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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 10 results

  1. Hey, I have an issue with Squad. Every single time I open the spawn in screen, my game crashes and I get an Unreal Engine error. I used to play Squad perfectly fine, but only recently have I gotten this error. I have tried EVERYTHING. I have tried to reinstall the game and sit through the painfully slow download of 500kb/s, I have tried to reinstall Easy Anti Cheat, I have tried to delete Squad's config, I have tried running in compatibility mode, I have tried running it as an administrator. I have tried absolutely everything under the planet. I find this bull as you should not have so many troubles just trying to launch a game. I have another issue that when I try to join a server, once joined fully, I automatically get kicked and go to the main menu with no kick message whatsoever. Please help me as soon as possible, I have wasted way too much of my time trying to fix this god damn issue. Here's my specs: NVIDIA GeForce GTX 1080 Intel Core i7-6800K 3.40 GHz (12 CPUs) 5 TB Total Storage 16 GB Ram 21:9 inch monitor (2560x1080) This is what happens when I try to open the spawn screen (Squad.log)
  2. Hi First of all sry for my bad English Well today I installed Squad And it seemed normal Till I lunched the game after showing the completed Bar and showing the Icon of the game it just disappear and nothing happens I closed Steam and went to lunch it from the steam folder And after clicking on The game it lunched fine but it gave me an error about "EasyAntiCheat Error : Faild to create |Game Client instance! Cjeck that the game was run from the correct launcher. Online Play may not be available." Already tried most of the solutions but none of them worked I really dont know what to do
  3. Hi, when i load squad when the second logo with the unreal details is done and i can see tab in taskboard is created. Tab vanished and i am back to my desktop. Already tried file check via steam file check and it fixed two files after that running again file check and no problems found. Laat weekend game was runnning normal. Just unsitalled it via steam and new install did not fix my problem here my log Log file open, 11/10/17 21:19:05 LogConsoleManager:Warning: Console object named 't.MaxFPS' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject) LogLoad: CommandLine (Starting): "Squad\Binaries\Win64\squad.exe" LogLoad: CommandLine (After RemoveExeName): LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(1900735833) SRandInit(1900735833). LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogOnline:Display: STEAM: Loading Steam SDK 1.39 LogSquadVoiceInputWASAPI:Warning: Stream Latency 0 (1056) LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogInit: Build: ++UE4+Release-4.16-CL-3514769 LogInit: Engine Version: 4.16.3-3514769+++UE4+Release-4.16 LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16 LogInit: Net CL: 3452394 LogInit: Compiled (64-bit): Nov 6 2017 00:37:59 LogInit: Compiled with Visual C++: 19.00.24215.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++UE4+Release-4.16 LogInit: Command line: LogInit: Base directory: C:/Program Files (x86)/Steam/steamapps/common/Squad/Squad/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming:Display: Async Loading initialized: Event Driven Loader: false, Async Loading Thread: false LogInit: Object subsystem initialized [2017.11.10-20.19.06:467][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2017.11.10-20.19.06:467][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2017.11.10-20.19.06:483][ 0]LogInit: Computer: RESISTFIVE-PC [2017.11.10-20.19.06:483][ 0]LogInit: User: RESISTFIVE [2017.11.10-20.19.06:483][ 0]LogInit: CPU Page size=4096, Cores=4 [2017.11.10-20.19.06:483][ 0]LogInit: High frequency timer resolution =3.320333 MHz [2017.11.10-20.19.06:484][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) [2017.11.10-20.19.06:484][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2017.11.10-20.19.06:484][ 0]LogMemory: Process Physical Memory: 259.48 MB used, 259.48 MB peak [2017.11.10-20.19.06:484][ 0]LogMemory: Process Virtual Memory: 194.34 MB used, 194.34 MB peak [2017.11.10-20.19.06:484][ 0]LogMemory: Physical Memory: 9168.05 MB used, 7183.08 MB free, 16351.13 MB total [2017.11.10-20.19.06:484][ 0]LogMemory: Virtual Memory: 579.82 MB used, 7183.08 MB free, 134217728.00 MB total [2017.11.10-20.19.06:965][ 0]LogInit: Overriding language with engine culture configuration option (en-US). [2017.11.10-20.19.06:965][ 0]LogInit: Overriding locale with engine culture configuration option (en-US). [2017.11.10-20.19.07:209][ 0]LogTextLocalizationResource: LocRes 'C:/Program Files (x86)/Steam/steamapps/common/Squad/Squad/Content/Localization/Squad/en-US/Squad.locres' failed the magic number check! Assuming this is a legacy resource (please re-generate your localization resources!) [2017.11.10-20.19.07:212][ 0]LogTextLocalizationResource: LocRes 'C:/Program Files (x86)/Steam/steamapps/common/Squad/Squad/Content/Localization/Squad/en-US/Squad.locres' failed the magic number check! Assuming this is a legacy resource (please re-generate your localization resources!) [2017.11.10-20.19.07:398][ 0]LogD3D11RHI: D3D11 adapters: [2017.11.10-20.19.07:754][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0) [2017.11.10-20.19.07:754][ 0]LogD3D11RHI: 8100/0/8175 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2017.11.10-20.19.07:781][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2017.11.10-20.19.07:781][ 0]LogD3D11RHI: 0/0/8175 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2017.11.10-20.19.07:781][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2017.11.10-20.19.07:788][ 0]LogD3D11RHI: Creating new Direct3DDevice [2017.11.10-20.19.07:789][ 0]LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id") [2017.11.10-20.19.07:789][ 0]LogWindows: EnumDisplayDevices: [2017.11.10-20.19.07:789][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1070' (P:1 D:1) [2017.11.10-20.19.07:789][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1070' (P:0 D:1) [2017.11.10-20.19.07:789][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1070' (P:0 D:0) [2017.11.10-20.19.07:790][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1070' (P:0 D:0) [2017.11.10-20.19.07:790][ 0]LogWindows: DebugString: FoundDriverCount:4 [2017.11.10-20.19.07:790][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070 [2017.11.10-20.19.07:790][ 0]LogD3D11RHI: Driver Version: 388.13 (internal:, unified:388.13) [2017.11.10-20.19.07:790][ 0]LogD3D11RHI: Driver Date: 10-27-2017 [2017.11.10-20.19.07:790][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2017.11.10-20.19.08:045][ 0]LogD3D11RHI: Async texture creation enabled [2017.11.10-20.19.08:085][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2017.11.10-20.19.08:100][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2017.11.10-20.19.08:100][ 0]LogSlate: Using Freetype 2.6.0 [2017.11.10-20.19.08:111][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2017.11.10-20.19.08:111][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2017.11.10-20.19.08:751][ 0]LogAssetRegistry: FAssetRegistry took 0.2833 seconds to start up [2017.11.10-20.19.08:756][ 0]LogPackageLocalizationCache: Processed 5 localized package path(s) for 2 prioritized culture(s) in 0.005094 seconds [2017.11.10-20.19.13:213][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2017.11.10-20.19.13:224][ 0]LogContentStreaming: Texture pool size is 1000.00 MB [2017.11.10-20.19.13:659][ 0]LogNetVersion: Squad , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2778304731) [2017.11.10-20.19.13:768][ 0]LogMoviePlayer: Initializing movie player [2017.11.10-20.19.14:178][ 0]LogWindows:Error: === Critical error: === [2017.11.10-20.19.14:178][ 0]LogWindows:Error: [2017.11.10-20.19.14:178][ 0]LogWindows:Error: Fatal error! [2017.11.10-20.19.14:178][ 0]LogWindows:Error: [2017.11.10-20.19.14:178][ 0]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x80004484 [2017.11.10-20.19.14:178][ 0]LogWindows:Error: [2017.11.10-20.19.14:178][ 0]LogWindows:Error: 0x000000007FFF0004 [2017.11.10-20.19.14:178][ 0]LogWindows:Error: 0x000000003B3909A8 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: GameOverlayRenderer64.dll!0x000000004D479A7A [2017.11.10-20.19.14:179][ 0]LogWindows:Error: GameOverlayRenderer64.dll!0x000000004D48125B [2017.11.10-20.19.14:179][ 0]LogWindows:Error: GameOverlayRenderer64.dll!0x000000004D48135A [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x0000000084C4ECE3 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x0000000084C66482 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x00000000853845C6 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x000000008539CBD7 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x0000000084A50534 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x0000000085B76018 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x000000008572E566 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x000000008417FAEC [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x000000008417A6FC [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x000000008417A93A [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x00000000841836F1 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: squad.exe!0x000000008702D527 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: KERNEL32.DLL!0x000000007DAB8364 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: ntdll.dll!0x00000000805A7091 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: ntdll.dll!0x00000000805A7091 [2017.11.10-20.19.14:179][ 0]LogWindows:Error: [2017.11.10-20.19.14:200][ 0]LogExit: Executing StaticShutdownAfterError [2017.11.10-20.19.14:201][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2017.11.10-20.19.14:201][ 0]Log file closed, 11/10/17 21:19:14
  4. Game does not want to launch

    Greetings. This is the second time I ran into this problem, the game just won't simply launch at all, last time it happened I solved it just by rebooting my PC, this time I have tried clearing the cache, deleting the Squad folder located in C:\Users\Username\AppData\Local\Squad, reinstalling the game but to no avail. Everything goes fine until I get to the intro movie (wich doesn't play), the status of the game on Steam changes from "running" to "syncing" and then it closes, no troubleshooting, nothing. Speaking of wich, I went to the crash log files and noticed these lines: [2017.09.28-19.56.03:370][ 0]LogWindows:Error: === Critical error: === [2017.09.28-19.56.03:370][ 0]LogWindows:Error: [2017.09.28-19.56.03:370][ 0]LogWindows:Error: Fatal error! [2017.09.28-19.56.03:370][ 0]LogWindows:Error: [2017.09.28-19.56.03:370][ 0]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x80004484 It may be tied to the most recent update since I've noticed a coulpe of user experiencing the same issue but who knows.
  5. Hi I just bought squad and am experiencing a crash to desktop after about 15 minutes of play: any help would be appreciated, thanks. playing at epic quality 1920x1080 1.75 super sampleing Windows 10 GTX 1070 16gb RAM i7 3770k @ 3.5ghz Log file: http://s000.tinyupload.com/?file_id=01429667111580520040 DMP file: http://s000.tinyupload.com/?file_id=00135501576679649514
  6. Hello all, Bit of an odd one this. Whilst playing this morning, my game crashed back to the desktop, but there was no error, or any sign that it was going to crash (freezing, stuttering, etc) - it just closed down instantly and with no warning, as though I'd hit Alt+F4. I had probably been playing about 20 minutes or so. I restarted no problem, and rejoined the same server. All seemed well, then after about another 10-15 minutes, exactly the same thing happened. I restarted again and cleared my app data (haven't done that since the update). Joined a different server, and was able to play for a good couple of hours, so I figured it was just a data issue. But then, about 10-15 minutes into an Insurgency round of Chora, it happened again - just as the SL was throwing an incendiary into the cache in front of me. I have kept the log file from the second time it happened, and from the most recent time. In both cases, it appears to have been a fatal error relating to "Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address...." I am running an overclocked CPU, however it appears to be completely stable. It's done a couple of Prime95 runs with no issue, and the temperature maxed out at 70 degrees while playing - warm, but nothing to worry about, and it hit higher peaks while running Prime for longer periods with no issues or errors. If it's of any relevance, the first crash happened on Chora, and the second was Logar Valley. Between those crashes I played full rounds on both Operation First Light and Narva - I only mentioned that in case perhaps there's an asset in the desert maps which might have caused the failure. Anyone have any ideas? I've saved the log files in case they are any use. Below are extracts from the final part of each log where the Unhandled Exception was recorded. Happy to share the full log files if needed. System specs: CPU: Intel i7 3770K 3.5GHz (OCed to 4.2GHz @ ~1.170v) GPU: Radeon RX480 RAM: 8Gb Kingston DDR3 @ 1600MHz Mobo: Asus P8Z68-V Running on Windows 10 64bit @ 1920x1080p. Performance is generally good (~50FPS) Using ReShade with a SweetFX filter, but have been using this for months with no adverse effects. Any help appreciated. First occurrence: Second occurrence:
  7. I was playing earlier today just fine, went to launch again - Crashes every time I load into a map. No matter what server. Cleared my cache, deleted the Squad folder in AppData, verified my game files through steam. Crash log file; http://s000.tinyupload.com/index.php?file_id=18305528034219773110 I'm going to try restarting my system, if that doesn't work, I will try reinstalling, again.
  8. I've been having this problem for a while, even before 9.6, but after the update I can't play a full match without Squad suddenly closing as if I had pressed [Alt+F4]. No error messages pop up. The logs themselves have more errors and warnings than normal processes. Yes, I've verified Steam files, reinstalled Dx, cleared local cache data, etc. One warning in particular that occurs every time is a "LogParticles:Warning: Stalled gamethread waiting for particles" that has to do with "BTR80_Temperature_Parameterized.BTR80_Temperature_Parameterize" on every map. I've also submitted support tickets but haven't gotten any feedback, so I'm posting here too. Any help is greatly appreciated.
  9. Specs: GPU: AMD Radeon R9 270 3GB Memory: 8GB DDR3 Motherboard: ASUS M5A97 CPU: AMD FX-8350 Hello! I am currently experiencing an issue in which it crashes immediately upon either loading into a servers game or loading into the Training Range. This is for me easily Reproducible by simply loading into the game itself again. I have verified game integrity, re-installed, deleted my cache, and explored a few other options such as drivers, windows updates and not changing my settings after re-installation. I do not have any idea if this was a problem before/after the latest patch, as I installed it last night as well as reinstalled it because of this on-going issue. If I need to attach anything please let me know to do so. Thank you for your time!
  10. Squad crashes in spawn menu

    Everytime I try to to join a server the game forces me back to the main menu. So I tried to get to the firing range and everytime the spawn screen pops up and I press enter I get an UE4 crash. Of course I tried to fix this problem by doing every troubleshooting guide but nothing worked for me. The strange thing is that squad worked very well in it`s earlier versions. pls help me I`m quite upset now.