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    • Merlin

      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof) etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   Section II: Forum Signatures   §1 Signature Dimensions
      To avoid clutter, please make sure your signature (if you choose to have one) does not exceed the following size limit: 350x150 pixels. Your signature may consist of images, user bars and text elements, as long as the total size does not exceed 550 x 200 pixels. A small tolerance will be given, but any signature larger than the limit may at any time be deleted without prior warning. If you are not sure whether your signature is acceptable, please PM a moderator.   §2 Signature Content
      All rules of section 1 fully apply to your signature. We will remove signatures or parts of signatures without notice if they violate the forum rules, and infractions may be given.   §3 Animated Signatures
      Please refrain from using animated .gifs as signatures, they distract and clutter the forum.   Section III: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 458 results

  1. sale

    Greetings, I played the game during the free weekend and it is safe to say this instantly became my favorite FPS. I wasn't able to purchase the game during the free weekend sale. When will the game be discounted again? Checked the 'Updates' section but no info on this. My Steam ID is RickXtreme so y'all let me know if we played together at all. Also, feel free to add on Steam. I would greatly appreciate the info. Thank you! -RickXtreme
  2. Official Website : http://postscriptumgame.com/ Facebook : https://www.facebook.com/PostScriptumGame/ What is Post Scriptum? Post Scriptum is a WW2 modification for the acclaimed tactical shooter SQUAD. Players will relive the events of ‘Operation Market Garden’ across the fields and towns of Holland. This massive Allied assault consisted of a coordination of the British and American Airborne to capture key bridges while the British XXX Corps moved to reinforce them through Highway 69. However, consecutive delays in consolidating ground from the north of Belgium through Nijmegen forced the 1st British Airborne Division in Arnhem to make a stand much longer than anticipated. With no successful link between the XXX Corps and the Airborne in sight, the seventh and final bridge in Arnhem was considered lost. ‘The Bloody Seventh’ is our name for the initial focus of the project as we feel it succinctly details the struggle that the British paratroopers had to endure while waiting for their army counterpart to establish a link through the Lower Rhine. Players will be given the option to fight with the British Airborne Division, British XXX Corps or several branches of the German Army, such as the Wehrmacht or the Waffen SS. It’s a rare opportunity to experience the intense battlefield that was the Battle of Arnhem, which stretched across farms, woods, villages and city areas. Each area is being accurately recreated from archival references that range from street level to aerial images. Whether you’re jumping out of a plane, resupplying friendlies or operating a tank you will find multiple reasons to drop back into the battlefield in this grand scaled representation of a WW2 setting never explored in a large multiplayer environment. http://postscriptumgame.com/assets http://postscriptumgame.com/assets Who are we? Periscope Games is a development group that came to exist from the merging between PR:WW2 (an add-on crew from the Battlefield 2 mod Project Reality) and La Voie de La Liberté (a modding team from SQUAD). The project started in the beginning of March (of 2016) with common goals in terms of structure, recruitment and production by the respective lead developers. The team ranges from members with vast experience (with backgrounds such as Project Reality, Traction Wars, Day of Infamy, Invasion 1944 and even Hitman) to SQUAD modders that have extraordinary potential. We are always looking into adding talented members to our ranks. We believe in a balanced representation in numbers across different departments to keep the current steady pace of development. This is a good opportunity for those with a professional background to add a solid project to their portfolios and skilled modders/graduated students to tune their skills in a great working environment. If you’re interested please check out our Recruitment tab here : http://postscriptumgame.com/recruitment to check available jobs within the team. http://postscriptumgame.com/assets http://postscriptumgame.com/assets What is our concept and goals? Post Scriptum takes the common element of longing that is often expressed in the letters of soldiers to bring a more down to earth and intimate perspective of their existence. The concept takes a strong view of the men behind the uniforms rather than glorifying or creating a subliminal sense of empathy that it’s more often related to ideologies than the very nature of Man. This path will be ever present not only in our promotional ads but also in-game. We have a few ideas in mind to integrate immersive elements, traditionally reserved for single player, that will enhance the overall experience (while avoiding detrimental changes to the multiplayer gameplay). Periscope Games long term ideas for Post Scriptum include more than just a detailed WW2 setting for SQUAD. There are unique gameplay features, map layers and gamemodes in the roadmap that will be implemented (and revealed) in due time. We aim to please players that want a multitude of gameplay options along with those who wish to relive the Battle of Arnhem in a historically accurate setting. We’re taking cautious steps through development ensuring we do not bite off more than we can chew. For these reasons and others stated above we will continue to work hard to bring you a great WW2 tactical experience and hopefully earn the merit to launch our project to higher grounds. http://postscriptumgame.com/maps F.A.Q. Do you have a release date? As usual, ‘it’s ready when it’s ready’. How and where are you going to release? We will reveal such details in due time. Are you going to release your content for the modding community? In the current state, as a modding project, most likely not. Is Arnhem going to be the only place you will cover in the campaign? No. It’s in our plans to go beyond that but ‘The Bloody Seventh’ alone will be quite a monumental task. Will we be able to play with vehicles in the first release? It’s preferable not make promises of that sort while so early in development. Why aren’t you working with other WW2 mods in SQUAD? PR:WW2 initiated talks with WW2 mods in the beginning of February. The proposition would be for each lead developer to have an equal share of decision making within the project. Eventually only ‘La Voie de La Liberté’ agreed with those terms as well as sharing equal views in structure, planning and team management. Are you going to lean towards the Allies in your visual concept? We have a neutral stance regarding both factions. We will balance our promotional campaign between one and another throughout our development. The only one sided leaning element might be baseline with its ‘bloody’ British cursing but that was purposely named to have a double meaning as both sides never had full control of Arnhem’s road bridge. Will you censor Nazi symbols? It’s not in our plans to do so. We believe that every single historical element should be captured regardless of its significance. However, we can't ignore country laws in which such symbols are not allowed. For that reason we’re planning to make a censored version for players that live in countries where Nazi symbolism it’s outlawed. However, our execution of this censored version hinges on many factors, some of which may be out of our control.
  3. This will be my last topic for my channel. But I will update this for each upload i do! I also stream at www.twitch.tv/noxxid3 Dont forget to subscribe @ https://www.youtube.com/noxxid3 if you have any suggestions feel free to comment on the video or in here!
  4. squad

    So, I know some of these might be far-fetched, but I just wanted to put out a few ideas. Also, I know some of these may not be highly praised, but I still wanted to add some suggestions \ 1) When joining a game while the timer is counting down have cinematic scenes (is that the right wordage?!) Where - for example- you fly by Chinook to the LZ (Start of the map) and jump out when the timer is complete. 2) Allow squad leads to claim vehicles while timer is going down so that precious time is not wasted at spawn approving vehicles (also preventing trolls and people who don't like to listen to their SL's) 3) Have next map vote option in beginning of round 4) Allow squad leaders to "disable" use of certain classes that they do not see helpful to the squad, I.E. Sniper class 5) Do not allow users to spawn at the beginning of the round unless they are in a squad/create a squad 6) Disable Weapons for the first 15 seconds of the game (to prevent trolling/team-killing) 7) Re-design Main spawns so that bigger vehicles spawn on one side and smaller on the other (to prevent possible traffic jams) Think that's all I have for now. What do you guys think?
  5. Breaking cover: I've been pottering with this for a little while, and fully aim to get this complete and released when possible. It should have a different feel to what's in Squad to date, and will present some tactical quandaries. Vehicles will be a must, and, at 4km, it should support armour and possibly helicopters at such a time as they are included. It's broadly influenced by an area of northern Europe. About: Dolina is a combined arms map that provides an array of strategically valuable points to contest in a large, open and varied environment. From rolling hills of farmland and forestry to lush plains and wet marshland, this is a sparsely populated rural area, defined by the confluence of two rivers that cut a swathe through the terrain. There will be both AAS and INS versions. Status: Still very much WIP; 4km is a BIG thing to map. The basics are in place in terms of landscape and layout. Some areas are essentially complete, others need a serious second pass, and other still are not started beyond basic placeholders. It also needs lighting to be redone, game layers set up, various custom assets etc. to come.
  6. hey guys, have a Problem with my Squad Server.. we installed squad since 2 weeks, it worked every day.. But now.. since 2 days my Server will not start ... i cant see it in the Server list/custom servers we didnt changed everything.. Maybe everybody can help me? when we open our .bat file to start the Server, it Show me this logs.. [2017.02.27-18.53.24:420][889]LogOnline:Warning: STEAM: Server setting ,LicenseSig1_s:AfzfEkU+PQYDhksi+d+tI/67c0u44p8j4XnzQrjL6QJefTei8LXLxHYMVjIktp2Yng1HvE6+Wy OEk16OOn2TvddemktewpaRTRP/5kCJ+jTmaIIvJhghN0eLURbakxM overflows Steam SetGameTags call [2017.02.27-18.53.24:421][889]LogOnline:Warning: STEAM: Server setting ,LicenseId_i:808324 overflows Steam SetGameTags call [2017.02.27-18.53.24:421][889]LogOnline:Warning: STEAM: Server setting ,PlayerCount_i:0 overflows Steam SetGameTags call [2017.02.27-18.53.24:422][889]LogOnline:Warning: STEAM: Server setting ,Password_b:false overflows Steam SetGameTags call [2017.02.27-18.53.24:422][889]LogOnline:Warning: STEAM: Server setting ,GameVersion_s:a-8.11.215.12174 overflows Steam SetGameTags call [2017.02.27-18.53.24:422][889]LogOnline:Warning: STEAM: Server setting ,GameMode_s:AAS overflows Steam SetGameTags call [2017.02.27-18.53.54:424][468]LogOnline:Warning: STEAM: Server setting ,P2PPORT:7787 overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,SESSIONFLAGS:171 overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,MatchTimeout_f:120.000000 overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,PlayerReserveCount_i:4 overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,SEARCHKEYWORDS_s:Custom overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,LicenseSig3_s:iFTEIkL7yybSueZgELGP3rtMu0P6bLoxuDKtJ4ML4YUJLN9Bsuo8FIICxUxpcK+hBXVU3R6f5c x5wQm1NYurXoKA== overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,LicenseSig2_s:qAFAYIlZ2tvAxG5lhliRFG7lar7sMmezEquS+YucUhjmLJY+SIJM3M3xKtkjgq3cczicWomQOe dcc8NNpctdA72jVlwO7X+eMpIaBpXStFkh6Gsk/ZIgcRoJiTZndbd overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,LicenseSig1_s:AfzfEkU+PQYDhksi+d+tI/67c0u44p8j4XnzQrjL6QJefTei8LXLxHYMVjIktp2Yng1HvE6+Wy OEk16OOn2TvddemktewpaRTRP/5kCJ+jTmaIIvJhghN0eLURbakxM overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,LicenseId_i:808324 overflows Steam SetGameTags call [2017.02.27-18.54.01:703][468]LogOnline:Warning: STEAM: Server setting ,PlayerCount_i:0 overflows Steam SetGameTags call [2017.02.27-18.54.01:704][468]LogOnline:Warning: STEAM: Server setting ,Password_b:false overflows Steam SetGameTags call [2017.02.27-18.54.01:704][468]LogOnline:Warning: STEAM: Server setting ,GameVersion_s:a-8.11.215.12174 overflows Steam SetGameTags call [2017.02.27-18.54.01:704][468]LogOnline:Warning: STEAM: Server setting ,GameMode_s:AAS overflows Steam SetGameTags call [2017.02.27-18.54.01:704][468]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.28, Realtime: 7.28. SteamNetDriver_0 Thanks ! cheers
  7. Fondée en avril 2011, la Squad Française [s_Fr] est une équipe francophone qui a fait ses armes sur Project Reality dès ses débuts. Nous sommes l’une des dernières équipes françaises actives de nombreux soirs sur cet ancien mod pour Battlefield 2. Après avoir participé aux tournois [OSV] et [F|H], notre équipe n’a cessé d’évoluer et de s’agrandir. A ce jour, nous comptons plus d’une quinzaine de membres actifs en jeu, sur notre teamspeak et notre forum. Notre capacité à nous adapter, dans une logique de respect du jeu et des joueurs, et à former les nouvelles personnes qui nous rejoignent nous a permis d'être reconnus. Depuis nous sommes partenaires avec le clan =MeRk=, et avons développé des relations avec la communauté PRTA, tout en restant indépendants depuis notre création. Les membres [s_Fr] se destinent à une transition vers Squad. Depuis l’annonce de sa création, nous avons soutenu le projet, sans pour autant abandonner notre activité sur Project Reality. =================================================================================================================================================== Founded in april 2011, the French Squadron [s_Fr] is a french team who began its activity on Project Reality. We are one of the last french team active on this game. After joining the [OSV] and [F|H] tournaments, our team has never stop evolving and growing. At this day, we count more than fifteen active members in-game, on our teamspeak and on our forum. Our capacity to adapt our playstyle, to respect the game and other players, but also train new french player have allowed us to be recognized. We have developped a partnership with the =MeRk= clan, and relationships with the PRTA community, remaining independent since our very creation. The whole [s_Fr] group is bound to make the transition on Squad. Some of us already have. Since the beginning of the developement of the game, we have been backing up the Kickstarter but we did not forget our roots : Project Reality.
  8. Learn More & Apply At: http://ar-squad.com/ ABOUT US: Armed & Ready is a community focused solely on Squad. We are founded by Combat Veterans, Active Duty Soldiers & Supporters. Our members are tactically effective, mature, drama free, treat others with respect, and are always armed & ready for whatever is thrown our way! We have fun, yet know when to get serious and that is key if you want to play competitively with us. WE OFFER: A Dedicated Discord Server A 66 Player (Dallas, TX - US) Official Squad Server (209.170.149.114:27412) A Fun, Interactive, Mature, and Tactically Minded Community A Beautiful Community Website w/ Forums THE ARMED & READY STANDARD - THINGS WE LOOK FOR IN MEMBERS: |1.| ACTIVE - We all have real lives outside of Squad and do not wish to interfere with yours BUT practice/training is expected as we all aim to improve. We encourage our members to be active as much as your schedule allows you to be. In a game like Squad, the more active you are... the better you will become! |2.| ACCURATE - No we are not looking for 30-50 kills every match but you must be able to listen accurately, move accurately, and engage accurately. Clearly the game relies on teamwork, not just kills, but the more kills we get... well the more fun we have! |3.| RELIABLE - We have embraced the motto "quality over quantity." This approach gives the community a tighter, more cohesive feel. It also means our members need to be reliable. You will need to show that you can add something to the team before becoming an official member and you will also need to show that you can be relied upon for: participating in practices, playing in scrims, and of course competing in official matches. On the battlefield you need to be a player that doesn't need 100% guidance all the time. You must be reliable in the sense that you can accept an SL's plan, digest it quickly, and make it happen. WHAT TO EXPECT FROM US: We will work with you, grow with you, train with you, and compete with you. You can expect members to be laid back and to have fun. At the same time, when it comes time to compete, we all put our big boy pants on. The majority of us have served overseas so there is some dick-ish banter but we know how to turn it off when it's time to get serious. We model our community standards/style in game and we have a basic set of rules that include but are not limited to: no racism, bigotry, sexism, discrimination, hacking, spamming, harassment, griefing, etc. THE SIGN UP PROCESS: We keep it really simple. Please visit: http://ar-squad.com/ - Click APPLY HERE! and fill out an application. The membership process will be explained and we will invite you to our Discord Lobby. From there we will start getting to know you, get you in games with us, and immediately begin the evaluation phase. You will start as a RECRUIT. Remember that we are looking for 3 Key Attributes (Active, Accurate, & Reliable). Once two Officers vouch/approve you, you can proudly rock the |aR| tag, compete competitively with us, and have top priority in Squad League Clan matches. CONTACT US: aR | McBeard - http://steamcommunity.com/profiles/76561198185461881/ aR | eKrub - http://steamcommunity.com/profiles/76561198004722451/ aR | Ein - http://steamcommunity.com/profiles/76561197960469468/ aR | OneFingerSalute - http://steamcommunity.com/profiles/76561198131949702/ http://ar-squad.com/
  9. Comunidade Brasileira de Squad é aqui! Saudações a todos os Brasileiros que descobriram sobre o nosso jogo de uma forma ou outra. Nós gostaríamos de oferecer este tópico como um ponto de encontro e discussão sobre o jogo Squad, ou até mesmo qualquer outro assunto relacionado a outros jogos em geral. E isto em português mesmo, e sem a necessidade de traduzir tudo para o inglês. Aos nossos velhos amigos, agradecemos por juntar-se a nós nesta jornada que agora inicia, e pedimos que façam com que outros jogadores também saibam disto em suas respectivas comunidades e clãs. Sintam-se a vontade se quiserem usar este tópico como recrutamento também, ou se preferirem, podem fazer isto em seu próprio tópico de recrutamento, após criarem um no subfórum de Recrutamento. POR FAVOR, lembrem-se de serem cordiais com outros clãs e jogadores neste fórum. Aos novos membros que ainda não jogaram conosco durante estes anos, sejam bem-vindos, e por favor perguntem tudo o que desejarem saber sobre o jogo Squad ou sobre as comunidades Brasileiras de FPS tático. Um grande agradecimento aos clãs e comunidades: DIVSUL, CBPR, BpM, RBR, BRD, RONE, VADIOS, HK, TOR, EIA, BAD, SF, TPE, FEB e etc (se esqueci de alguém, avisem!) por juntarem-se a nós tão cedo e ajudarem a propagar a notícia. Não conseguiremos sem a sua ajuda! Divirtam-se, e nos veremos nos campos de batalha em breve!
  10. Providing a violently safe environment for keyboard warriors all over SEA to shoot and blow each other virtually to bits. And yes, to be Sick Freaking Weirdos at the same time. So who are we? Well, no one sums it up better than Soldier of Edenia, when we were all hunkering down under heavy mortar fire, in a moment of pure brilliance he said, SFW: THE GAMING IS VIRTUAL, BUT THE BROMANCE IS REAL. http://www.sickfreakingweirdos.com Members: http://www.sickfreakingweirdos.com/hlstatsx/hlstats.php?mode=claninfo&clan=1stretching from India all the way to Japan. TEAMSPEAK3: Feel like talking dirty while playing? Join us on our TS3 server special Talk Dirty channel:ts.sickfreakingweirdos.com STEAM COMMUNITY (guess what? you are already here!) Steam Group: http://steamcommunity.com/groups/sg-topper SFW OFFICIAL SQUAD SERVERS: [SFW]topper's dinosaurs[SG|SEA] https://playsquad.xyz/servers/103.241.61.30/27187/# [SFW]topper's bathtub[SG|SEA] https://playsquad.xyz/servers/103.241.61.30/27185/# [SFW]topper's shoebox[SG|SEA] https://playsquad.xyz/servers/103.241.61.30/27186/#
  11. I have created a Imgur Ablum which has all of the flags updated each time i create a new one. I also have re-sized all of the flag logos ive done, you can find the re-sized image in the link below or have a look through these pages =] ---- BEFORE MAKING A REQUEST, PLEASE CHECK THE LIST FIRST! THANKS! Imgur Album: http://imgur.com/a/4R0mS SQUAD WORLDWIDE Flag Index: ALGERIAARGENTINA 1 | ARGENTINA 2AUSTRALIA 1 | AUSTRALIA 2 | AUSTRALIA 3 | AUSTRALIA BOXING KANGAROOAUSTRIA 1 | AUSTRIA 2BALKANSBELGIUMBRAZILCANADA 1 | CANADA 2CHILECHINACOSTA RICACROATIACZECH REPUBLICDENMARKDOMINICAN REPUBLIC 1 | DOMINICAN REPUBLIC 2ENGLAND 1 | ENGLAND 2 | ENGLAND 3ESTONIAFINLAND 1 | FINLAND 2 | FINLAND 3 | FINLAND 4FRANCEGERMANY 1 | GERMANY 2HUNGARYINDIAINDONESIA 1 | INDONESIA 2IRAQIRELANDISRAELITALYJAPANLEBANONMALAYSIAMEXICOMOLDOVAMONTENEGRONEPAL 1 | NEPAL 2NETHERLANDSNEW ZEALAND | NEW ZEALAND ALL BLACKSNORWAYPAKISTANPALESTINEPOLANDPORTUGALPUERTO RICORUSSIASCOTLAND | SAINT ANDREWS CROSSSERBIA 1 | SERBIA 2SINGAPORESLOVAKIASLOVENIASOUTH AFRICASOUTH KOREASOUTH VIETNAMSWEDENSWITZERLANDSYRIATHAILANDTRIPOLITURKEYUKRAINEUNITED ARAB EMIRATESUNITED KINGDOM 1 | UNITED KINGDOM 2 | UNITED KINGDOM 3 | R.E.M.E.UNITED STATES 1 | UNITED STATES 2 | UNITED STATES 3 | UNITED STATES 4 | TEXAS | TENNESSEE | BETSY ROSS | BONNIE BLUEURUGUAYWALES UNITED NATIONSEUROPEAN UNIONNATO Camo Index:FLECKTARN (WOODLAND) | FLECKTARN (DESERT)CADPATMARPAT (DESERT) | MARPAT (WOODLAND) | MULTICAM | UCP | ABU | NWUAUSCAMRUSSIAN FLORASNOOPDOGGPAT [ironxbay was here <3]
  12. TBG was founded on January 1st of 2008 in Battlefield 2142. Since then, we have grown into one of the premiere Battlefield communities. Our structure is simple and easy to follow. There is no military ranking system in place. We currently have over 7,000 registered site members, and over 100 members that have joined TBG, with 80% of them active on a daily/bi-daily basis, so there is always someone to game with. Over 40% of our members are active or retired military (all branches). Currently, we host 9 Battlefield 4 servers, along with Battlefield 3, Insurgency and Team Fortress 2 servers as well.
  13. hi guys iam new to squad and just bout the game today i have only 1 problem is that sometimes when i press q or another key while clicking the mouse it takes me to the windows main screen and out of the game and i have to press the icon to go back in again its like pressing alt+tab pls help
  14. Just thought I would add some suggestions that I think would be beneficial to squads in general. 1) Have a system where whomever is speaking via VoIP has an indicator above their player icon on the minimap. (I.E. A squadmate speaking would have a yellow bar outlining their name. Something like this: 2) Allow squads to share/give medpacks (not just use them on a squadmate) or ammo with a squad member. 3) Give Squad Leaders the Shovel as part of their loadout. 4) Fix limited class system to where players have to have a "cooldown" in order to use a limited weapon kit, so that others have a fair share of having a limited kit as well. 5) Allow Squad Leaders to approve a vehicle when dead. 6) When leaving a squad to join another, make the player default to Rifleman class instead of having just a weapon and two ammo clips.
  15. Hello fellow followers of Squad I've been playing Squad for a while now and the game has changed immensely from when I first started which is beyond amazing. Though constantly changing I just think some mechanics could be added. My main focus for this post is I want the developers of Squad to PLEASE add a squad up function, it may already be in the works (I don't know) but something like this would be amazing. What I mean is some way for me and some friends to easily through the menu crate a lobby/session and join a server together it would make things so much easier. Instead of my friend saying "Join blank server its under blank, with blank, number of people" sometimes when I join a server with a friend one of us does not get in or we get put on separate teams and hope it will let us switch teams with out throwing off balance. Hopefully this is added soon and what do you think or how can my idea even be improved?
  16. Hey guys and girls, I will post all of my current YouTube uploads in here for your viewing pleasure. If you like what you see jump onto my channel and subscribe Thanks for the support!!!
  17. 1. Ok, first of all i understand what an alpha is and the fact that everything is subject to change, but my question is: 2. I am a PR player, and checked out squad during the free weekend, loved the game except one major part of it: the performance. I understand that optimization is not a priority now, and i agree with that fact that devs should focus on features first and lastly on optimization, because that's the natural way game development should work. 3. So my question is: after optimization will finally be done, could i expect a stable 60 fps? That is the only question keeping me from making the purchase, i have no problem waiting for that optimization and supporting the devs with purchasing the game as of its current state. I just want to know if optimization will improve the performance to that extent. And i also know the fact that this is a very hard question to answer without being speculative, but an educated guess could help me a lot with making that decision. Specs: i5 4690 gtx 1060 8gb ram
  18. After a long history of harsh battles and firefights I´m proud to release my new vehiclophobic Squad Montage. Hope you guys will enjoy it!
  19. Alot of SQUAD players are requesting to SQUAD Developers a new map, and since everybody likes the lastest map AL-Basrah from PR - Project Reality , we are requesting a NEW IRAQUI URBAN MAP , this map is also very played in PR Project Reality called " Ramiel " , its a REPLICA of the Area in Somalia on the movie " Black Hawk Down ". And we as players would like to Developers at least think about it , the possibility to Re-Create Ramiel Map , now for SQUAD game. In PR Project Reality we also had a " COMMANDER " operating from a UAV , to call coordenates for SQUADS for each team, to improve Teamwork and to Guide the SquadLeaders to a Higher Performance In-Game. We really miss the " Commander " from Project Reality with his several funcions, such as Artilhary Strikes and Command each Individual SquadLeader. We also request on " Mortars - Emplecements " , to the SquadLeaders of U.S Team and Russian Team on the F.O.B area so they can be Deployed 2 Mortars in total. They can be built 2 at the same F.O.B or 1 Mortar at different F.O.B location across the map, so there is on Mortar for each F.O.B with maximum capacity of 2 of 2 Mortars per Map, since the Artilhary Vehicle is Mobile. I played 8 Years Project Reality. My Complements to all SQUAD Staff , you are doing a 10 Star Job, signed by Tupac Pereira.
  20. So I bought the game this weekend because it was half off. Only to realize my mic doesn't work in game. I can hear everything, but can't talk to anyone. My mic works fine with every other Steam game I own. I tried setting it to the default audio device to no avail. Any more ideas? Specs: Windows 10 i5 6500 @ 3.20 8gb of ram NVIDIA GeForce GTX 1060 6gb P.S Does Squad's team not have a support section for the customer? I've never had to rely on forums for an issue which occurs with the companies own software.
  21. (NEW!) (NEW!)
  22. AL Basrah Re - Remake AKA AL BasBrahh ---------------------------- Up to page 11 is my first remake of basrah. Please see link above for most recent remake with custom buildings. I would like to show you all the progress on the Al Basrah remake i am doing or as some call it Al BasBrahh Those who dont know Al Basrah is a Project Reality map, screenshots of the map can be seen here and here These screenshots below are recent as of the creation of this post. ( IF YOU ARE NEW TO THE TOPIC PLEASE GO TO THE LINK BELOW TO SEE THE MORE RECENT SCREENSHOTS BETTER RESEMBLING THE PR VERSION ) Leaving these ones here to show the progress. UPDATED: 22 / 09 / 16
  23. Hey i recently tried playing the game Squad in the free weekend and i decided to buy the game. Everything was working fine in the free weekend. So when i bought the game everything works fine except for the sound when i join servers, it just dissapears. The sound works fine in the firing range and everywhere else except the servers. I've really enjoyed the game so far but the fact that the sound doesn't work ruins everything Ok further update, the sound only dissapears when someone talks ingame, i get this weird small sound and all my sound is gone
  24. this was one of my first games in Squad I had quite some fun!
  25. Hey i recently tried playing the game Squad in the free weekend and i decided to buy the game. Everything was working fine in the free weekend. So when i bought the game everything works fine except for the sound when i someone speaks in game, it just dissapears. The sound works fine in the firing range and everywhere else except the servers when someone speaks in game I've really enjoyed the game so far but the fact that the sound dissapears when someone talks ruins the game for me I've tried disabling the "Radio filters"