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Showing results for tags 'rockets'.
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Tag Leute, Mir ist aufgefallen das seit längerem der Rocket Technical nicht funktioniert, zuerst habe ich gedacht es liegt am Server, jedoch hat der Teci auch nicht auf dem Übungsgelände funktioniert. Man kann den Rocket pod steuern und ausrichten und sogar schiessen, jedoch fliegen die Raketen nicht und es gibt folglich auch keinen Impact, ich habe gehofft das der neuste Patch dies fixen würde, leider war dem nicht so. so oder so wollte ich euch nur schnell informieren und ich hoffe ich konnte helfen. LG Sgt.Soldfive CH
Ok so one of my favorite things to do in the game right now is to use rocket artillery. They require a lot of coordination, good timing and a lot of accidental team kills to properly master. But when dialed in right in the appropriate circumstances, I've found that you can make an enemy team bottle up and sit in place. Despite this, they don't get much use not only for these reasons, but also because there are a lot of frustrating little problems with their use. I'll list my current problems with them first. - There is no way to see how high your artillery is adjusted unless someone is looking at it from outside - You cannot traverse the rocket launcher left or right - There is no clear 'center line' on the trucks, making aiming with them somewhat difficult even when using squad markers - When you leave the passenger seat, the rocket pod resets. I'd like to hear a more detailed discussion on this subject, especially from the developers, but there are a few minor changes that I, and others surely, would love to see added. 1. Rocket pod does not reset to neutral after passenger leaves seat. 2. A visual icon showing the degree angles (X and Y) the rocket launcher is pointing. This will make adjustments and communication for fire much easier to manage. 3. Some mild left/right traverse. Not loads but just enough for a player to make minor tweaks on their own. Would love to hear what other players think and what the devs think. It's not entirely related, but I would love to see the Russian army get an equivalent some time in the future, perhaps in the form of a BM-21 truck, or perhaps a mortar striker for the US in the future.
Hello all! I know (by actually using the search function) that the idea has been, presented more or less, but i don't believe any separate discussion was made. If this is wrong, please correct me and point me in the right direction (and i apologize in advance if this is the case). Now, for those who don't know what "backblast" is, simply it is this: when you fire a missle/rocket (there's a difference, but that's a different discussion) there's a thing called "Backblast" which is how it sounds. It's a blast of fumes/energy that emerges from the rear of the firing device. The best presentation is shown here in this gif: Now if you look at the ground after the rocket is fired, you notice the blast moving the ground beneath. Now my question/suggestion is, what about implementing this idea into the game? There is a video that show's the devastation of backblast, however due to it's graffic nature, i won't post it (also because the forum rules). However, i can tell you, that the guy died because of the backblast. Just a suggestion, i of course don't want to add more work then necessary. Thought it might be a neat idea to present. Cheers.