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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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  1. Hey squaddies! The Canadian Armed Forces team has been hard at work since the Modding Weekend to incorporate your feedback, smash bugs, and make all sorts of tweaks! We’re happy to present those changes now, as well as provide an update on Alpha 16 and the OWI Company Holiday. CANADIAN ARMED FORCES UPDATE As mentioned, the CAF team has been hard at work polishing their release and are ready to roll out some of those changes! The update will release today, August 28, 2019, at 3 PM PDT. This is a separate update from Alpha 16, which we’ll touch on in just a minute. KITS AND LOADOUTS Added Arid (or Desert) Canadian faction. Added a second Medic role with C8A3+C79A2. LAT now receives two LAS instead of one. Changed HAT Kit to have 1 Tandem and 1 HEAT round. Added a second HAT Kit with 1 Tandem and 2 HE rounds. Added the proper C8A3 icon for the M203 Grenadier version. WEAPONS Reworked ballistics of C14 .338 round: The projectile arc is now flatter. Raised muzzle velocity. Increased one-hit kill range and damage over time. Updated C79A2 sights by making the base post smaller and adding the illuminated part. Streamlined ADS and weapon positions. Streamlined recoil on C7A2+C79A2. Increased ammo requirement for Carl Gustaf 751 Tandem to 80 instead of 60. Decreased ammo requirement for Carl Gustaf 441D HE to 30 instead of 60. Tweaked Carl Gustaf 441D damage. Tweaked zeroing on Carl Gustaf Tandem slightly. Fixed scope effect on Carl Gustaf. VEHICLES Added desert versions for all vehicles. Fixed accuracy on 2A6M’s Gunner Sight. Increased visibility on 2A6M’s Rangefinder. Increased zeroing speed on 2A6M. Fixed Hunter-Killer on 2A6M. Fixed Cage Collision on 2A6M. Fixed LODs on Turret of 2A6M. Fixed Armor on 2A6M. Fixed wreck effects on LUV-A1. Fixed missing components on LAV. Adjusted Passenger viewblocks on LAV. Adjusted Driver Camera on 2A6M and LAV. Increased LAV Mobility. LAV fixed dust effects. Fixed LAV armor model. Fixed armor on LAV side panels. ADDED LAYERS Added proper Jensens_Range_v4 with vehicles and ammo boxes Kohat: Invasion_V1, RAAS_V3, TC_V1 Kamdesh: Invasion_V2, RAAS_V4, TC_V1 UPDATED LAYERS Gorodok: RAAS_V2, Invasion_V2 Nanisivik: Invasion_V1, RAAS_V1, RAAS_V2 Manic 5: RAAS_V1, Skirmish_V1, TC_v1 Yehorivka: Invasion_V2, RAAS_V1 KNOWN ISSUES Parts of Nanisivik are still Work-in-Progress. Guns don’t drop on the floor when soldiers get incapacitated. Desert Canadian Forces don’t have their own ammo boxes yet. The Holosight Crosshair still reacts to resolution. Mouths on characters don’t move when Voicing. In some cases, a version mismatch may occur if a client updates before the server. Restarting the server should resolve the error. ALPHA 16 STATUS As some of the more observant of you noticed, we’ve been putting Alpha 16 through its paces through closed testing. While the results are encouraging, we feel the choppers aren’t quite there yet, so we’re planning to push the release back a little. First, choppers are fully flyable and can be used to transport troops and supplies. They come equipped with door guns for self-defense, a gimbal camera to aid in landing, and a functional cockpit to help you keep aloft. As mentioned, we’ve held full-scale internal testing recently and gathered a lot of feedback from the first folks outside of Offworld to take flight. While we’ve made some strides in getting performance improvements in place, especially for users with higher latency, the pilot experience still needs some work. In some rare cases, there are some crash bugs, plus some other quality-of-life improvements that need to be made before the patch is ready. As we’ve been striving to maintain the 4-6 week patch cadence, we wanted to be fully upfront about the delay. Our humble apologies, but we believe getting helicopters right is worth it. As we move forward, we’ll ask for your help in doing just that with periods of public testing. We hope you’ll share your feedback! Additionally, we want to ensure our modding community has better support and less downtime. With that in mind, releasing Alpha 16 too early would also cause a gap in SDK support. The hope is to have as little time possible between the patch and mod support for that patch being available, especially for communities using mods to host leagues and events. OWI COMPANY HOLIDAY Every year, the company takes a week off to get together, get to know everyone who’s joined us that year, hash out the next year (including planning the next trip), and recharge our batteries. It is, as you may have guessed, that time of year! From Monday, September 9th through Friday, September 13th (most) of Offworld Industries will be in Japan. We’ll have a crew on hand to monitor things, but you may experience delays from support. You can still find assistance on the forums, the help site, or in Discord though. Should you see a pack of Squad developers somewhere in Japan, please send help and a translator. =) SIGN-OFF We appreciate your patience and understanding! We’ll be back and in full swing, all bright-eyed and bushy-tailed before you know it. In the meantime, please enjoy the updates from the Canadian Armed Forces Team! OFFWORLD OUT.
  2. Hey squaddies! We’ve got some fresh reinforcements incoming: The Canadian Armed Forces are now fully deployed! That’s right, there’s a brand new faction in Squad and it’s already yours, completely free. Originally known as CAFMOD, the team behind the new faction is straight from our modding community. We’re honored to be able to include them as official content for all players. What content is that, you ask? So, what are you waiting for, soldier? Do it for The Great White North! OFFWORLD OUT.
  3. Hey squaddies! We’re pretty excited by the release of Modding 2.0 and we wanted to share a little more about what that means. First and foremost, it means that the Canadian Armed Forces mod is going to be released in the near future as free, official Squad DLC. That’s right: you will be getting a new faction soon, completely free of charge, no action required. O, Canada! CANADIAN ARMED FORCES The arrival of CAF marks our first step towards including community-created content into Squad. This free expansion adds additional weapons, vehicles, and more, giving one of the world’s most well-known armies some well-deserved spotlight. Additionally, the update includes two Canadian maps, Quebec and Nanisivik, featuring snowy environments built for intense combined-arms combat. Be sure to join us later today at 1 PM PDT on our Twitch channel for more information, featuring special guest host Matsimus: https://www.twitch.tv/joinsquad INTRODUCING SPACE CREW To show off what Modding 2.0 can do, we’ll be showcasing a total conversion mod inspired by classic sci-fi thrillers: Space Crew. Players take the role of a Survivor who must work carefully with their team to solve puzzles and survive. Make a wrong move and they’ll become prey to a menacing creature known only as the Raptor. Space Crew is available to play later today by subscribing on the Steam Workshop or joining a server running the mod. MODDING 2.0 FEATURES We’ve added a variety of upgrades to our modding support to make building, finding, and playing mods a better experience. In-game downloads. Just connect to your favorite modded server! Whitelisted mods included in the official server list. (More information coming soon.) User interface improvements, including filtering for modded servers. Priority listing for whitelisted mods during the weekend. ("Stickied" servers.) OFFWORLD OUT.
  4. Hello everyone! Today on Saturday, 8th September we'll host the very first public playtest of the Canadian Armed Forces Mod :flag_ca:. The mod is not yet available on Steam Workshop so make sure you fill out the following form to get access to the mod and join the playtest. SERVER IS ON CUSTOM TAB CAF Playtest - Canadian Armed Forces https://goo.gl/forms/pbox4FCCWpSdtYRx2 Once filled out you'll receive a download link from which you can download the mod. Follow the instruction of the README.md file if you have trouble installing the mod locally. Server Information will be available on the CCFN Discord (https://discord.gg/0rX0Q1CLIkTPJAOL) and Squad Modding Hub Discord (https://discord.gg/a9f4FvW) one hour before the event starts. The playtest event starts at: Americas: 12:00 PST / 15:00 EST Europe: 20:00 GMT / 2100 CEST Oceania: Sunday 03:00 AEST Thanks to CCFN for sponsoring this event's server.
  5. Canada uses both Arid and Woodland uniforms, just like the Russian army does in Squad. Desert and grassland would both be perfect maps for the Canadian army in that case. I. Has your suggestion already been made? No. II. Is your suggestion worth the effort to make it a reality? Yes, I believe this suggestion would get a lot of support. Not to mention is has already been made in Project Reality. III. Is your suggestion already in-game or confirmed to be added to the game in future? No IV. Does your suggestion fit with the goals that Squad is trying to achieve? Yes, to help Squad to continue to be a unique game. Why add Canada? The Canadian army is extremely rare to be in any fps game, except when it comes to mods. Most fps games have Germany, UK, Russia, USA etc. Why are they so important? Canada plays a big role in today's world. Especially in Afghanistan, fighting the Taliban. They have been involved in combat missions worldwide, ever since WWI. It would really be magnificent to see Canada implemented into Squad in the future. I am not saying that a Canadian faction should only be added, I have seen other suggestions for other counties. But Squad is still developing. I know this game is and will continue to stand out of other fps games. Adding a faction like this will make the game even more unique! The Canadian Armed Forces are already a faction in Project Reality. So why not bring them back to Squad in the future? http://projectrealitymod.wikia.com/wiki/Canadian_Forces I know that adding new factions to the game is not your guy's priority as of right now, but when it is time, please consider the Canadian Armed Forces. C7A1 and C7A2 Assault Rifle Grenadier C3A1 7.62-mm LAV III G Wagon Leopard 2A4 Tank
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