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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 16 results

  1. 1000 player servers

    Noticed this video when looking up 1000 player servers. Can this be used in Squad to get 1000 player server? Interesting stuff they doing, what you think?
  2. We're all nervous with the influx of new people this game will bring. We're afraid that too many new people who do not know how to play could ruin the experience for everyone. It might be possible that on the opening day of the open beta, there could be servers completely filled with people who have no clue how to play, and who do not use teamwork in any way, shape or form. I have an idea on how we could minimize this possibility. We could have a "training" game mode which would still be 50 v 50 PVP, but where veterans would automatically be assigned a squad of newcomers, the veteran would be the SL of course. This would allow for people to experience teamwork through a competent SL who would encourage communication, introduce players to gameplay mechanics, etc. Of course this would require many competent Squad Leaders. To ensure that we would have enough of them, I propose community events during the alpha phase to form as many new SL as possible. This could be coupled with community created instructional videos on how to be a good squad member, squad leader, infantryman, tank operator, etc. What do you guys think?
  3. =IP= Squad Recruiting

    Intellectual Property =IP= is currently looking for more players to join us in battle in Squad. We welcome both experienced and new players under the condition that they are mature and willing to play cooperatively. =IP= Is a small international multi-game community, focusing on games that promote teamwork. We have our own mumble server, which we use for group communication. If you are interested message use on Discord, or Join our Mumble VOIP server, or message me on Steam. SilentgunnerJohn View our Group page (request invite by Discord in our New_IP_Recruit Channel): https://intellectualpropertyip.blogspot.com/p/connect-with-us.html Videos: http://m.youtube.com/channel/UCqTM898BC2JW-_KNzViz3xQ
  4. Had this semi foolish idea hanging around in my head for a while and decided to share it here Mostly when im browsing the server lists nowdays it seems like more servers have 72/80 people with 8 reserve slots however hypothetically speaking if there are 4 or 3 people that belong to the whitelist playing on a 72/80 server it means that theres 4-3 extra slots that normal players couldn't join now i get that whitelist spots are for certain members to join in groups when the server is full but maybe people belonging to the whitelist should occupy their own slot so that games could get to higher numbers of people so make it so that its like 68/72 (4/8) so that whitelist people take up their own slot? that way you can get up to 72/72 (4/8) instead of just 68/72 (4/8) like in the current system so yes this would mean the reserve slots would get filled up more quickly and admins would have to be careful who they give the reserve slots too and every server should have a admin slot for admin cam only in case the server is full AND all the servers are filled up
  5. So I am starting this thread not to drum up WHY the game got toxic quickly over the last few months, but how do we fix the issue to bring back old players and educate the new ones of the quality of community? I've put in about 1000 hours of game play from December 2015 to roughly November 2016. I know many people have put in way more and quit playing for the same reason I have. Once the free weekend last fall occurred and a slew of new players entered the game things seemed to go way downhill in terms of community friendliness and quality of teamwork. I've tried playing several different times on different servers (that were available) since last fall and I just can't get past the players. It seems like old players and new ones are quick to jump down each others throats, troll, tk, and be verbally abusive. This isn't just a personal observation either. I have a group on my friends list for players I've played squad with in the past that were great teammates and quality members of the community. That list is around 150 people from all over the world. I think on average i see maybe 2-4 people playing squad throughout the day and typically they don't play very long. This used to be 20-30 on average playing any time in the day. When I ask them about the game they say "it's too toxic," or "i just can't play that game anymore." I know i miss playing squad. What measures are in place to increase teamwork and decrease the level of trolling and player abuse going on? Can we see some sort of SL vote kick feature? Maybe a time in requirement for important Roles? Some form of team vote kick for tker's as Admins often kick the wrong people or make the issue worse. Some form of mute feature to end players trolling others in local or in squad chat. Can we see changes in the conquest "every point can be captured" style map it seems awful for teamwork and every server I've joined with it playing never works together. A commander role with some sort of vote into the position from the other players. This might help squads work together more. Possibly a pre-named squad list you can join or edit the name of such as "engineer, fob support, forward observation, assault, defense, etc."
  6. Hello Devs, I noticed there are 80 player official servers these days and I was wondering if you could let me know how can that be achieve? Is there something in the server config which I can edit? Regards, topper
  7. I was playing late with some friends on SquadOps.gg's server and there were 1 full squad on both teams, however there were still hundreds of tickets to play with. My suggestion would be to have a cap ticket amount and the ticket amount changes for the amount of people the server starts with. Just an idea to think about that I brought up to the admins of SquadOps.gg and they thought I should bring this up to you guys and see what you think about it. Thank you and have a nice day. Your's truly, [FV] | Al3xso.
  8. 20r Gaming Community Public Squads Thursday 10/11 EU evening To celebrate the start of the Free Weekend, and the influx of new players to the Squad Community, 20r is organising a 'Public Squads' event on their server. On that evening, 20r members will engage themselves to set up squads open to new players, and people looking for a teamwork experience. Those squad leaders will be open to all questions from players, give tips and advice about gameplay, and in general try to give people an impression of what Squad has to offer when people play as a team. Everyone is welcome to join us on our server, be it as a new player that wants to learn, or as an experienced player that wants to help out by creating good gameplay that will leave a good impression on newcomers. If you have any questions, feel free to ask. See you there!
  9. Why 9 player squads?

    Why? Right now most server run 70(+2) player servers. Maximum is 72. That's 35(36) players per team. With 35 players that's only 4 squads of 9 players, one of which has 8. It's usually 3 ok squads and the last that has 0% organisation - leaving 3. This game wants cooperation teamwide between squads right? With only 4 squads there's not much you can do with that. In my opinion with the current maximum players 9 players is too much. Maybe when(if) Squad reaches servers with ~100+ players, 9 player squad would make sense. Right now? I don't see the logic too be honest. 7 players maximum seems to me, be the logical number. Is it because of realism? If so, is that really a thing that you need to emphasize realism? Have you tested any other squad sizes?
  10. Idea that was well received during a match yesterday. While the ambient sounds from FOB radios are nice, it would be cool to have the teams actual communications play through FOB radios. Perhaps the ambient sounds would play when there are no active player comms Could also add an interesting dynamic where enemy players can get some intel when within a certain range (very close) of the radio Unfortunately, just like any chance for proximity based hearing of voip (regardless of the team you are on), is probably too easy to circumvent long term with players just avoiding the ingame voip (via mumble, teamspeak etc)
  11. Are all of the player Base that Really Play Squad really that into a Alpha-Stage game? Can You really Bring people to pay $$$? May I ask this To the community too Help Build a Player Base Based on Language Skills Rather than Killer Instincts? Honestly I am Die Hard Rider and Not to mention Street Wise. I just want some of these questions to be answered so I can Understand the game a bit better, This is not a troll Scene nor a Crazy Guy on Flakka I am curious to find out what Stands in front of SQUAD for Better Player Base to be build? Does Project Reality Still have SQUAD involved? Are we Still Using Modern Arsenals from Project Reality and Implementing on SQUAD? What Does the Player base who Alpha Test 200 Hours a week Get against 25 Hour a Week Players (Can a Difference Be Build?) One more questions- Are we still being offered the 50V50 Style from Project Reality? I suppose if any of the content that is in works is valid, Then SQUAD should be given a chance to Start off with Open Offers to the community for a Career.
  12. Opinions On A Ranking System?

    You may think by me making this post that i actually want a rank up system. Well you would be very mistaken as i don't want a ranking system in SQUAD as even though it gives more of a 'pull' (to come back and play) its just not what i'm looking for in this game. I could go into detail as to why im sick of most games now having a rank up system but this post is directed to the community to see your thoughts and opinions on the matter to help out the dev team. Please reply with thoughts below - Thank you Daruth "see you in battle!"
  13. Old models can be new ones

    So i found these while i was going through the forum and i was wondering if these still exist and if they do are they textured in the OCP camo? I know that the US forces are going to be redone at some point but if these do exist still is there any chance we can have them ;) I personally would LOVE! to see these 2 used sm082 & sm041
  14. Alright, I feel that many will bash on this, but I'll stand up to the plate. I am a player whose mainly played games in smaller squads. This is usually with closer friends that you have known and make a GREAT team. Always covering each other, AS WELL as other Squads, defending, attacking properly, or even flanking around (since it's a smaller squad, it can be done easier) the enemy to help another squad move forward, or to simply help clear up the area, or even their base. I have also ran larger or normal size squads in other games and it was alright, but sometimes many people use the mics and it's harder to communicate properly, as well as hearing the in game effects. I have used the squad leader chats (talking from squad leader to squad leader) in some games, and it works. I'll mention I can take my SMALL squad around for a flank, for the larger squad just suppressing the enemy, and it works well (most the time ). But because of some of the issues, I choose to play in smaller squads with closer friends. Our squad still becomes a team squad in sense of helping the team out and other squads, no matter what size they are. Now, you may be thinking "Oh, he must be a sniper" or "Oh a squad full of snipers" False. I'm usually a class relating to engineer or support, my friends are usually medic or a standard rifle class, and RARELY, we'll have a sniper. It just depends on the situation NEEDED. Now, I know this game is HUGE on squad play, I get that. But what about smaller sized squads that actually contribute very positively to the overall team, as well as their well-being? The team can have large or small squads all contributing in many ways, as long as it's done properly. Can a smaller size squad get SOME sort of options? Anything relating to spawning, or minor base building, or maybe just everything costs more resources since it's a smaller squad? Anything would help. I'll let the bashing begin lol especially from the "hardcore" PR players whom when I played last wouldn't tell me how to press ONE key , but instead yelled at me to look at the manual. xD Developers, I'm more looking for a response from you guys. I just hope there are some options to cover a wider player base.
  15. So there is a new build.. not much new but some server fixes etc. And now im only in server with 10 people or so. And think most of the guys are asking them self why arent more people playing the game.. Is it because of:? - bad performance on your pc? - lack of new content? - not many player playing it? - bugs? - you didnt know? lack of annoucement or advertising. - just no time to play it? or any reason you got.. Maybe explain it so devs and the community know why people arent playing it so the devs and community can make the servers full and test the shit out of this game to make it more awesome!
  16. When a player connect for the first /second /third time on Squad server, it's possibly for he to have a help like this (example):
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