimmages (participation in tournaments upcoming) -Promotions, rankings, awards and possibility of leadership roles within TAW What TAW requires of you: -You must be 15 years of age or older. -You must be interested in team-based play. -You must have a working microphone and Teamspeak. -You must be willing to commit to attending two trainings per week. Practices & Activity: -TAW holds SQUAD mandatory practices twice per week. In addition SQUAD Division members play the game daily -TAW places a strong emphasis on attendance and activity. Real life always comes first. TAW has an easy excusal system which allows for members to miss events due to real life. How do i Sign up / find out more? For more information: -visit our welcome wiki http://taw.net/wikis/welcome/welcome-home-page.aspx -email [email protected], post on this thread or send a private message. To sign up: Go to http://taw.net . Click Join TAW at the top right corner (create an account and select the SQUAD division when prompted). Remember to check your inbox (junk box included) for a response e-mail and any follow up emails.
whiteFOX is a structure that aims to bring together groups of players from all European countries and wants to invest in the competition on Squad. Formed in February 2016 by the gathering of the teams Les Chats Pirates and Yellow Ants and growing with the recent addition of the group Raven Wing. This assamble of players defined it's goal as being ambitious competitors with the seek of victory. However we retain the gaming aspect of the game. Our first steps in competing were done in March 2016 when we played the first Squad Tournament (SquadLeague). After 4 matches, whiteFOX placed 3rd over 14 teams. Coming out of nowhere we managed to reach the top and proved ourselves and anybody else to be a dangerous opponent. Today the team will be playing the Grand Final of the SquadMasters 12vs12 Tournament (SquadMasters). The whiteFOX structure provides a Forum, a TeamSpeak3, Squad servers and also tools to help the communication and the gameplay among itself. Website : www.wfox.eu whiteFOX Youtube Channel : here. VOD of the 3rd place : here. whiteFOX Official Trailer #1 Teams among the whiteFOX structure Les Chats Pirates [LCP] - Recruitment Post : Link. We are a French speaking only squad that formed in September 2015 through the consolidation of Konorr, Babylon, Padoch and Iwo then we grew over the months. We are influenced by counter-strike, our playstyle is relying on aggression, coordination and speed. Our recruitement is made of people having a competition and teamplay spirit. Come and read (in French) our recruitment wishes : here ! Raven Wing [RW] - Recruitment Post : Link We are a team or squad, within the clan whiteFOX. It was formed in August 2016, by plissken (Norwegian), snikeren (Norwegian) and S0NNy (Austrian), and grew out of the already established teams within whiteFOX. Our style of gameplay is influenced by fast-pased shooters such as Counter-Strike and the Battlefield-series. As such its characterised by aggressivity, speed and coordination. However, we also very much enjoy the slower paced gameplay of games such as Project Reality, and that which is encouraged through Squad itself. That being said, we can be recognized as players who take the initiative, and who live by the adage "the best defense is a good offense". Find our recruitment requirements here. whiteFOX Even today if our focus is on individual recruitment, the structure still accepts whole groups. We are looking for groups that wish to invest in the competition on Squad. However we don't especially look for larger groups. The gathering of 3 or 4 friends wishing to build something bigger can be enough for us. Our recruitment prerequisites are Have at least one leader who speaks and understands a decent English. Having the whole group speaking english isn't a requirement, however we need 1 person to relay the information. Being a group that know each other for a little while (no emerging group) We focus on teamplay and group cohesion. We seek groups that have already proven to be stable. Being a group with a good mentality and self-sufficient The group should have some kind of maturity as well has been able to handle their problems by themselves. Being a group with a competitive spirit, active on Squad and look to play matches. Why would you join us otherwise ? If your group is interested, add me on steam (Konorr), post below or message me on this forum.
Ferk-10thMD posted a topic in Teams & ClansNOTE: REFORMED TO 45. COMMANDO http://45rmc.icyboards.net/
Sheperd92 posted a topic in Feedback & SuggestionsDear Community, I just wanted to write down some Ideas i got for the game. If already mentioned yet, im sorry so far. Furthermore I am sorry for my bad english already. Medical treatment In my oppinion Squad has a very high potential to get a really great and big tactical shooter / simulation. So i remembered something i was delighted by, years ago. The medical combat treatment in America's Army. No Defirevivals like in battlefield or similar games. You have to choose the right treatment from many, when you drag your buddy out of the firezone. Analyse the symptoms and get him the right treatment. If it's wrong he could actually die, anyway you wasted bandage and other medical materials. This would bring more realism, consideration what to do, and more dramatic scenes into this game. Structure I actually really enjoy the squadsystem but one thing that i miss is something like the platoonleader (No i do not want so say commander). The platoonleader should be a player in rank of a captain or higher (Will be explained at the ,,rank" topic below). He coordinates the squads by voicechat and the map. He should be the one in command to build the big FOBs, not like it is at the moment. Squadleaders should be able to build barricades, outposts and small stuff like this, in addition to that something in between the RP and the FOB. So something like an Outpostpoint with more Tickets that an RP, but not unlimited like the FOB. The Platoonleader should be able to build the FOBs only and with some more stuff then it is in the game already (i know, that more will be coming, no offense). So with that way arguments between the squadleaders could be avoided and Squads only playing ,,Minecraft" could be avoided as well. On the other hand the platoonleaders tasks are to coordinate the squads and ,,play minecraft" for the FOBs. It could structure and balance the game a bit more. Ranks If i may mention, the game Heroes&Generals got a really fine ranking system. That's a system, that would actually fit in this game, too. Every player gets his own profile. He can start to rank up but not in a way like CoD or BF does, no, a way more realistic and slower. Every player could choose between Enlisted and Officers at the beginning (fighting class and commanding class). Enlisted could rank up from Private till Captain and Officers from Officer Cadet to Colonel. Once the new player played a while, ranked up to PFC, SPEC and CPL, he should know how the game, the squadsystem and fighting in a group works, so he gets SGT with the next rank, that unlocks the Squadleader function. The sniper should be unlocked at the rank Specialist. Once he got SGT, all classes except of platoonleader are available for him and he can go to rank up slowly now. That could avoid new and inexperienced players blocking barely available classes and allow them to be introduced into the game, till they can lead and snipe by theirselfes. Also it would incentivize players to stay with the game and rewards them for loyal spent hours on community servers with a new rank. These rank updates should be shown at the uniform ingame. It is detail, but that would be totally new to that games, that we could recognize each other by ranks and outer appearance. Just a wish for all you detail and realism lovers. Badges What army would we fight for, if there were no medals or badges. And again, I am not talking about Badges like ,,Runningmaster (You lovely sweet runner sprinted 200 miles in that game)". Im actually talking about stuff like Shooting badges (Marksman, sharphooter, expert) for kills or medical badges for 60 saved buddys with the right treatment. Stuff like that. But thats a profile thing. Factions I've seen, that the community has grown big. So many players, many nationalities. Squads are often just open for special languages. Some more factions from different countrys could be a nice thing, especially for that Takistan (Afg) maps. There could be added Canadians, Englishmen, Germans, Italians, Australians, French and so on (And if its just the flag at the uniform sleeve with no different uniform). Tanks Well. Tanks are a big apprehension in the community i heard. I am sharing that idea, because that is a point of many, that makes this game so attractive to me. Including tanks would destroy the atmosphere and the game feeling. The maps are big and running around gets literally exhausting after a while, but there will be vehicles included, what's good news. But except of maybe light armored vehicles there shouldn't be tanks, choppers or something like that, that could turn the game into a new battlefield. The only exception i see could be one BlackHawk for transport given to the U.S. Army for the missing sniper class. That were just some ideas to hopefully stimulate a discussion. Have a nice week and stay friendly, community.