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Showing results for tags 'marker'.
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I've played a lot of V12 during the last weekend and I like the new features like RAAS and the tanks but some of the new stuff turns out to be really annoying and should never have been implemented in this game. Calling out enemy positions in Squad channel is sometimes quite tough sometimes depending on your location as you always have to find spots you can refer to. This can be hard at times but is something that you can definitely learn and improve by just playing the game for longer than 2 hours. This new kind of ping marker for everyone takes away a huge amount of the game's most important thing - Communication. It just results in players saying things like "enemys / FOB on my ping" and makes the game even more casual and accessible by reducing the overall learning curve, which wasn't really necessary. In general the new UI changes are unneccessary and just too much, the map gives too much information now, like FOB circles, FOB supply point stats and more which destroys the immersion at least partially. Leave those things to the players! Let them talk! The only good thing I see about that is, that the Squadleaders role gets a little relieved by that. But the Squadleader role was always stressful and that's something you should be able to live with and also something that you can improve by doing it more often. Squad is already accessible enough, it just looks like the devs are desperatly trying to acquire more potential buyers by making those kind of changes, but this ruins the game for those who love the game for what it does best - Teamplay & Communication!
Zeroid posted a topic in Feedback & SuggestionsThe ability to set a waypoint, even just a single one, would be a blessing for squad leaders and add a beneficial degree of depth to the game. The ability to place a rally, then a move marker for troops to go to, and then from the move marker to an action point/marker(attack/dig/defend/etc...) is something I'd really like. Just one waypoint would make a world of difference as currently players, of all levels, often move to action points/markers directly from where they spawned which leads to the spawn having a rather limited life by making them kind of easy to find, so it seems. Having the ability to place a single waypoint imho could bring a whole new level of game play and enhance everyone's in-game experience. Please could we test such a feature in the next update. I guess you could use the 'Shift' key + click to place the waypoint and then the usual for the action point/marker.... grovel grovel... grovel... P.s. I searched and found but thought this really needs bringing back to life... people's vectors are too much of a clue... #make-Squad-rich-...-in-depth...-for-enhanced-funzies-...-people-will-like-it-...-o7 P.p.s. This would especially useful for squad leaders that become seperated from their squad, for whatever reason... "Do such and such via such and such waypoint-move-marker..."
It would be easier to identify exact location of threats using other kinds of markers on the map (for example you could put a red and green A1, A2, B1, B2 etc markers on houses). Also the SL leading a full squad tends to be overwhelmed by tasks, but if there was a "spotter" role in the squad who would be able to edit markers on the map, information would flow faster and the SL could focus on other more important tasks. A squadmate would be assigned for the "spotter" role by the SL in order to have a better chance to choose a competent squadmate.
Title. Could be done simply by clicking on the marker. The purpose of this is to easilly identify and further communicate with whichever Squad Leader placed the marker on where the target is, ect., and also to prevent trolling with meaningless markers anonomously placed all over the place.
tatne posted a topic in Feedback & SuggestionsI'd love to have the option to put separate markers for my squad members. Imagine yourself leading a squad which is specialized for transport and delivering crates. In PR:BF2 you could only mark one spot but often there were more than one tasks to do simultaneously. It was a pain in the ass being a pilot and try to memorize the exact spot if you didn't have the spot marked. To make this as simple as possible you could implement a system just like in PR:BF2 but in addition if you highlighted one member on the Squad list and put a marker only he/she would see it. So in normal infantry squad nothing would change and you could use it like you did in old times. But you could also use the new system to point out directions for members to observer when you're defending objective, leading armor squad etc... What do you think?