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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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  1. Helicopters & Rallies

    After playing around with the new helicopters, I've thought of some suggestions that could be applied to both the current conventional forces and the irregulars. The suggestions come from numerous play time in Squad from Kickstarter till now, PR, Battlefield and Rising storm. Situation Firstly, I understand why the game play choices were made during the development of Squad when vehicles were still in development, however now with the faster transport for larger maps and factions having equal balance in conventional force roster, I think that permanent rallies should be removed. Having rallies as a consistent spawn point takes away from the ebb and flow of combat, with no real defence, attack, silence and more of a run gun element without much silence, no real transport and less squad to squad game play. I spent a whole game as a helicopter pilot ferrying supplies (which is totally fine, it's what you do!) but not once as a transport after the initial rush, once squads placed their rallies, they were mobile from that point as it was a home brewed spawn. The issue with this is the fast paced flanking, where you eliminate a defence or counter attack but instead of having a rest, recoup and combat flow you become bogged down in a wave style attack, the same can be said for FOB's except their rearms from logistics, their large nature makes them easier to find. Feedback from taking a FOB also has that heroics game play that feels rewarding, I rarely know I've destroyed a Rally and often can keep looking for a while longer. Front lines exist less and more of an on point swivel even when large engagements are underway, which makes sense, but the ability to give up, spawn and run in from a different angle with such speed (even if it does take a minute+) is very different to the more tactical approach and slower movement. Since helicopters and now armoured transport is a thing, removing rallies persistence would better enforce team play and a slower style of game play, or at least force squads to work more with each other, compared to currently infantry and infantry, with heavier assets doing their thing. Who should get permanent rallies? Irregular forces are out gunned, out... well everything right? But that works for their play style. They are nimble, swarm and disappear style of game play. Previously this has been done in games by including tunnels within the map, however as players recognise and learn from playing each side, the Blufor forces know the tunnel entrances and choke points of the Opfor through months of play. This completely erodes the intention of playing as a foreign inva... peace bringer with less knowledge of the land. Battlefield Vietnam did a really cool concept to defeat this, they allowed the Opfor to 'place' tunnels with a kit, essentially these were mobile spawn points. Since this fits their style without giving a predictability, allowing Militia and Insurgents to utilise the permanent rally feature would be a neat way to keep them buffed (future conditions through testing could be applied, such as needing to rearm to place another one, akin to the ammo bag style of the riflemen) Conclusion I understand this approach to conventional forces would slow down their game play and potentially make it easier to steam role pub games, however like similar games with a dedicated player base, the general knowledge does get learn't over time and then from there, the base of standard is built. I do miss the times we would spend in game with a slow approach, chatting shit on a defence flag getting to know my squad before all hell broke loose, having to survive in a chaotic situation and then if you made it through, dumping a rally for those who couldn't be revived and then chatting, planning and having the silence to think and also actually become a bit nervous. Was it a Fob? Should we advance and try to get more info? Was it a Rally?? Or those amazing moments of flying in mid game in a chopper as transport, landing as the Canadian faction in the forest under smokes to get out, reinforce an already doomed squad in a desperate front approach, somehow pulling through and then, just then, a short rally dropped, then silence ensued for the next 5 minutes. As we tried to plan out the next move. Right now, you just keep running and it rarely goes without a gunshot. The trailer now states on the Steam page that it's combined arms with use of transport but that's not really the case after the first 10 minutes of setup... Thoughts please?
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