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Showing results for tags 'humvee'.
Found 14 results
As far as I know Offworld Industries removed the HUMVEE to prevent being prosecuted by General Motors over copyright or whatever. Why simply not change the name into BAMBEE and change a few details on the 3D model (that can't be easily seen in game, maybe something under the vehicle) and put it back into the game. We have been missing it since it was removed. It will be under a different name, and design will not be identical, hence why BUMBEE will not represent HUMVEE in the game. Regards, Rain
https://www.reuters.com/article/us-activision-amgeneral/humvee-maker-sues-activision-over-call-of-duty-idUSKBN1D828F?il=0 I wonder if the consumer will get any information about how this lawsuit turns out. I wager it will be decided out of court. Seems like a rotten move on AM General's part. Why now?
DaveGrimy9 posted a topic in Feedback & SuggestionsImagine you're driving your humvee straight down a road and start taking heavy fire from directly in front of you. Now you have a feature that allows everyone in the front and rear seat to duck and brace while bullets are heavily coming through the front windshield. You are low enough that you aren't being shot in the face but you and your teammates are unable to see out the front or side windows because your head is tucked tight to your lap. Now you can reverse hopefully back to cover if you are lucky! I think having this option really puts more emphasis on the in-vehicle realism and would significantly help you on the battleground. Only downside is you are unable to see until you pop your head back up. Also, something more fun, maybe unrealistic would be a Radio in some or all vehicles that you can change through a fixed playlist of the devs choice, with volume options that if you are blaring the sound system anyone in the vicinity would be able to hear it. Imagine pulling up to an enemy HAB or setting one up and you start to hear Metallica or Justin Beiber in the distance from a U.S Humvee getting closer and louder. What are your guy's thoughts on both?
When I was in country we had a ton of rip it energy drinks we took with us and we had empties strewn about the cab and turret, it would be so cool to see empty Rip It cans and maybe some wrappers from food laying around the turret . If you disagree I don't care, it would be cool to see those micro details in the turret and vehicles. Keep up the great work devs! You guys made the game I've been waiting for my whole life and it's even still in alpha! Hands down the best video game I've ever played.
I was playing around with grenades and noticed that grenades dropped down the humvee harm or kill all passengers but not the driver. I tried over and over to kill the driver with a grenade down the hatch to no avail. The grenades also don't damage the humvee in any way from what I could tell. 203 launcher grenades do damage the humvee and it takes 3 of them to destroy the vehicle and about 4 or 5 for the BTR. I think 203 grenades shouldn't blow up the humvee or BTR considering the armour they have. Although I may be underestimating the power of shrapnel. The hand grenade also doesn't fall down the hatch and inside the humvee properly due to the collision model but it still kills the passengers inside except the driver. I tested grenades on the technicals as well and all passengers are vulnerable to grenades. as long as the grenade lands on top of the bonnet or in the back. if the grenade lands next to the driver's door the driver will survive if the grenade lands next to the passenger's door the passenger will be killed instantly. So the drivers do have a higher chance of survival than the passengers. Bodies also seem to stop shrapnel so if you're in an open field with your dead or alive buddy make sure he is between you and the grenade or be the hero and dive on the grenade and save your buddy instead. PS: Grenades underneath the humvees are also deadly but not always. If you want a guaranteed kill with a grenade make sure it's on top.
I have been asking people about their experiences with the vehicles in game, I've noticed a lot of times people drive the Humvee and the technicals directly into the middle of the action and get killed instantly the reason? purely when the vehicles such as the humvee and technicals are suppressing from distance people cannot see what they are shooting at due to the zoom level. I honestly feel if there was a zoom level enabled or focus for these vehicles it will be a much better integration within Squad. Currently the vehicle is driven directly into the action so that people can see what they are firing at this means they are destroyed almost instantly from RPG rockets, adding a zoom level I feel will pushed these vehicles slightly further back and out from the centre of the action and make them a more integrated aspect in gameplay, I would like your thoughts and hopefully if one of the devs can comment on adding a focus or zoom level to 50 cals and technicals to make them more useful. Thoughts?
Tipper47 posted a topic in Videoshttps://www.youtube.com/watch?v=zmsPAiUf59Q I had a look at the new update. Yes the update gave us some frames issues etc...but I thought I wanted to share some of the good moments that the new alpha v7 update gave us too. Enjoy. Tipper47
Devs, im really curious how are you going to solve kills and assists when you implement vechles in the game. 1) If gunner kills someone, who gets kill, if only him, everybody is going to fignt about gunner role. 2)If you put assists in the game, how they are going to be earned, only driver gets or all crew? At the end, if you out assists in the game, PLEASE, do not change current gun kill system (by this i mean, when you shoot somebody and you hurt him and at the end I shot him in the head, I got kill, it should stay that way). This game is not about K/D ratio, but if you are lets say humvee crew, driver, all the game, it would be like you were useless all the time if you look at statistic on the end of the game. Say what you think. Sorry for bad English.
Im really interested what you, community and developers, think about this branch of weapons in the game, how would affect gameplay etc. I think its good idea because MK-19 is used by USA, there exists russian version of weapon too, I saw it at few videos from war in Ukraine so I assume that militants can use them too. More diffrent sorts of weapons the better. The weapon isnt that accurate acctualy so I think it wont be so overpowered, and it would be good idea to limit weapon in the game. The weapon could be used for suppression, objective defence and as a mortar-kind of weapon for city fights and close combat as in real life sometimes.(you put it like 80 degrees up from standard position) It could be also hooked up on the cars, or on russian and american side, on the humvee or on the russian jeep. This is only idea. Sorry for bad English.
I was wanting to know if you will be able to crouch / duck-down when using the MG on the humvee? Like you can in PR Or will you not be able to cause the gunner has the "protection kit"? Oh and a side question, is it/will it be possible to chuck a grenadine into a humvee via the gunner position if no one is in it? I know its abit early to ask these questions as humvess arent in yet but someone here might know the answer DEVS