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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 3 results

  1. Welcome to EU Gaming Group 18+ EU community that plays SQUAD, ArmA, Project Reality, Project Cars and many others. Zero Tolerance Community www.eugaminggroup.com An old Project Reality group with a new name and our own Dedicated Server Hosted in the UK! Looking for casual players who just want to hang out and play the odd game. We are a part of a Public Teamspeak server so there are plenty of random people joining the public channels to game with. Not only are we looking for members but staff: Sysadmins, Media team, Promotions team. Discord TeamSpeak3 SQUAD SERVER NOW LIVE PR Server
  2. Always BASED Community

    Who are we? Well you might have heard about us already. With a lot of known faces and old time players BASED is a brand new community that wants to refresh PR with well administrated servers and quality gameplay to be precise: BASED has its foundation built around two principles: Have the highest quality of game play and servers possible. Have an inviting and friendly community consisting of numerous units, clans, and affiliates from every corner of the globe. We pride ourselves in our capacity to provide a well balanced, engaging, and (most importantly) fun atmosphere for users of all skill levels. Our diverse staff has been involved in the operation of various game servers (most notably Project Reality) for several years, and aims to take the experiences and principals we have accumulated to provide servers of the highest quality. So if BASED is a community, Who is in BASED? BASED is a community, A hub if you will for all of the clans to interact and organise themselves. At this current time, our internal clans includes : DENCH | Dench <FA> | Fist Alpha [FCC] | First Class Crusaders JTF | Joint Task Force {LR~B} | Lion Red Breweries OPTR | Operator POV | Point of View SH| Spearhead [TZ] | Tier Zero [TAC] | The Asset Clan Utd| United Build on people that have been around: BASED is build by groups that have been around on Project Reality for ages, lots of the current clans were involved in earlier server administration and maintaining quality on servers that we administrated but also outside. Our community consists out of units that you need to join to be part of BASED, these units varying from European to North American and Australian are a diverse bunch of people that strive to create the best and most friendly atmosphere to play Project Reality the way its meant to be. So who's running the show? The units all have their Clan representatives (2 per unit) and the leaders with them, all of them have equal say in what way the community should proceed. These are the people that maintain and manage the community on a daily base. Players from all over the world all wanting the same thing, quality above quantity! | Website | Steam | Apply for a unit | Teamspeak | Donate |
  3. After seeing all these posts about kit and loadout systems and resource based spawning etc. I came up with an idea to combine alot of these suggestions together into one large working system. Of course ths idea is still fresh and would need some help from you guys to polish it out but let me just sum up the things i thought of. Btw pardon my english if i make any mistakes. First when a map is voted for there will no longer be the old kind of layout like in pr where it says "inf" or "alt" etc. Instead it tells us a number of "command points" which i'll cover later on. For example: "fools road 300CP" or something like that. After that the map will start to load and before we enter the spawn screen we enter a new screen which i call the "command screen". In this screen a commander can be chosen for example by voting or perhaps by server admins etc. If no commander is chosen then this is fine but i will first talk about the next thing. In this "command screen" the points i talked about earlier (CP) can now be spend on different kinds of troops from a list of units with all kinds of different stats, specialisations and equipment which could then form the layout and construction of that team. For example: - 60CP spent to unlock units from the 30th aerial service support. (which unlocks blackhawk choppers for transport and has some more logistical bonusses perhaps) -80CP spent to unlock the 11th raiding squadron. (which unlocks assault squads to be deployed. -60CP spent to unlock the 15th reconaissance platoon. (Which unlocks sniper teams and light scout infantry) -80CP spent on the 3rd tracked support company (which unlocks certain apc's ) Now a team has spent 280 CP from the 300 CP they had. This spending can be done by voting for certain units in the command screen and when a CO has been selected he will have a higher voting influence then the rest of the players. The same could be done with squad leaders but they then have to be selected in this command screen as well. You can however vote on multiple units for example a maximum of four units per team member. Then after a timer ends the average of all the votes will be automatically calculated and set up your team layout for the following match. The units that can be voted on and the limits they have can be decided by the server admins or game developers to make sure a team is balanced and not only consisting of CAS squads. Then when the round starts only these pre determent squads can be selected when creating a squad from a dropdown menu. And in the pre deployment phase a SL can drag and drop his squadmembers to his desired role in the squad menu Now this makes it possible for squads and teams to be totally different since it is now possible to have for example different kinds of infantry squads like a recon squad which for example has a max of 5 soldiers are faster in movement, more concealed, silenced weapons, more binoculars etc etc but may also be limited to only a few kits like 1 medic, rifleman, 2 marksman, 1 officer, 1 breacher. While on the other hand if an assault squad is unlocked it has a max of 9 soldiers with different pros and cons like more armour, more assault rifleman a lat kit etc. Etc. Multiple types of squads can be unlocked in the command screen as well as later in the game to have a more dynamic game, remember those 20CP we had left? Well they can be used for new unlockings later in the game when this team earns a certain amount of points by performing certain tasks like taking out enemies or capturing bases. Now the CP might also be used to "upgrade" the existing squads or buying support elements into the game like: uav's or jdams. Now the individual assets can be bought with "manpower" (MP). MP will be gained over time automatically as well as CP, MP can also be increased by performing certain tasks within a squad. However CP will have an overall value in the team and can be used by voting in the command screen later on in the game, while MP will be gained per squad and can be used by those squads to buy certain assets depending on what role the squad has. Now this system can be developed even further together with this suggestion http://forums.joinsquad.com/topic/137-integrated-squad-and-kit-loadout-and-restriction-system/which makes it possible for you to customize your squads in a limited way as a squad leader to your likings without changing the core of the squad like: an assault squad SL may choose between having 1 lat and 1 ar, or 2 ar's for example. This is as far as i've come right now with this suggestion. I could go on about this for hours but i think i've put alot of ideas on the table. Let me know what you guys think and if any of this could be possible in a fun and balanced way.
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