Jump to content
  • Announcements

    • Merlin

      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

Search the Community

Showing results for tags 'grenades'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • OWI Official
    • Announcements
    • Progress Updates
    • Frequently Asked Questions (FAQ)
    • The Official Squad User Manual
    • Development Tutorials
  • International
    • Supported Languages
  • Game
    • General Discussion
    • Questions
    • Feedback & Suggestions
    • Media
    • User Created Guides
  • Support
    • Software Support
    • Hardware Tech Support
    • Website Feedback
    • Bug Report Form
  • The Community
    • Introductions / New Players
    • Teams & Clans
    • Events & Leagues
    • Wiki Development
    • Modding
  • Game Servers
    • Game Server Info & Support
    • Game Server Feedback
  • Off Topic
    • Off-Topic Discussion

Found 12 results

  1. Having flash bangs would be a life savor for those times you are trying to penetrate a more enclosed or bottle necked enemy position, like a tunnel or something.
  2. If I've pulled the pin of a grenade but get shot before I throw it, will it still explode? Correct me if I'm wrong but currently it's as if they don't, yet I'd like the grenade to still explode, with or without an additional time delay as I'm guessing this is something would happen for reals.
  3. Hey guys, Here's another video of mine! Check out my Youtube channel here! - LINK Feel free to browse my channel
  4. Weapons

    Hey I didn't find anything abaut the US Army M4 rifles, but can u guys please change it to Burst/Semi and the militia to tave Automatic/Semi - Or maybe remove the M4 rifle from militia, and give it to the Insurgent faction. Will the M16a4 rifle aviable in the game, maybe change the US Army to USMC? Maybe more questions later
  5. I noticed that there's no need to prone when you expect a grenade blast coming. You'll get same same amount of damage independent of your posture. I think you should change damaging model. Radius of lethal injury for standing player should be increased.
  6. Minor graphical Gripes.

    I'm making this thread to point out some small inconsistencies in Squad. Some of them a rather big, others are extremely minor. 1) Wall height and interaction. Probably my biggest complaint right now is how the player interacts with walls. They seem to be extremely inconsistent with how high it is and whether or not you can jump over it. Sometimes it's easy, sometimes you need to crouch jump, sometimes you can't, but it's all the same relative height! It gets even worse when there is a gap or arc in the wall which you can poke a gun though but still can't seem to climb. You either need to fix the player on scene hitboxes a touch more, or add a RO2 style W+Jump style hop over a wall. As amusing as it is to see entire squads bouncing alongside of the wall trying to find a spot to hop though, it's absolutely infuriating dying in combat because you got stuck behind a wall you thought you could jump over! 2) I did some research into grenades and I noticed that the RGN grenade actually has a distinct *pop*ing noise after you've pulled the pin of the grenade about a second in, I don't recall ever hearing this in Squad though.... Vid for reference: 3) Grass and foliage clip though guns, I've only seen this happen with irons, but I've noticed a few times where my character is completely blinded by a single blade of grass or leaf from a bush clipping though the gun while I'm sighted. I don't suppose there's an ability to brush away foliage from your line of sight? 4) Lastly (and least), it might just be my eyes playing tricks on me, but is the ammo belt for machine guns feeding backwards? As in the bullets are traveling from the gun to the box and not the other way around?
  7. Blow Up The Truck!

    Watch closely from the start.
  8. Slow motion RPG's Grenades & more :)

    Hello Squad members, Planning on posting more videos, let me know if you liked it ! Slow motion is a great way to really appreciate the cool FX in this game :D https://www.youtube.com/watch?v=JNF3MLUMi9A
  9. Grenades and death.

    I can't tell you how many times this has happened to me: I'm walking along, until I run into a pack of enemies. As I pull the pin on a grenade, they notice me and I get killed. The end. So I was wondering if, when you pull the pin on a grenade and get killed, it will still explode. I understand that if you and your buddies are in the same area and you get killed, they would have to run or get blown up, but a way to counter this would be to allow teammates to pick up a dropped grenade and to quickly throw them. Thoughts?
  10. Squad Tips [Helpful To Some New People]

  11. Now before I begin, I have yet to play a lick of Squad. Although, I have watched many, many video's, and played tons of PR. From what I can tell from video at this point in the development, Squad has quite the boring/normal grenade concept; basically the same as in PR. You pull the pin and chuck it, hoping for it to go where you please. Although, we all know what a pain in the ass it can be to try and throw a grenade anywhere precisely. What I'm asking for is a grenade system that gives you different options on how you throw a grenade and a bit of feed back into where you're grenade is going to go before you throw it. Perhaps it would be a bit less immersive, although I believe it would help gameplay wise. This system could be applied to all types of grenades: smoke, flash and frag. I know that the devs have a lot to work on still and maybe already do have plans for some-sort of advanced grenade throwing system, but I just felt like voicing my opinion. Don't hate me. Here is a short concept video by the so called Arma guru Dslyecxi, modeling his take on better grenade throwing. Yes this is Arma, although the same concept could be used in Squad. Skip to 2:22 for the demonstration.
  12. Shrapnel

    Shrapnel from grenades and artillery. This is a feature that has notably absent from nearly every FPS game that I can think of. It's been proven with the IOM mod for Red Orchestra 2 and it works quite well. Skip to 1m 30s You can hear the pieces whipping by the player, and each piece of shrapnel can kill (if hit in the head) or maim (if hit in the body). Thoughts?