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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 5 results

  1. Not done by me, made By Steez of the BigD gaming community. Note: as of 15th July 2019, do not manually set Hexes as team one, two or neutral only use Spline % as explained in the video or they will not work as intended.
  2. Map design: A discussion

    Hi all, I'm in the midst of designing a map and got to thinking "what about the map design in Squad do I like?" What do I not like? I was hoping we could all have a discussion on this topic in a effort to put forth common design principles of good Squad level design both in general and in regards to specific gamemodes (AAS, ConQ, Insurgency, Invasion.) Note that I'm talking about map/level design here, not game mechanics that are outside of the scope of level design (eg. "sniper range is too far,) but includes gameplay that is facilitated by map design (eg. I hate being sniped from across the map when there is no cover in sight.) Basically I want to talk about how the level design can shape gameplay in a positive way. To start, one thing I like in Squad is maneuvering on the enemy to engage or flank. Elements such as having lots of cover and having routes that allow teams to post overwatch positions to cover maneuvers can help to increase game flow from Cp to Cp. Something I dislike is how the capture points on most maps are easily defended. This has the effect of making it difficult to dislodge a defending team once they capture a point and you end up with a game of mini defend and hold missions - which isn't great gameplay to many people. Making the space around CP's less defensible would result in more dynamic back and forth matches and increase the usefullness and reliance on building fortifications around the CP's that are most valuable. This of course would need to be balanced with logistics. If a team can easily afford to turn each CP into a super FOB then there is no point to the strategic choice of what capture points to build up. Another thing I hate -badly design road networks. It should be much more straight forward to figure out a path from the main base to capture points on some maps. I'm looking at you CHORA. One or two more bridges would seriously help here. On that note, really really long unboken walls are also terrible. Both high and short ones. Again, WTF CHORA. Getting rid of some of the walls and adding some bridges could really open up the map to more gameplay possibilities. As is it feels restricted like you are funneling players into specific corridors.
  3. Level Design

    I thought I would start a general Level Design thread. I am new to maps of this size. Add things in here that are needed or ideas that affect game play; from a level design perspective. I am currently learning this games mechanics and game play - so any additional items on how the current game play flows and any changes to this would be good. I am aware that this is in alpha; and many things are not optimized - like tree collisions. First off, I see an issue with terrain - it seems I can pretty much climb and walk anywhere. Need to use that slope bias more.
  4. So there's these so called terrain generators and creation tools where you can feed a bunch of parameters and they will essentially spill out terrains. Luckily for us Squad's Devs are using these (AFAIK, I might be wrong) to create authentic landscapes for the game. To show off what can be done with these precious tools here's a bunch of media: Some of these tools are industry standards for Hollywood and so on.
  5. Can we get involved with development?

    I didn't see a page about jobs and was wondering if you were looking for or open to other people joining development. I would love to do some level design for this game and have used UE to make maps before. It's a long shot to ask but I really adored PR and would love to use my skills to contribute to squad!
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