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Showing results for tags 'hardware'.
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(Little DISCLIAMER: I'm not trying to pick a fight or participate in any war with users and their builds. I'm just making a point. Attack the post at will, it wont change it.) So after owning Squad and other games (new and old) for some time now, I've noticed something that's pretty common nowadays... AMD Processors under-performing in games. This forum is littered with questions, comments, and concerns about in-game performance, but I think someone needs to hit the nail on the head so all this talk about AMD vs. Intel is over. I have an AMD FX Eight Core 8350 Black Edition APU. It's Intel Competitor being the Intel i7 4770K (I do not own it, but I know a lot about Intel and AMD as an IT and Computer Science wizard.). My build is also equip with 8GB RAM and a GeForce GTX 960 GPU with 2GB VRAM and never had issues. In many games, the AMD processor handles well along side with the Intel Processor. However, with Squad, it's a whole different story. Is the AMD Processor worst for Squad? YES. And this stands for other games as well (except for some). Only continue if you want to get into specs. The AMD Processor line is known to have one "big thing" over Intel... The amount of cores the processors have. However this still doesn't peak any performance because Intel gets more in depth with their processors and manufacture them better. Intel's Specs over AMD: More Energy Efficient, Much faster single-core int speed, Much faster single-core fp speed, Much faster quad-core int speed, Much faster quad-core fp speed, Slightly faster multi-core int speed, Much faster multi-core fp speed, and the overclocked settings compared to AMD also almost adds 50% more effective power to the results.. The Intel i7 4770K has an overall effective speed of 78%. Which is 39% BETTER than AMD. Not just for gaming too... In proper English; Intel's cores are more 'intelligent' and can solve equations and tasks the games or programs throw at them MUCH faster than AMD can. So in this case, more cores is not better. It's actually a waste. So this means Intel is a far superior CPU with a slightly more heavy price tag. You get what you pay for with AMD... Not bashing AMD in any way. Participate in the polls if you'd like I hope that the game can be optimized for better performance on AMD APU's if possible. See the results for yourself if you'd like. http://cpu.userbenchmark.com/Compare/Intel-Core-i7-4770K-vs-AMD-FX-8350/1537vs1489
Not_Tactical posted a topic in Software SupportSo I got Squad yesterday and started playing it but I've noticed some really unusual framerate problems that I didn't experience on the free weekend. Several maps ran great. Kokan and all the other afghan themed maps, not to mention the forested map (with the "Castle" objective) ran great, but with some slight stuttering and framerate drops when I looked around too quickly. However a lot of maps, almost all of the eastern European maps, run like ass. And I mean some seriously confusing turbo ass. Like 2 FPS ass. And this always occurs when I move my character's head around, so it seems to have something to do with loading new assets. I tried rolling back my 3D card driver and turned off SLi, but no beans. For reference my hardware stats are... Windows 8.1 Intel i5-4690k @ 3.5 GHz, 3501 Mhz, 4 cores 2 GeForce 970s on SLi 16 gigs of ram Is anyone else experiencing this? Am I alone? Why did this start now? Should I just wait for the next update?
TopMassEntertainment posted a topic in QuestionsIm writing this to hopefully get some feedback from a person who works on the dev team or knows about this. but when will the squad devs optimize squad to handle ryzen properly? i have a r7 1700 and an rx 580 and on full 70 player maps get inbetween 30 and 40 fps while people with intel get 45 to 60 fps all the time. This is an answer i need to know because even though i am getting "ok" performance it isnt what i should be getting. If someone who works as a dev or someone who knows legit info on this can tell me when they will start trying to optimize ryzen processors let me know. thank you
Hi Guys, we experiencing TPS drops on our 80 slots server since 9.4. We recently upgraded from an Xeon E3 to an i7-6700K @ 4,32 which fixed the drops prior 9.4. What hardware are your running for 80 slots and whats your TPS when full? regards Trufax
Ever since squad updated to Unreal Engine 4 my computer doesn't seem to run the game. When I run the game, the launcher will show up and then i see the PC controls, but then it freezes and crashes. I always get the same error report after the crash "MachineId:805533D647E0519E60BEB48AD757D087 EpicAccountId:e541bd237fcb493e81fe0ccabe341ecb You do not have any debugging symbols required to display the callstack for this crash." My GPU is a R9 280x. If anyone knows how to fix this, I would very much appreciate it. Thank you in advance.
I have a I76700 GTX950 16bg ram and can provide more specs if needed. So basically i should be able to run the game on ultra right? BUT I CANT! I run the game at about 30-40 fps! Please help! I play at 1920x1080 on all low settings on forest maps i get 30-48 and on desert maps i get 50 on my favorite settings which are txxa high effects medium shadows high/epic view distance medium/low foliage. I get 38-50 fps on jungle maps but mostly 30-40 on forest maps and on desert maps i get 53-67 it moves a lot lol. I tried doing the command -useallavaliblecores but that didn't help either. So if you can help me or tell me anymore commands that would be great!
Sharpshooter093 posted a topic in Hardware Tech SupportHey all. Just bought Squad a couple of days ago and its really fun besides the game stuck around 30-40 FPS no matter what graphic settings, everything low vs everything high does not improve or reduce my FPS. I noticed too that my video card just sits there and does nothing when I watch it in MSI Afterburner, it ramps up in GPU usage and clock speed for every other game I play. Also it even under clocks at certain points which is weird. I tried to maxium power setting in the Nvidia control panel for global and the game itself settings with no improvement either. I should be able to max this game out with at least 100+ FPS right? here are my specs i7-6700 @ 4.0Ghz 16GB DDR4 RAM (2133Mhz) MSI Aero GeForce GTX 1080 OC'd - 2706Mhz Core Clock / 5557Mhz Memory Clock.
Apologies if this is in the incorrect section. Specs: Processor: AMD FX(tm)-8350 Eight-Core Processor Video Card: NVIDIA GeForce GTX 970 ASUS STRIX RAM 16 GB (Corsair) Operating System Microsoft Windows 10 (build 10240), 64-bit I know that AMD performance is far worse, and that v8.0 should bring some great performance changes around November. I'm looking to buy the game, but I thought I would ask you that in the current state of the game, how bad actually is the FPS? Is it enough to make aiming a difficulty? Does it impact on how fun the game plays? Is it even that noticeable? I'm wondering this because I was watching some videos of guys with roughly the same specs as me playing around 4-5 months ago and I couldn't even tell the game was lagging. (See here for that video) Thanks in advance.
I want to buy Squad but not sure if my PC meets the requirements for the game. My specs are : GPU: Amd Radeon RX 470 4G CPU: i5-6600k 3.50GHz Ram: 16G Here is the link for more information about the GPU(because i am bad with computers) http://www.pcworld.com/article/3104044/components-graphics/amd-radeon-rx-470-review-a-great-graphics-card-with-a-terrible-price.html Help would be appreciated and how much FPS I would be getting would also be appreciated( If possible) Thank You!
first of all, I would like to apologize that this topic is not directly related to SQUAD. Yet I am a member of this community, and I am asking you guys, as some of you seem to be real smart when it comes to computers and whatever else you do in your mothers basements. So, here´s whats happening more and more often: While booting, the HDD with my OS is not being detected (*1). It usually tells me to insert a OS repair disc Windows7) to fix the issue wich OFC is bullcrap. Usually after a second or third reboot the computer detects the HDD and the OS starts properly (*2). Inside the OS, I get wiered reboots while browsing forums or playing games. Often it states that the "driver has just died and needs to reboot" (*3). I am running a midclass PSU (*4).. and all my HDD´s are in permanent use for years (*2). So, here are my guesses: *1= Mainboard SATA/IDE/Whatever slot is dying ; Solution: new mainboard *2= HDD is dying (wich is likely and the cheapest fix); Solution: new HDD. *3= my NVidia Geforce 970 is about to die; Solution:new GFx card would be 1070 *4= PSU is about to die - or for some reason underpowered by now (?); Solution: new PSU. Now heres where you cold help me: What technical issue do you guys expect it to be ? what replacement parts can you suggest? Do you think a dying GFX card is likely ? (I doubt that). Do you believe it would be smartest, do go for a new HDD first? Would you run anything to make sure whats going on ? Do you require more information ? If so, wich information? Here are my TechStats: CPU (windows rating: 7.5): Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz RAM (windows rating: 7.5): 8GB RAM (dont tease me here, OK ?) GFX CARD (windows rating: 7.9): NVIDIA GeForce GTX 970 HDDS ( windows rating: 7.9) : - KINGSTON SV300S3 scsi device 128 GB SSD (OS) - KINGSTON SV300S3 scsi device 128 GB SSD (Videogames) - WDC WD500HHTZ-04N21 scsi 500GB HDD (porn) PSU: - XILENCE 550watts superduper PSU Mainboard: No idea how to figure that out ?!
Hello guys, As the title say I want to upgrade my CPU to Intel & Motherboard since I have AMD CPU right now. My question is what should I choice to match the best? Also, if you can recommend me a good CPU fan would be great. I will upgrade my setup by the end of summer, my budget is around 600 euros. My hardware: - GPU Radeon R9 290x - 16 gb of RAM
BrightRaven210 posted a topic in Hardware Tech SupportHey, I'm new to Squad but I have experience with Project Reality and Battlefield 2. My current headset doesn't work anymore and I have been reduced to using a pair of Apple Earphones in order to communicate when I play other games like BF4 or CSGO. However, I have noticed that these earphones don't work in Battlefield 2 or in Project Reality. Which brings me to this: Will my Apple Earphones work in Squad? If not, then I'm up for any suggestions for a new Headset, preferably for under $50 USD. Not looking for anything fancy or high quality. Just something that does its job and does it well.
Truttster posted a topic in Feedback & SuggestionsThis is one thing they really need in Arma series, but depending on how detailed this game graphics settings are going to get, i think that this should be a must. Having server options available to limit, have minimal, and or actual graphics and hardware settings requirements for a player to be able to join a in game server. What i mean by this is like in Arma you are able to disable grass, change how detailed objects are drawn, FOV, draw distance, particles, shadows, 3rd person, sound sources, and so on. Now having any of these setting enable, disabled, max out or turned right down can give an unfair advantage on an other play that might not be able to adjust these setting due to performance issues, or even someone trying to play ultra realistic with max settings, ect. I don't want to cast a shadow i can't see or hide in grass the enemy can't see. Also having server requirements for hardware like VR equipment must be used and Microphone must be connected should be an options as well. Have a pop-up window when attempting to join a server saying "user graphical settings are not enabled to join this server, LIST REQUIREMENTS, do you want to enable? Y/N" or for the hardware requirements "Hardware required to join server ie. VR,MIC please install it to join). if they don't meet the requirements, they can't join that server. Also disable/limit the clients graphics setting the server requires from being changed when in server game. Having these server options would allow an even playing ground in terms of what the players can or can not see. If this is implemented the game content libraries if they are not going to be should be protected/signed to stop people from modifying textures and models for that players benefit.