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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 10 results

  1. Transparency of the map

    Hi all. Is there a way to adjust transparency of the map? In a way that key elements stay unaffected: roads and icons. Sometimes a large number of icons can be confusing in a heat of the battle, and ability to make map background a bit transparent will really help our eyes. I did not find the option, so this goes as proposal.
  2. I really like to see the Class Icons on the map, to know who's the LAT, Marksman, Medic, etc.... but i would love to know the direction people are facing, is it possible to make this happen in the future? Without the class icons you can see where they are facing, but i have to hover them to know their class... Can we get the best of both worlds into one? Just a suggestion on a little detail, thanks for your time
  3. Dear OWI, dear @Gatzby, I think it would be a great idea to get some kind of Youtuber/Modding/Website presskit that includes all your map icons and map layers(maybe even one with all village names) so you can easier create animations or build web map tools etc. You already publish most of this information in your WIKI but most of the graphics are scattered all around the place and it wouldn't be much of a hassle to just offer them compressed in one download. This process could also be very well automated by your team so it just takes someone a few hours to add an automated process into your pipeline. Just a minor prio suggestion on your way to 1.0. What do you think? Bye, Mauti
  4. I tend to play SL role and i have 2 issues: 1) The map keeps changing every round back to viewing every squad's map icons even though i always have that turned off. 2) I think there is just too many icons. The map looks to busy ( even just looking at just my squad's icons). [I admit this my actually helpful if you are in the upcoming commander role, not sure].
  5. two things I noticed: when I go to "settings - game - general - maximum FPS" and set a value, say 60, I click "apply" and it works, but next time I restart the game it still says "60" but it doesn't work anymore, unless I change to another value (59 or 61, then 60 again) to make it work. when I go to the "command menu" or "deployment menu" I toggle "viewing roles as player icons" ON, and it works, but on the next map although it is still ON, it doesn't work unless I switch it off and on again also, please, make clicking on the HAB to respawn more responsive, I always end up having to zoom in to click on it because I click on someone else or something else, I know I can use the menu on the left side to click on it, but I like to clicking on the map
  6. Map Icons

    I would strongly recommend map icon filters. All too often next to a FOB, I find map effectiveness diminished by the tight concentration of icons. Also I've read a thread about adding mini maps to the HUD. If I may add my two cents in, I'm strongly against that. Looking at a large overlay map encourages people to see EVERYTHING that is going on around them, not just stay in their 50m bubble, ignoring the plight of the team elsewhere. Wonderful progress so far on the game, thanks.
  7. The Alpha 9 update has been great, and the new kit icons are pretty sweet, but I think that the ACOG scoped rifleman should have a separate kit icon from the rifleman with no special scope.
  8. As a semi regular squad leader, and a fairly active participant in any game, the main issues that I commonly find is that I've got no quick reference to the role of my other squad members. As I find less and less time to play with my clan mates jumping into a random game every now and then is the most I can do. Trying to remember everyone names and roles is next to impossible when you combine it with ever changing squad members as people come and go, and others switching around to get the kit they finally want. Not everyone has a established background with using comms so understanding garbled situation reports can come a lot easier when you know it's your sniper that you sent on a reccy that's calling out enemy positions rather than the medic standing next to you. Also, more often than not, I end up referring to the roles rather than the names of the players. It just makes more sense to be calling out "sniper, move to this position" as if the role changes between team members and quickly jotted down notes of who's who become out of date - so it would be good to know that it's my sniper responding when they say confirm, rather than someone just having a bit of fun. A classic example is "Jim" being a sniper and I spend a good couple of minutes sending one way commands to "Jim" - only for him to have left 10 minutes ago. Having the role icon next to the player name when they talk on voice comms would let everyone in the squad understand who's sending what. Additionally, having this information at the bottom of the map view would be a nice touch I think. Just a wee 9 box overview of the squad members and their roles so that when I open the map I can quickly see that I've only got one medic rather than two, or that "Jim" has become the medic rather than the sniper. (A wee mockup: http://i.imgur.com/Rn461qZ.png- I think this is needed here as, next to the actual first person view, this is probably the thing I spend the most of the time looking at) I love Squad reliance on communications to understand a lot about what's going on, but to me the reason this works in real life is because of the inferred knowledge about your team mates. I can rely on Jim not suddenly becoming a medic in real life and I can also assume that I'll recognise the voice of my medic when he's near by because he's become like a brother to me. In Squad, that rapport doesn't exist and I genuinely feel some allowances need to be made to cope with the lack of inherit knowledge about the make up of your squad.
  9. Rightclicking Map Icons?

    I noticed that in the spawn menu if I right-click the map a sort of commo rose appears. There's over a dozen icons to select, depending on which "branch" you select. First question: is there a breakdown of what each icon/marker represents (or purpose of said branch, too). Second question: Are those markers for your teammates to see or just for your eyes only (whether or not you're the SL)? 3rd Question: If you accidentally place a marker how do you remove it? Thanks. Just an aside, be nice if the map was clickable just using the map key instead of going through the Spawn menu.
  10. Squad Icons

    Sup' everyone! First of all i'd like to congratulate all the members of the squad team that have been working on the game so far. From what i've seen in the pre-alpha footage it seems like you guys got yourself a nice foundation, and from what i've seen with the BF2 mod it will only get way better. So I have had multiple ideas these last few days, some of them better than the others but unfortunately due to loads of work I had to do for college I was unable to create a nice topic on them. Today I found myself some time as the holidays just started, but as derpy as I am I forgot most of my ideas. However my great brain didnt forget about one idea which im pretty sure it would be a nice addition personally. I have red a topic about an interactive map which I do support to the fullest, and my idea is also kind of a map upgrade. I think I got the idea from ArmA, not even going to bother to check. Anyways, I have always kinda hated the map in PR:BF2, I just didn't find it really clear and too helpfull all that much. My idea is too give every class their own icon on the map, as well as showing the direction a unit is facing. This would be great for squad leaders giving them a nice and clear overview making it easier to give specific orders or tips. Besides that squad members can now easily see where their buddies are at etc, etc. I did some quik work in photoshop since I didnt want to waste more time than necessary on a suggestion: So, let me know what you guys think about this, if someone else already suggested this im sorry, I haven't seen it though. If my brain can recall some of the other ideas i'll be sure to work them out and suggest them here. Have a good one, TickL