Forum Rules 07/06/2016
Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics, etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
If there is doubt, the Moderation Team can decide whether a topic is considered illegal. §5 Attitude towards Squad and the Development Team
As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest. §6 Language & Legibility
Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs. §7 Forum structure & Search
Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense. §8 Thread Titles
Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
§9 Thread Capitalization
Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here.
§10 Images in posts
When posting images, mind the following restrictions:
.gifs will be allowed and may be removed by Staff if deemed necessary.
Maximum size for images is 1280x1024.
Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge. §11 The use of BBCode
It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings. §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed. Section II: Reporting & Moderation §1 Reporting Posts
There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments. §2 Reporting Moderators
Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules. §3 Respect Squad Team members and Moderators
Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly. §4 Bans and multiple accounts
If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.
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Name: Operation Silver Location: Afgan setting/generic Size: appx 3x3km Teams: USA vs RU, more will be added Gameplay: AAS, TC, more planned, focus on vehicle and infantry balance and helicopters. Download link: https://steamcommunity.com/sharedfiles/filedetails/?id=1235044873 WIP 70-90% done Description: A map set in a hilly region, filled with lush but dry river banks, steep hills, and winding roads. Minimap: Screenshots/Media: (a0.25) v15 Feedback welcome, join the Discord: https://discord.gg/BCWbjYV Silver_aas_v1 - Standard, 6 caps, US vs RU Silver_aas_v1_Night - Standard, 6 caps, US vs RU Silver_TC1 - Standard, US vs RU Appx 1.3gb. Designed with helicopters in mind 70-90% complete I will do further optimisation Night lighting is still in testing but is very close All previous layers will return in time expect PAAS which is no longer supported? Bonus map removed - TBA. To-Do list: Finish northern areas - foliage, compounds, detailing. Add POIs and cover to TC hexes areas. Final road pass and re-edit road model and texture Final foliage pass Rocks pass - edit models and general clean up. Update landscape material layers - final - last updated 11/07/2019 Update Minimap - final - last updated 11/07/2019 Re-check/re-add sound cues Remake Previous gameplay layers - skirmish, HM, Inf. etc. Lighting final for day and night plus AO tweeks. Fix v15 missing content that was in v14 (wheat grass) Optimisation check: Merge meshes (reduce draw calls) Edit and trim models Edit all foliage models and textures - reduce alpha overdraw Edit and Trim background mountains Check foliage shadows settings Replace splines where possible Adjust/Check Landscape LOD
A gift from afar, something good and useful in the long-run, for those of you who want to dive deeper and take things to the next level. MENU 1. Unreal Engine 4.x Scripting with C++ Cookbook: Develop quality game components, solve scripting problems with the power of C++ and UE4, 2nd Edition by John P. Dora 708 Pages | EPUB | 55 MB 2. Unreal Engine Blueprints Visual Scripting Projects: Learn Blueprints Visual Scripting in UE4 by building three captivating 3D Games by Lauren S. Ferro 528 Pages | EPUB | 101 MB 3. Unreal Engine Virtual Reality Quick Start Guide: Design and Develop immersive virtual reality experiences with Unreal Engine 4 by Jessica Plowman 178 Pages | EPUB | 72 MB 4. Unreal for Mobile and Standalone VR: Create Professional VR Apps Without Coding by Cornel Hillmann 324 Pages | PDF | 21 MB 5. Google Daydream VR Cookbook: Building Games and Apps with Google Daydream and Unity by Sam Keene 384 Pages | PDF | 26 MB 6. Practical Shader Development: Vertex and Fragment Shaders for Game Developers 381 Pages | PDF | 12 MB 7. Loose Leaf for C++ Programming: An Object-Oriented Approach by Behrouz A. Forouzan 960 Pages | PDF | 30 MB 8. Game Theory for Networking Applications by Ju Bin Song 229 Pages | True PDF, EPUB | 17 MB 9. Unreal Multiplayer Mastery – Online Game Development In C++ AVC 1280×720 | AAC 48KHz 2ch | 24 Hours | 5.08 GB Shared here: Google Drive Enjoy Fams, I wish you all the Best of luck and may you Succeed in all your endeavors, Cheers!!! DarkVLord/]I.S.A[ King-SnipZin Signing Out!
Name: Finkarus Location: Finkarus (Island somewhere in Eastern Europe) Size: 4*4 km Teams: Russian and US Gameplay: AAS with everything Download link: On Hold Description: Huge map with cities, villages, bunkers, highways and dirtroads. Russian team will start in a bunker in the south eastern corner of the map and make their way through fields, forests, hills, mountains, military camps, ruined castle, cities and villages towards US troops that have established a foothold somewhere in the north-western corner of the map. Minimap: Screenshots/Media:
I would like to see something for the huge amount of the incoming player to be able to face the game and learn new features all the time on a training ground with training statics all the time. Ex. You're a new comer? Let me put you to training map with a group of newbies to learn together for the first 5 hours. That would push up the level of the game so bad