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      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
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Found 25 results

  1. There needs to be a setting or button you can press to focus in on a specific voice chat channel, especially when squad leading, the command channel is so frequent sometimes and it drowns out what everyone else is saying even if your squad is in critical moments. I know the command channel is important, but no way should a squad lead be attempting to lead his squad in direct combat and not be able to hear or focus on what they're saying in the immediate vicinity compared to other squad leads using command channel to drown out all other audio about something not even relating to you or your section. I've seen someone say even an option to double tap whichever channel you want to focus in on temporarily as a suggestion. I mean, its hard enough to hear your squad and people in your vicinity already because of the combat, and to add in sometimes 5 separate channels going off in your ear? Command chat is important but sometimes its not as important as whats being said in your immediate vicinity.
  2. I searched suggestions before submitting this idea, it's one I've been thinking of for awhile now (and I saw the other focused chat suggestion), which I'm mentioning because of the similar suggestion of using Shift in addition to a squad channel. Quite often I simply need to turn down or turn up a particular channel, mainly squad chat, when I'm encountering enemies in close quarters and I don't need to be distracted by squad chat talking about some random subject, but instead need to hear Local Chat and what they can tell me about nearby enemies. By using Shift + V, B, G + Wheel mouse a person could raise or lower those volumes on the fly Those volume levels would be indicated by using the current system of showing a horizontal bar of who's ever talking and the higher the volume, the longer the bar, the bar would grow or shrink (in real time, on screen) as the wheel on the mouse is moved forwards or backwards with the other two keybinds activated. This would eliminate the need for any on-screen sliders to be adjusted with a cursor. Squad leaders complain daily about the inability to hear the channels they need to pay attention to, and "CLEAR COMS" doesn't work when it comes to other squad leaders, and that social command really only needs to be used when addressing their squads. Thanks guys, this is basically the only game i play 800+ hours and counting
  3. Chat Location

    After the chat moved left upper side of the screen I realize that it's not attract my attention much like before and mostly I read everything on chat while playing. Also I realize other team players respond much less to it. Warning people, in the other squads and far from me to have voice chat, become difficult. I am writing this to check whether others have the same problem with it.
  4. I suggest the idea of being Server or Player to remove the "ALL" chat, leaving only the Team or Squad chat. Unfortunately there are people who do not know how to use it, creating discussions. Thanks, regards, WILL
  5. devs we need an option to be able to toggle on or off global chat I dont think I need to elaborate on this one...
  6. Ingame text based chat

    Hello, This is more like an request than suggestion. Nothing new and I'm sure it is somewhere on the last line of the second page of the devs to do list, but... Would it be a big task to move the chat messages from middle of the screen to up or bottom of the screen at sometime relative close future, so when there is large influx of new players and many questions ot be asked the screen would not be cluttered with the Global / team chat.. I give a cookie, it would look better for the new comers eye also. ;) PS. Is it possible to have 2x zoom as a DLC. :D :lol:
  7. a key bind, that will mute/unmute the chat radio (can make it set to volume zero when pressed) so I can hear and focus on near enemies. I am having the same problem in Squad as I had for many years in PR, when people talk when I need to focus on hearing whats close to me, so a temporary key would help me on those situations, thx
  8. Hello, I searched the forums for any similar suggestions to this and there was one back in 2017 but it is not quite what I am suggesting. I am suggesting a public lobby chat that anybody who owns squad has access to as soon as they turn the game on. It doesnt have to be any more complex than a simple forum for people to talk into, for the purpose of being able to talk to other people who are waiting to join games. This will have many great effects, the KEY one being: no more 20/78 slots filled on servers when there are 4+ other servers with 78/78(+15). I am looking at an instance right now, everyone could join the server called "Ninjutsu Foundation" which has a lower ping than many of the populated servers, but since that server only has 20/78 slots filled, everyone is more willing to wait in line on the server that already had 15 people waiting to join. People will be able to point out in chat that "hey, this server can be filled up if all of us waiting just join it". Among other things that t his would give to the community, this would greatly enhance being able to come home from work, fire up Squad and jump right in. Rather than waiting for that 15 player queue to tick down to 1... Thanks for reading. -Junkie
  9. Admins in camera mode a should have button which toggles the visibility of team chat from both sides. Also, it might improve readability if instead of "[Team]" the prefix was the 3 letter abbreviation of the Player's country. Example:
  10. Hi guys, a friend of mine suggested that instead of enemies not being able to hear local or radio voice, we should be able to hear enemies on local and radio voice but in a jibberish sense, or maybe even have the enemy say real basic phrases (ie. for insurgent-allah akbar, americans-hoorah, etc.. ) I'm not sure if anyone has suggested this before, just thought i would mention it! sounds like a cool idea and adds another element to the battle making voice chat a weapon or a hinderance.
  11. We've all been there. Looking over a zone, wishing you could turn the volume down on the squad chat just for a moment because everyone is screaming over each other while you're just trying to watch your sector in peace. Contact! 30 degrees! And you cant even tell the guy next to you because of all the noise. I suggest we add a sort of "Headset down" button to temporally toggle the volume of the squad chat while keeping local chat at normal levels. Maybe have it so the user can adjust in the settings the percentage of volume drop i.e. 80% of current, 20% of current, etc. Or just have it set to one flat rate of say, 80% quieter or whatever makes sense. This can also be helpful when splitting up and you just want to focus on your fire team.
  12. So this idea came to me while playing squad during the free-weekend or whatever that we had during April. I don't know if this is possible to implement, but I'll post it anyway. I'm not a professional programmer or software developer, so the terms I use might differ from the actual technical terms. So I saw a lot of players waiting in line in the server queues, because it was better for them to wait in line and join an already full server than join an empty or half-full server. If you collect them all together, the number of players would be enough to fill a couple of servers. The problem was that they couldn't communicate and agree to join a single server. The easiest solution would be to give them some way to communicate, such as a chat room, while they were on the server browser or queue. One player can say "Hey I see there are about 60 players waiting on queues. I see that Server A is empty. Let's join Server A and make a new game! Who's with me?". And other players can reply and join Server A. Another solution is a Matchmaker. Each player can join a game or a queue straight off, but also, he can go to the Server Matchmaker select a list of servers and the least number of players he's willing to play a game with. For example, Player1 can select ServerA, ServerB and ServerC as the list of servers that he'd like to play in (this might depend on ping, or his preference) and select 60 as the least number of people he's willing to start a game with. Once the Matchmaker has 60 people who want to play in ServerA, where each person has a minimum player number of 60 or more, it puts all those 60 players in ServerA. Going in to the actual logic of getting this done (there may be better ways of doing this), each server has a list of the players that have joined(of course. Let's call this joined_list), and another list of the players who would like to join (likely_list) , and the least number of players each of them would play a game with (low_threshold). Let N[likely_list] denote the number of players in the likely_list, N[joined_list] denote the number of players in the joined_list. It refreshes the likely_list periodically, let's say, once every three seconds, and sorts the players in ascending order of each player's low_threshold. Then it goes to the last player in likely_list, gets his low_threshold, and sees if N[joined_list] + N[likely_list] >= low_threshold. If yes, every player before this is joined in to the server. If no, it kicks everyone who has this low_threshold off the likely_list, jumps to the next lower low_threshold, and does the test again, and keeps going until it gets to the beginning of the likely_list. Once the server is full, it goes in to the normal queue mode. Please note that this would be an extra feature to what squad already has. In other words, players are NOT FORCED to go to the Matchmaker and select a list of servers and a low_threshold. Rather, it is something they can choose to do. I think giving players the option of choosing multiple serve queues will also reduce the time players have to wait. To summarize, I have three suggestions to reduce a time a player waits to join a server, 1. A chat room, accessible while waiting in the server browser or server queue, so players can communicate and join an empty server and make a game. 2. A server "Matchmaker" service, which collects players who are waiting, and puts them in an empty server, as described above. 3. Giving players ability to join multiple server queues. I think it is possible to implement all three of them at the same time. What do you think?
  13. In-game chat not working

    So I usually play with a couple friends and we talk to each other on a mumble server which is how I realized this problem was occurring. Whenever I press the default keys for voice chat (or any other assigned keys after the fact) the green or blue chat icon will display showing that my mic is actively transmitting. HOWEVER, whenever I speak, none of my teammates can here me. It's not a mic issue because mumble is working fine with my friends, it's only the in game chat.. I can hear everyone else, and no one can hear me. I'm trying to source out possible issues and resolutions because I can't play this game if I can't communicate with my squad. Thanks for any help received.
  14. Vehicule channel please

    i'm sure it was asked before (even if i couldn't find a topic about it with the search option) but it would be great we have a vehicule chat. Maybe with the sound of the motor and fire decreasing when somebody use it. I'm accoutumed to be the squad leader and this is a cluster♥♥♥♥/mess to understand people as you have the 2 guys in the btr, tracked vehicule who yell the hell out of their throat in the squad chat for say where to shoot as the motor cover their voice in local channel. It's almost if i have to smoke illegal things just after a game because squad leaders, members, vehicule and gun fires makes you go crazy. I am not asking you to decrease the sound of fire or vehicule motor. Only to make a vehicule channel for people inside can talk freely without disturbing all the squad. Thanks for reading, and big thank if players/dev answers
  15. I think it would be beneficial to be able to tune the loudness of any of the three types of chat "On the Fly", ie Hotkey'able function. Examples of situations could be you just jumped into a vehicle ( Ex. BTR ) and now the ambient noise is louder than your comms level, I find the level required for Squad chat while you are inside a BTR is just simply to loud for when you are not in a vehicle. Or how about you hear foot steps approaching but there is to much comms to hear it, you should be able to mute instantly for that situation. I know you can quickly go into your options and adjust but it would be easier if it were hot keyed, especially if there is a fire fight and you need to adjust to hear commands.
  16. Radios while in TIC

    Hi all! I got the games months back and just now got back into it this week when I saw the vehicle update had been made! I really believe in this game, in Alpha and already f-ing amazing! I have one suggestion to make about the radios. Army radios usually pick up at least a small bit of ambiant noise, so when a soldier/squad leader is in a firefight, it would be amazing for the other soldiers/squad members who are not part of the TIC, far from the gunfire to be able to hear the gunshots and explosions over the radio. I don't know how complex that would be, since you would have to make it different for the direct VOIP, but I think it would really add up to the realism this game already has! Thanks for this amazing game! GaberTheSniper
  17. Ideas for VOIP & COMMS

    I searched the forums for this but couldn't find anything. Now these ideas kinda come from ARMA/Tactical Battlefield, so I'm not sure if they can be done. I was thinking that if you are talking on Squad Chat/Squad Leader Chat, it should ALSO be heard on Local. Local could still be a separate channel, but the reasons for this are that if you go down, and you call for a medic on Squad Chat, and you are in the immediate vicinity they won't necessarily have to ask you to "call out on local". Also, I think it would help a lot with communication with teammates who aren't in your squad. For example, if you're in a firefight and you call out contacts on Squad Chat, of course your squad mates can hear you, but say there's other teammates around you, they would have no clue. The same would go for if you call out for medic on Squad Chat but there's medics around in other squads. I think it would better communication with the team as a whole. That way everyone around you could know what's going on, i.e. where contacts are, who's building what, who needs a medic, etc.. My next idea is a way to reduce chat clutter, (even though my first idea kinda added some, I don't think it'll be that bad). If you are a Squad Leader and another SL is talking on the Leader Chat, it should be heard mono through one side (one ear), with some more radio filter to sound like it's actually coming from a radio, mostly for a "realistic effect". Not only that, but the volume of everyone else in your squad should be lowered a bit, so that you can hear them better. (I know with 9 people talking plus other SLs talking it can get kinda hectic). That same volume feature could also be used if you are a soldier in a squad and your SL is talking. Everyone else's volume would be lowered so that you can hear what your orders are. Bonus idea: If you are very close to your SL (~5m maybe?), you can faintly hear what other SLs are saying through his radio. This way you can kind of get an idea of what the rest of the team is doing. (Plus your SL won't sound crazy like he's talking to himself when he's talking in Lead Chat b/c you can hear it on local)
  18. So last night I was in game for the first time in 2 weeks. Worse, it was my first time in an FPS in two weeks. I was running on instinct for the first while and my instincts were rusty. Anyway, as I rounded a corner I saw someone hide behind a building wall. Instantly I considered rushing the bugger, but realized (thankfully) this is Squad and if I rush in I'm just going to die while spraying bullets everywhere but on my target. So I moved to the right and slowly approached. My target must have thought I went away because he came running out. This was not a great choice for him because immediately I helped him spring a few leaks. As the "Teamkill" message came up I realized he was wearing the same uniform as I was. "Well poop!" I thought at the same time as feeling glad I had just spawned in as a Medic. About 15 minutes later it dawned on me that I should have used local chat to ask if he was friendly... this is always a good option when you can't tell who someone is. That's my "Thing that is unique to Squad which I forgot about." What's yours?
  19. Chat on the forum

    What about to make chat on the forum for quick problem-solving and communication between players without creating topics on the forum? :) Concept:https://i.gyazo.com/3471da4367b4d4999c7f77669abeedeb.png
  20. I can type in console message as long as I can, but on screen upon Enter key - appearing just one string with cutted original message. I meant game chat can't make word wrap (run-over).
  21. Lo lo all Would it make sense to have a chat function on the Forums?
  22. This xXDickGrabber69Xx was spamming local chat with blasting Taylor Swift...
  23. Titles pretty much says it all, I think that's what causes my lag (radio), but cant be sure. Like I'm walking around and everything is fine, then someone talks aaaaaaand here goes the lag. I did lowered my graphic settings, nothing's on epic. Windows 7 64b AMD FX6100 (6.1.7600.16385) 12g ram Radeon HD 7870 (15.200.1062.0) Audio: AMD High Definition Audio Devices ( Tritton headset (6.1.7601.18208) Logitech speakers (6.1.7601.17514) Logitech microphone (webcam)(11.80.1048.0) Internet: Download: 10.40 Upload: 1.55 Additionnal info / interogation: - My microphone broke on my headset, that's why I'm using a webcam as a mic. Could it be a problem ? - Tried to run Squad.exe as admin; same problem; - Updated router firmware and opened port 7777, didn't worked. Happens when: - After I got killed once; - People talk in the Squad channel (green) (proximity is fine(gray-ish)); - At the end of a round, when everyone is free to talk.
  24. SQUAD Live Chat Room (IRC)

    SQUAD Live Chat Room (IRC) Meet developers and other squad enthusiasts in the SQUAD IRC channel. Join us at #joinsquad @ QuakeNet! IRC (Internet Relay Chat) is a chatroom. You can join the channel to interact with the SQUAD community live. You can ask questions or answer them, ramble about the possibilities of SQUAD and what the first thing you are going to do in game will be. With a bit of luck you may even catch one of the SQUAD developers and get them to share some unpublished content. Please keep in mind that IRC is an idle chat, so be patient and don’t expect instant replies. You can either use the webchat (link) to or an IRC client from this list: http://en.wikipedia.org/wiki/Comparison_of_Internet_Relay_Chat_clients We are looking for active IRC users who are present in the chat room and are willing to answer questions as much as they can. cheers, Curry.
  25. The game runs really well for me. My problem is the voice chat. I can hear other players, They cant hear me. My mic works, I can be heard in other games. Just not squad. When I press the key binding for my voice chat, my name pops up, but no sound. Any ideas how to fix this. I really want to try the squad leader role but I am unable to because of this issue.