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Found 20 results

  1. Name: FRENCH FORCES Featured Mods: OPEX SERVAL: Mod: Légion Étrangère (French Foreign Legion); Addon: French Forces; Addon: Commandos Marine (French Navy Special Forces); Addon: 13th RDP (French Army Special Forces). Description: We'd like to formally introduce the forums to the SquadFrance.fr mod project: OPEX SERVAL. Our mod is built after real life Opération Serval. We plan to introduce operators from the French Foreign Legion, arming them with new-to-Squad French small arms, in addition to French vehicles including armored tracked vehicles, helicopters, and fixed-wing aircraft. This content will all be playable on a map based in Mali. You might find some of this content playable in the custom maps made by other modders, as well. We’re eager to share every change and detail, big and small. We try to share a weekly roundup every Thursday. As you're reading this very line, our modders are busy creating and sharing French Foreign Legion content. And soon enough, French Army, French Navy, French Special Forces, and Euro Forces as well. A working to-do list of playable assets: https://mod.squadfrance.fr/playable-assets/ Old WIP posts can be found (english): https://mod.squadfrance.fr/all-recent-updates/ and (french): https://squadfrance.fr/squad-mod-francais/ Team: Around 50 international talented 3D Artists, 2D Artists, Texture Artists, Programmers, Coordinators, Sound Designers, Level Designers, Military Advisors, and Guests; A welcoming community; Our own modding website and dedicated Squad servers; Professional tools; A great spirit. Recruitment: We will keep you updated on opportunities; If you want to pitch an Idea please contact @Skor; You can also check: https://mod.squadfrance.fr/get-involved/ Your contact on joinsquad.com will be: @involutory, an American working on the team.
  2. Dutch Faction!

    i wanted to have a Dutch faction in the game. im stil kinda new to unreal engine 4. i made some maps before for ut4 but now i wanna try to ad a dutch faction working on the first skin just for learning purposses i posted a video now i hope that i can fix a dutch faction in the game
  3. camouflage of the factions

    i like how US Army camouflage blends in sumari lmao. and the insurgents are like colorful people lmao. how about you?
  4. The US and Russian factions usually have the upper hand against the Militia, for one simple reason. Vehicles. Say what you will about the M4A1 or woodland EMR, but the HMMWV and BTR-80 are the game-changers when it comes to fighting conventional factions. So, how to address this dilemma? Uh... BRDM-2 anyone? Implemented right, the BRDM-2 would help to balance the Militia faction while retaining asymmetry and realism. Compared to the BTR-80, it has the same 14.5 mm KPVT as its primary armament (making the devs' job a bit simpler), while having somewhat thinner armor and a smaller carrying capacity. I would give it the same ticket value and respawn time as the CROWS and set the limit to one BRDM, though perhaps two on vehicle-centric maps like Yehorivka; technicals should still be the primary source of vehicular firepower. Furthermore, the BRDM-2 opens the devs to a world of variants, including ones mounting anti-air or anti-tank missiles. BRDM-2s have been used for decades in conflicts all over the world, most recently in the War in Ukraine, a region where the Militia faction is hypothetically set.
  5. I'm one of those weird guys who really digs the MEC in PR 1, and I think that rather than more real world armies, the next thing following the British implementation should be a faction that is fictional, with no clear affiliation or anything. Are they fighting on foreign soil as part of some coalition? Are they fighting a local rebellion? Have they upset the USA/Russia/UK? Basically the complete lack of backstory gives map designers and whatnot complete freedom as to where they end up fighting and who they fight there. Hell, ideally it wouldn't even be clear whether or not they're fighting in their home country. Being located somewhere in (Trans)Caucasia, it could be anything from mountainous temperate to arid terrain. Thus, I thought up this concept. Like with the Militia, the idea is that there's basically no lore as to what these guys actually are. They're the armed forces of a fictional country located somewhere in the Caucasus region that primarily fields cold war era weaponry from both sides of the iron curtain. Lots of hand-me-downs basically. As for their equipment, again the idea would be generally older stuff, with some modernization and the odd new piece of kit mixed in. Here are some candidates for their equipment. I'll give multiple possibilities: Uniform: I was thinking old school M81 BDUs, DPM or something more silly (and recognizable) like Alpenflage. Old soviet camo is a bad idea due to the militia faction. PASGT style helmets, potentially uncovered like with the MEC. Service rifle - I think a non-combloc weapon makes the most sense as those are already common in other factions. G3 (already in game, has a sort of tradition in squad) HK33 (some argue that 7.62 NATO just isn't practical in Squad, so the 5.56 equivalent would then make sense) Galil (used by quite a few countries, could be in 5.56 or 7.62 NATO SIG 540 (same reasoning as the Galil, could be explained as local or foreign made) Steyr AUG A1 (with the old school 1.5x scope, because hell why not?) MGs: MG3 (You know you want it) M60 PKM (though it's likely many other factions will have these as well) A SAW variant of the service rifle if applicable Basically any cold war era HMG for their mounted ones Marksman/sniper: Basically any marksman rifle related to whatever the service rifle is. SVD (again, combloc gear is already very commonly used in Squad) PSL AT weapons: RPG-7 Panzerfaust 3 Again, pretty much any older ATGM from anywhere in the world. MILAN, TOW, Konkurs, you name it. Vehicles - basically, anything goes. M113 BRDM-2 BMP-1 &-2 MT-LB AMX-30 ERC 90 Marder Ural Land Rovers M60 Chieftain Leopard 1 (or 2?) T-72 Mi-17 Puma Fundamentally I think I just wrote a whole lot to say "make a faction with random gear that fights in random places"
  6. EoD class/role

    will there be a Eod Role because you know, ied's will be involve in the game?
  7. Whats your favorite faction?

    so guys here are the choices for now! US Army Russian ground forces insurgents iregular militia
  8. This topic is going to be about one of Eastern-European armies. This time I'll try to give general info about Ukrainian army, their armaments and etc. If this topic will be popular- i'll make the next one about Poland or Turkey. So, lets begin from pearsonal weapons. Assault rifle: Basically Ukrainian troops use AK-74, but it's common to modify them with red-dot or golographic sights with magnifier. Sometimes we can see silencer and frontal grip. Also, Ukrainian army is using Fort-221, licensed Tavor. Some examples: Sidearm: As sidearm they use Fort 14 or Makarov pistol. Mashine gun: RPK-74, KM-7,62 or Fort-401 they also can be modified with scopes, grips and so on. Marksman rifle: Fort-301 or SVD with different scopes. Grenade launcher: Standart RPG-7B Lets roll to possible vehicles. Logy: KrAZ-5233 for troops and amunition. Battle vehicle: Standart BTR-80, KrAZ Spartan LAV wit 12,7 turret or BTR-4 with unmanned 12,7 or 30 mm turret. As main camo Ukraine use MM-14 or Varan ( more examples). Thank you for your attention.
  9. MEC-like faction: South American Union

    A conceptually similar idea to Project Reality's MEC forces. The fictional faction of the South American Union (SAU) will have a mixture of equipment from western Europe countries, Russia, the USA, and maybe a few others. Who will this force fight? No idea lol. I doubt the devs will ever do this so I'll post it as an idea in the modding section. Main rifle: FN FAL Probably the most popular rifle in South America. Followed by... Possible alternate main rifle: M16A2 The reason I only want one or the other is because of both are implemented people will always use the M16. It's just better. Grenadier: FAL rifle grenades. Crew gun: UZI Marksman: PSG-1 Sniper: Literally no 2 south/central American countries have the same bolt-action sniper rifle in use. I have no idea what to put here. Automatic Rifleman: FN Minimi. Machine gunner: FN MAG Breacher shotgun: Remington 870 Pistol: Glock 17 LAT: AT-4 HAT: RPG-7 with tandem round. Appearance: Camouflage in south America varies greatly as well. If you wanna do the easy thing, give the soldiers and ERDL uniform. Or you can come up with your own camo. Original camouflages in south america will usually be digital and woodland-based. Emplacements Section Anti-tank: Spike. Machine gun: M2 Mortar: M29 Vehicles Section Tank: AMX-13 This thing is retarded popular in South America, but it's a light tank and can be torn up, so. Optional tank: T-55 Not as popular as the AMX but it's to balance. APC/IFV: M113 (armed): Transport and logistics truck: EE-25 Light transport: Humvee. Air Power Section Multirole: F-5 tiger. Attack helicopter: Mi-24 Transport/Cargo: Mi-8 I think South America used the MTV-5 model with a dolphin nose as pictured above.
  10. Mod IDEA - MEC-like faction: South American Union

    A conceptually similar idea to Project Reality's MEC forces. The fictional faction of the South American Union (SAU) will have a mixture of equipment from western Europe countries, Russia, the USA, and maybe a few others. Who will this force fight? No idea lol. Main rifle: FN FAL Probably the most popular rifle in South America. Followed by... Possible alternate main rifle: M16A2 The reason I only want one or the other is because of both are implemented people will always use the M16. It's just better. Grenadier: FAL rifle grenades. Crew gun: UZI Marksman: PSG-1 Sniper: Literally no 2 south/central American countries have the same bolt-action sniper rifle in use. I have no idea what to put here. Automatic Rifleman: FN Minimi. Machine gunner: FN MAG Breacher shotgun: Remington 870 Pistol: Glock 17 LAT: AT-4 HAT: RPG-7 with tandem round. Appearance: Camouflage in south America varies greatly as well. If you wanna do the easy thing, give the soldiers and ERDL uniform. Or you can come up with your own camo. Original camouflages in south america will usually be digital and woodland-based. Emplacements Section Anti-tank: Spike. Machine gun: M2 Mortar: M29 Vehicles Section Tank: AMX-13 This thing is retarded popular in South America, but it's a light tank and can be torn up, so. Optional tank: T-55 Not as popular as the AMX but it's to balance. APC/IFV: M113 (armed) Transport and logistics truck: EE-25 Light transport: Humvee. Air Power Section Multirole: F-5 tiger. Attack helicopter: Mi-24 Transport/Cargo: Mi-8 I think South America used the MTV-5 model with a dolphin nose as pictured above.
  11. What is SQUAD target?

    People are talking about any faction for SQUAD game. Does it matter who will be BLUFOR or OPFOR? Actually this game do not imitate some operation or war. It's just simulate "how it could to be?". If we go by full realism way, include real operations and conflicts, we will have many problems and the process will lasts for a very long time, because the need to repeat everything in small details. Project Reality was awesome, but SQUAD another game. Correct me please.
  12. add Dutch faction

    I would like to suggest the dutch faction in this game, it isnt really a big country, or a big army, it just would be nice if there would be a dutch presence in a military game once. just a thought, but hey, worth a try
  13. New faction... sort of

    I have an idea for a new faction, in a sense; I say in a sense because it's not really a new faction but a new time setting. I'd love to see the United States Army or United States Marine Corps represented in 2003 or 2004. Squad features the United States Army of like 2017 (judging by the frequency of M4A1s and all those damned Ops-Cores among other things). That or poor authenticity. Most games out there featuring the armed forces of the United States feature them in a modern capacity, and generally speaking the early war era is totally left out. Damn it, I'd love to see some PASGT gear, some M16A2s, some three-desert camouflage, and that weird combination of three-desert combat fatigues and woodland flak vest. I can see this being a mod, but I'm just throwing it out there. This + Fallujah West remastered = HOLYSHITYES Feedback? Sounds good or meh?
  14. Faction Kit looks

    Is what model your character has determined by what kit you're playing as or is it random?
  15. A haven for those casuals

    I know there is going to be a witch hunt of sorts about this idea, be that as it may: This is fairly genuine concept no matter how sillily (silly-ly) it may be presented. --- One of the banes of a community that needs to maintain its standards is players that don't respect what people are trying to build, as far as making the game what it should be. There is a possible use for them, though. Before you complain that we should be changing the world with love teaching them to play, I'm going to be referring to the guys who continuously like to spam mumble, wander around on their own with their group of friends, having too much fun for the serious minded. They want to play, but they don't want to be dragged into all the squad/teamwork/communicate/etc. world that we know and appreciate. They've been shooting shit up at main, not listening to the admins, spamming, stealing assets, and just being happy tards. The admin is pretty much ready to kick them off the server. But there is one more place for them. The land of exile, but not cut off from the world. A paradise some could call "Port Royal", where all thieving cut-throats could co-exist in the underworld of "casual gaming". --- "What is it?" It's a third faction that is not part of the main battle (outlaws, partisans, anarchists). A faction with: no lawsno restrictionsno enforced squadsno commanderno victory/lossno real weapons of value (Imagine if I had a real weapon!)no objectivesno saving grace (Admins won't hear your cries... Really, they won't. The admin has kicked you, but get to play where you won't do much damage until someone needs your spot on the server.)infamous reputationno real assets of valueprecedence for auto-kick in case of a full serverauto-admined (5 tks, afk, making room for a new player on full server, etc. = kick) "That's just wrong on so many levels!" I know that, but would you rather them be in your squad, or team? They don't want to listen or learn or are not in the mood. You would rather kick them, yes? A sensible admin would have kicked them long ago. But they are there, they did show up, they did bring their friends, they are probably drunk or reeeaallly high on something (oregano, we know...). Why not let them populate the server? They can be auto-kicked if the server needs to make room for players. "Is it worth the time?" No! At least not in ANY alpha, beta, or early-access stages. "Will it benefit us in any way?" It will save the serious players from the pain of dealing with them, and still allow those casuals to have some fun. "I wanna play, but just want to chill, find people to kill, and not be policed to death." "What do they get, considering the list you presented above seems to take everything away?" a few crappy rifle optionsa grenadepink smokea knifea few patchesCP radio deployable (which actually plays Nyan Cat, and Narwhals [anything destroys it]). It can't be used for spawns but may not be deployed close to another.a militia/insurgent kit (depending on the OPFOR so there'no confusion.)"What if they bother us serious players?" Kill them. You're doing us all a favor. "Why did you bother suggesting this?" Because I know that sometimes you want to be in the action, but you're too damn drunk to be useful. Think of this as the "Recycle Bin" before actually getting removed from the harddrive. Kicks get sent to the Recycle Bin until the server is full.
  16. Faction affiliation

    Will players be able to affiliate themselves to factions? In such a case, players that prefer a given faction will be sent to that side in exchange for a player who wants to be on the other side. If someone prefers to play insurgent and there is another player on the insurgent side that prefers to play as US, the game will automatically switch them.
  17. 75th Ranger Regiment

    Hello this is my first post pretty much ever. Anyways I searched and could not find anything about the Army Rangers as a playable faction. I think that the Rangers would be a great faction to implement into the game due to the fact they they are Light Infantry. This is like a hybrid between Conventional Warfare and Special Warfare. What makes the Rangers great is that they can do Special Operations but also often do the same things as Regular Infantry. The game would be great with them in it. Pros: *Better gear (we can keep the OPSCORE and airframe helmets) *more versatile for game modes *might appeal to more players *would not have to change anything about the game other than maybe eventually updating plate carriers to look more authentic Cons: *slightly more (very minimal) modeling *some people might complain that they are special forces and have no place in squad (not true they are special operations capable but not SF) Rangers history and background: https://en.wikipedia.org/wiki/75th_Ranger_Regiment_(United_States) Visual references: http://i.imgur.com/aogbOfR.jpg http://i45.tinypic.com/21ct374.jpg http://thelaymansperch.com/blog/wp-content/uploads/2014/04/SOF0401.png Please leave feedback or further suggestions
  18. Faction Suggestion

    Hi. I LOVE this game, and reading through the FAQ, I noticed you guys want about 2-3 factions in the game. Currently, you have an insurgency group and the US Army. The faction I recommend you add, and I'm sure MANY other people would want this, is add the United States Marine Corps. That'd be a GREAT faction to add! Thank you!
  19. SAU/SAC

    This may be unrealistic, what about a "South American Coalition" or "South American Union", like the MEC in PR? I know that making factions take a lot of time, but in PR we had a lot of factions and most of us, players, liked this. It would be an union of south american countries like Argentina and Brazil, wich had a pretty fearsome army in the past, Brazil fought in WW2 and even started developing an atomic bomb but stopped doing it. What do you guys think about this?
  20. 'Enhanced Development'? Long Term Suggestion This is an ideological 'shortcut' to 'enhance' the development of SQUAD by speeding up the introduction of Conventional vs Conventional Battles/Combined Arms Gameplay. Depending on the specific conventional faction it can speed up the development in a variety of ways: Re-using assets already availableSelecting Assets which may be easier to produce or be available from 'free lancers', online shops and the communityLess Research or Ultra Specific EquipmentHow so? Take this basic example: Russian faction equipment is generally in many real life factions or has been exported to conflict zones creating many options or recycling ideas. The Advanced Example The advanced example would be a fictional conventional faction based on political 'drama'. The MEC of BF2 is a prime example. A unique pan arab coalition could be interesting by drawing community (mod) work and recycling BLUFOR and REDFOR assets and allows for a 'cherry picked' work load which could significantly reduce the time used in making content and testing it. Additionally, a fictional cherry picked equipment faction with an original name would give SQUAD a unique identity. For example: Is there a faction in a FPS called 'OPEC Alliance' (simplistic example). Hypotheticallly they can use recycled REDFOR and BLUFOR assets due to real life backgronds. REDFOR mainly coming from the 'outlaws' of the middle east IE Iran, Libya, Syria, Iraq (having a host of previous army equipment and donated dated-soviet equipment). Recycled BLUFOR Assets can come from 'the good guys' (which turned bad in this scenario): Kingdom of Saudi Arabia, Egypt, Jordan, Lebanon, Qatar, UAE. 2 extra benefits of this Pan Arab/Middle Eastern Alliance is that it could later be used in Insurgency style gameplay and that it actually avoids things which might be seen as 'politically sensative' (IE the polar opposite would be to make an Islamic State faction and get all the publicity you need lol but with a possible bad reputation and possibility of countries blocking the sale of your game).
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