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Showing results for tags 'ranking'.
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Every since I started playing, I've always tried to think of a ranking system; that didn't make it just another FPS multiplayer "CoD" copy cat/rip off. Some had to do with only lvling up when you win a game, while losing a game would either do nothing; or you'd be penalized and face the possibility of being demoted (similar to how ranked matches work in MOBAS). The only problem with this is some times, you'll join a game and it'll be close to being over and would make joining each server a bit risky. A good offset for this would be not counting those matches, but there are times when you'll join an almost full server, and when the game is over; everyone disconnects, which in return makes that server baron and boring. Obviously this could be possible further down the line, but who knows. Aside from that one, I recently just came up with one that isn't a ranking system, but a "Rating System". This is great for every class, but mainly SL (Squad Leaders). There are many times where I'll get into a game, and I'll recognize SL from a game I had played with days, if not a full week ago; and know he is a good leader. There have even been times where I've been recognized (some good and some bad). What if there was a way, where at the end of each match (unless you were only in the game for 10 minutes or less) everyone gets the opportunity to rate their SQUAD members and ONLY THEIR SQUAD members, on either a scale of 1-10 or even custom titles (that pass a profanity filter) i.e: Great SL, Horrible Medic, Troll, Follows Orders, Team Player, Crap Mic, ext., While SL can rate other SL. Then once a title is made (Green being good ones, red being bad ones) it appears next to there name when scrolled over it in the player menu or at the end of a match. At which point, if there is a title there that a player likes and agrees with, the can give it a +1. If they don't, they can give it a -1, good or bad. For example, if you had a great SL and you see someone gave him the title "Great SL" you can +1 that, but then you see "Bad SL" or "Bad Mic" and you didn't see any of those to be true, you can give them a -1. If a negative title gets enough -1s, it will be removed. This would be great for any player/class. Good Medic, Great Scout, Team Player, No Mic, Lone Wolf, CoD Player (lawl). Adding something like this makes it so we have a ranking system with out any type of XP. Players can maintain a their "Rank" in being a good medic, SL, or just a good player in general. And if a player has a negative (red) title they want to get rid of, the have know exactly what to focus on. Whether its buying a new mic or simply realizing THIS ISN'T FREAKING CoD!! There's a lot of room for trolling, but I feel like a majority of the community takes this game pretty serious and it wouldn't be taken advantage of. Please give me your feedback on what your thoughts on these ranking/rating systems and even some ranking systems that you've thought of.
I know ranks have been brought up in the past, and had this been a month ago I would have said and I did say no to having any kind of ranking system. But now that I've played from day 1 of alpha release, I retract my statement. I strongly feel a ranking system of some sort would be good. No perks or any BS, simply unlock kit/roles as you progress. When you first start playing SQUAD maybe only be allowed to play as a regular ol gunner kit/role then unlock more kits/roles as play time progresses. 1. Gunner 2. Aimpoint 3. ACOG 4. Grenadier/rocket launcher 5. Medic 6. Sniper 7. Squad Leader Or something similar, obviously there will be more kits/roles in future updates. If the roles/kits were earned it would cause less stress to experienced players because new players couldn't just grab the SL or specialist kit/role. Then all players can rest assured that anyone who grabs the SL kit/role is actually experienced and knows what's expected of them. This can be a great thing to help new players learn to play the game the right way.
You may think by me making this post that i actually want a rank up system. Well you would be very mistaken as i don't want a ranking system in SQUAD as even though it gives more of a 'pull' (to come back and play) its just not what i'm looking for in this game. I could go into detail as to why im sick of most games now having a rank up system but this post is directed to the community to see your thoughts and opinions on the matter to help out the dev team. Please reply with thoughts below - Thank you Daruth "see you in battle!"
omoplata posted a topic in Feedback & SuggestionsHi, So, even though PR is very realistic, people would still take in game risks that they probably wouldn't take in real life. To make them behave more like real people, I suggest giving players more to lose if they sacrifice their lives. Such as experience points. The more you play (or win), the more points you get, and you become a more effective soldier. For example, your firing may becomes more accurate, you have more sprint, etc. Maybe certain kits and positions are available only to people who have a certain number of experience points. If two players want the same kit, or a certain position, the player with the most experience points gets it. If you die, your experience points go down, or go to zero and you have to start all over again. I understand that this is a big step, since this might affect gameplay significantly. So the devs can give servers the option to implement the experince point system or not. What do you guys think?
As the title suggests. Ranking by means of votes. At the end of a round squad members will get a simple quiz regarding their SL. SL Leadership: bad-average-good-excellent SL Mission success: bad-average-good-excellent SL Decision making: bad-average-good-excellent And on the same token SL will get a short quiz on the performance of each individual squad member e.g. (enter name) 'Rifleman' Role fulfillment: bad-average-good-excellent (enter name) 'Rifleman' Compliance: bad-average-good-excellent Average score will dictate how fast the player gets ranked up. Keeping the ranks at a minimum will also help avoid ranking competition which might spoil the game's sphere. Here is a real life adaptation of military ranking that could be used. For SL/TL: Officer Cadet - Second Lieutenant - First Lieutenant - Captain For SL: Officer Cadet - Second Lieutenant - First Lieutenant For Squad members: Private - Private First Class - Specialist