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Showing results for tags 'melee'.
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This game needs melee. Red Orchestra 2, Rising Storm 1, Rising Storm Vietnam, Day of Infamy: all these games are realistic to some degree and they all have melee. Don't tell me that if you need to use melee you are not playing the game right. Is this or is this not a game that claims to aim to emulate real-life and to be realistic? In real life if I am clearing a building and while in the middle of destroying targets I am totally out of ammo are you telling me that I would not start slamming the buttstock of my rifle into the skulls of my enemy rather than just stand there and accept that I am out of ammo and just hope that the enemy has a change of heart about trying to penetrate my body with projectiles? Maybe some people out there don't like the idea of melee or want it, well there should at least be an option to enable it for servers in a settings menu. Melee must be added.
I can already see all of the solo people and troll squads just running around with shovels contributing nothing to the team. Not that I don't think it would be fun to have, but it goes against the idea of gameplay that Squad aims to achieve. I wonder how many times an enemy has actually been killed in hand-to-hand combat with a shovel anyway, it wouldn't make sense to see people trying to do it here.
I didn't really know the proper term for this, so I'll just call it "Gun Thrusting" . What I mean is forcefully striking an enemy combatant with the muzzle of whatever long gun you are using. Kind of like a blunt spear thrust, a friend of mine in the armed services told me that was their preferred method of hand to hand combat, if any. Just hit em in the face with the muzzle of your rifle as hard as you can. I did some searching, and I couldn't see anywhere that this had been suggested before. Lots of stuff about knives and e-tool melee and what have you, but what about the thing in your hands 90 percent of the time? I would like to see this implemented over knives or e-tool melee simply because every class (including SLs, who dont have e-tools) has a rifle. The downside is that every single rifle in the game might need to have an animation added to it, rather than just give it to the e-tool or knife and have it be standard for everyone. Let me know whatcha think.
"coming December 2010" Features Realistic portrayal of medieval combat Inumerable combinations of skill and proficiencies letting you specialiase in whatever you want or become a jack of all trades Persistent open world gamemode with playerdriven economy and base building Conquest gamemode akin to that of Squad Structure destruction, to an extent Mounted combat Catapults and siege towers Mod support(think overhauls like Project Reality or DayZ etc.) Various equipment, ranging from melee weapons like swords, daggers, axes, clubs and polearms to ranged weaponry like bows, crossbows, throwing axes and javelins Histrorical authenticity, to an extent Disclaimer: I am merely a fan, trying to promote the game here, because I think both Squad and Melee devs are trying to achieve the same goals. Fun, but strategic gameplay, a certain dose of realism and most of all trying to fulfil their dreams of becoming big game developers, both coming from a modding background. Therefore, don't ask me about details on game mechanics and such, because I am not making this game. Feel free to ask the Devs directly at the forums http://forum.melee.org/general/ or twitter https://twitter.com/meleegame
This needs to be a feature in squad. I need to have the ability to whack somebody about the head with me shovel while I am trying to building an emplacement. This is all. P.S. if this doesn't become a feature in Squad I will disown my first born son and exile myself to the Antarctic circle forever to be alone.