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Showing results for tags 'special forces'.
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Cavazos posted a topic in Teams & Clans187th SPECIAL FORCES COMMAND STEAM PAGE 187th Special Forces Command (Airborne) The 187th Special Forces Command is modeled around the 1st Special Forces Command and is a reserve unit. This means we actively play but you are not required to be at weekly training events and exercises. Officially we get together 8 pm EST on Saturdays which involves some light training at the start and then fighting as a squad or controlling a few squads in official public servers. We also get on whenever we please throughout the week. Our mission is assembling a group of highly trained individuals who can operate in a variety of roles from air, land, and sea, as well as in conventional and unconventional warfare missions. This means taking on standard combat roles like, infantry work, logistics, combat engineering, recon teams, and coordinating both direct and indirect fire support. The unconventional warfare aspect covers us working with foreign allies (pubbies) and coordinating an entire team against the common enemy which is what special force units commonly do in the real world. While we are an MILSIM unit, you will find it fairly different from the others. Each individual has great value to this small team, and we recognize this by focusing only on the roles necessary to successfully wage war with that being a soldier or team leader. This is shown with our core ranks of Specialist, Corporal, and Sergeant that have no requirements and are based completely on whether you like fighting or leading. While special force units traditionally have only sergeants, we recognize that some players have no interest in leading but are nonetheless very valuable team members. Just like the Spartans of the past, and Special Forces today, there is no need for numerous ranks. Your time-in-service isn't the focus of our ranks, it's working in a team. If you think you suck, that's okay. The only requirement to join is to be a team player, and have a great time while you're at it. You may contact me on Steam by clicking here if you'd like to join.
Very often community ask the DEVs to add in SQUAD any special forces with special equipment. It would be nice to see in SQUAD the commander of faction, who had opportunity to raise 2-3 limit squads to special level. Recon squad, Assault squad, Heavy squad...etc. which is more convenient. In the future this possibility can provide some discipline: if you want to upgrade, do sometning for team or commander. Think about this social trick.
Asymmetrical medium vs small team games type. One side is defending the other side is attacking. Could have different types of defending (intel, hostages, location, vehicles, VIP's, in transit items). The small team is tactical based, the larger team is numbers based.