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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 4 results

  1. Each of the vehicles in this game whose real world equivalents have turn signals and horns, technical are the first to come to my mind, need to have turn signals and horns control settings. You are more able to communicate with your fellow team members. This game is really missing out! Thank you, and I stand by my thoughts and decision to advocate this assertion.
  2. Convoy gamemode

    So this is more a discussion than a question but I was wondering about the implementation of a convoy game mode. Basically it would go like this: Convoy of a conventional faction (i.e. US military, Russia) 4 or 5 turreted vehicles, 4 logistic trucks, 3 troop transport trucks and maybe a apc or light transport helicopters such as a blackhawk. The opposing forces be militia or insurgents armed with of course basic soviet weaponry one or two dskhms pkm's and Rpg's, maybe there can be one kit where they are equipped with a anti material rifle. Blufor would basically have to get from main base to a fire base on the other side of the map. What would make the mode even more interesting is that one or two squads have to hold off insurgents trying to attack the fire base while waiting for the convoy. The key objective could be to prevent most of the logistics trucks being destroyed, get to the fire base to help defend it or even make a V.I.P who is in a black humvee with one of those miniguns on top. Having this game mode would be super tactical but also fast paced and exhilirating. Imagine being an insurgent with a rpg slowly waiting on the convoy with a smile across your face or as a .50cal gunner tensly scanning the surroundings looking for contacts. The main thing that would have to be changed would be to make it so on that certain game mode you have the ability to talk to other squads when you're not a squad leader since at least for the convoy communication would be imperative. The only thing that would make the game mode look kind of ugly would be that there will sadly be no entering and exiting vehicle animations. Let me know what you think below.
  3. Convoy Resources

    I was thinking the other day and thought of a great idea. To keep with the war theme, there could be random supply convoys that spawn in and drive across the map. The convoys carry weapons as well as resources. So instead of getting resources automatically you have to try and figure out where the convoy is and then go take it over either destroy the vehicles or shooting the drivers and driving the convoy back to you base. Or maybe you need a convoy to escrot a resource truck that you need to drop off at a supply point but itll need protection so it doesnt get taken over. Just something that I think would be cool to see implemented.
  4. Convoy Gamemode

    Now i've been following PR and Squad for quite a while now and one of my favorite experiences in PR was when my squad and i put together a little convoy with Humvees and Trucks. But apart from immersion there has never been that big of an incentive to put together these convoys, because they don't really serve any use in AAS apart from using a lot of assets for very few people and propose a huge target for RPGs. But i think they are a lot of fun, which is how i got the idea for this gamemode. Basically the gamemode would work like this: The US forces get a lot of light assets in the beginning of the round (.50 cal humvees and transport trucks) and have to follow a certain route through the map and pass checkpoints that vary from round to round (maybe even put up a FOB at each checkpoint?). At these FOBs people that have died would be able to get onto the convoy again to get back into the fun. To win they would have to pass all checkpoints with a certain amount of vehicles, or maybe deliver a certain amount of supplies to the last checkpoint. The Insurgents on the other hand would have to prepare ambushes and roadblocks to try and stop the convoy, without knowing the checkpoints or the exact route. They would mostly have access to .50 cal techies and transport vehicles. Now how i imagine this to play out is that in the beginning the Insurgents have to be very quick in preparing ambushes and scouting the convoy to find out where they will be going, while the US-forces will have a ongoing suspense and have to coordinate to keep a 360° cover for the convoy and make sure they keep enough vehicles alive. Problems with this gamemode could be that on a unbalanced or to linear map, the convoy could get stuck or there might be some overpowered ambush spots. Also RPG spam could get a problem, but that should be easy to regulate by simply setting a limit to the amount of RPGs the insurgents can use. Also if the Convoy isn't coordinating the gamemode might get boring and not be a lot of fun. I think this gamemode carries a lot of potential and i would love to hear your guys opinion and suggestions on it. Also i appologize for any grammatic errors that may occur, keep in mind that english is not my mother tongue.