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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 2 results

  1. I took a hard look at the 2017 model of the UH-60. From what I see, it has the same problem of the main rotor being perpendicular to the body of the helicopter rather than being tipped 3-4 degrees forward. Although I'm really excited (no joke) about seeing helicopters almost being official after seeing this scene in the trailer, from our point of view, it looks like the Mi-8 landing also has the case where the propellers are almost parallel with the body while the irl helicopter blueprint has a tipped-forward main rotor. (TAKE NOTE): What can be seen between many of the Russian military helicopters with wheels is that the main rotor is almost parallel with the line between the front and back wheel (when looked from the side) (as seen in the mi-8, mi-24, and mi-28 blueprints as seen above and below). This results in the helicopters being able to land on a flat surface while hovering and both wheels will touch the ground almost at the same time when descending. What I'm worried with is that the devs will make the same mistake like basically all of the other games (except DCS world) where those devs make a model of whatever helicopter they are trying to make and then they just slap on the main rotor parallel to the body rather than tipping it forward as shown in the official blueprints of the helicopter. The reason why almost all helicopters have a main rotor that is tipped forward (like shown in this mi-24 blueprint in the upper section of the image) is so that you can fly almost like a plane when moving fast (when maintaining a certain velocity, the helicopters forward momentum/velocity is basically where the nose is pointing), the titled forward rotor provides the lift AND forward momentum. This comes in handy with the mi-24 where you can get lift and forward thrust at the same time while you still have your reticle pointed at the target that you want to do a quick strafe run on with dumbfire rockets. I've never seen an actual attitude indicator of a military helicopter in person, but there is most likely a mark somewhere around angle 2-5 above the horizon marker (different per helicopter) where it shows where you have to point your nose in order to keep the helicopter in a hover at one spot. Same issue can be seen below of an in-game apache and the tilt of the main-rotor being wrong compared to an irl blueprint. All in all, I believe that the helicopters in the game should be modeled just like its real life version. By that, I mean the rotors and their forward tilt, like the black hawk for instance. Almost all of the games and many models of the blackhawk, like the uh60 in the squad mod, for a long time have had Blackhawk models that have the rotors horizontal with the body of the helicopter rather than being tilted forward . I hope that the final helicopters in-game are modeled with the forward tilt of the main rotor just like its real life counterpart and hovers with the main rotor horizontal to the ground and the body of the helicopter pointed up a bit (irl picture of UH-60 and Mi-8 below). It would look more realistic and cooler in my opinion if the official helicopter models and their hovering flight models were done right. Whatever the devs choose to do with the game is beyond my control. Whether the helicopters have this realistic feature or not in their release in Squad, I will still fly them just like the hundreds of hours I've flown in Project Reality: Bf2. This game, even with some flaws compared to Project Reality, is amazing and I am wishing the best of the future of the game and the devs putting many coffees into the making of this game. P.S. (The pre-set dedicated squads would be a REALLY good idea once helicopters come out, I doubt the current community of the game will make dedicated squads for the tank, apc, and helo assets like the PRBF2 community does. We will really need those '1-max trans, tank, apc, and cas' squads for better teamwork and coordination of assets.) Cheers!
  2. Heli flight models

    Question for the devs here but how will the flight model will work, is it going to be like the heli mod or arma? Not sure if you guys played either but I want to know which one to train up in
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