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Found 119 results

  1. Just wondering if there is any intent to make the visuals that appear when the shadows setting is set to "medium" the minimum setting. Currently if you set your shadows to "low" it completely removes all forms of shadows and darkened lighting which is a horribly unfair advantage. I did not notice any framerate difference between using the two settings. I can't imagine most players would considering Squad is so CPU bound. TLDR: Low shadows equals no shadows. Remove the setting and make the minimum setting for shadows "medium".
  2. Is there a fix for this. The FPS DOESNT change when I turn down the settings I get the same exact fps at EPIC as HIGH as turning shadows off and foliage to med or low. I even tryed to lower it to 1080 instead of 1440 little change I have a I7 4790K 32GB Ram and TWO GTX MSI 970s.(Yes I know it doesn't support SLI) There is no reason I should have sub thirty fps. It goes from 70 down to 25 randomly and since its such a huge drop its makes my game lag like crazy. Sometimes its just bad fps and stays bad 20-45 range. Yes my nvidia settings are on performance and all correct power and control panel settings. It gets so bad I can't even play the game. With SLI on from inspector forced profile. Pre-Clean Driver Install on full server/large map Base game profile which doesn't support SLI. Still maxing my GPU for no FPS gains Pre-Clean Driver Install on full server/large map Post driver install on a not full server/smaller map. Post driver install on a not full server/smaller map. The problem is the 100% usage still remains even on smaller maps with less people. Here's a large map full server test result, again still forcing my GPU to 100% for no gains in FPS. 1920x1080 Post-Clean Driver Install on full server/large map 2560x1440 Post-Clean Driver Install on full server/large map More 1440 evidence ALL THESE BELOW WERE TAKEN FROM THE SAME SERVER SAME MATCH about halfway through it just started running horribly. Literally no change in switching of setting so I'm just confused at this point...
  3. Specs: i7-3960x, GTX 1060 6gb, 16 Gb RAM For some reason first few minutes I get around 100 to 120 fps in the beggining of the round then it drops down all the way to 30 or below. This 30 fps does not even increase when I put everything on Low, it stays the same as if I had everything on Epic/cinematic. This includes with and without V-Sync. Not only that but when I watch players play they seem to have such a clear image in their game but when I play (with the same settings as the player I checked) it looks blurred and not as sharp. I've tried multiple types of settings. I hope someone could take the time and help me with this issue. thank you!
  4. Hi guys, i need help. When i downloaded the game from Steam and played it it was ok, but not perfect as every other game that i installed. For example on CS:GO i have maximum fps, and on this game on Medium graphic performances i have 90 FPS. I know that i can have much more then 90, because its locked on 90 and it doesnt go down from 90. I see on this game maximum is 200 FPS like on Call of Duty. Also when i downloaded the game i dont have .ini files and i cant write in console MaxFps=200. On config i got only controller.vdf. Only .ini file that i found is DefaultEngine and only this is inside [CrashReportClient] CrashReportClientVersion=1.0 DataRouterUrl="" bAllowToBeContacted=true bSendLogFile=true CanSendWhenUIFailedToInitialize=true UIInitRetryCount=10 UIInitRetryInterval=2.0 CrashReportReceiverIP="http://crashreporter.joinsquad.com". I am playing on ROG Laptop and my graphic card is Nvidia GEFORCE GTX 980M , 16 GB RAM, Processor: i7 4720 HQ 2,60 GHz.
  5. PC Specs: GTX 970 4gb i5-6400 8gb ram 1tb HDD When Al Bashar was added I started having problems with my FPS. Normally when I used to be in a 60-70 player server I'd get around 50 FPS. Now when I join any game what-so ever on the lowest settings I get 10-13 fps, which is unplayable but this isn't the weird part is. Last night I decided that I'd try again but this time change my settings to a higher setting just got sh*ts & giggles and lo and behold on a 68 player server (Map was First Light, But it works ever other map as well.) I was getting 80-90 fps with my mediocre PC specs on epic settings. Sadly this wasn't by any means a complete fix, after about 20 minutes my FPS dropped down to ~60 and then plummeted back down to 10. The only way I managed to achieve higher than 10-15 fps was to change my settings to low and back to high/epic. One thing that I noticed is that when changing my settings to low my FPS would never go higher than 10-13 but higher settings would allow me to get higher FPS. I just wanted to make a post because as of this point Squad is completely unplayable for me as of right now and I really want to be able to play ;-; I also pointed out my specific issue and odd findings in hopes that the dev team could look into it and pull out something useful possibly further optimizing the game in future updates. TL;DR: -FPS after v9 update went down significantly around the release of Al Bashar -Messed around with settings one day and set my graphics from LOW to EPIC on a full 68 player server; this caused my FPS to increase from around ~13 to over 80 fps -The first map I discovered this on was Op First Light; but this worked on every other map I tried it on was well. -Was not a permanent fix and something happened (I do not know what, possibly physics/effects related?) made my FPS immediately plummet after about 20 minutes of no hiccups -One important note I took away from it is that my FPS could not manage to get past ~13 FPS when set on LOW settings; MEDIUM settings would raise my FPS higher, but any noticeable difference was when my settings were on HIGH/EPIC Thnx for reading :3
  6. I picked up squad again today after the last major update. Suddenly my FPS has dropped to around 25-32 with the FPS getting as low as 15 in fire fights. Before the update my FPS would be around 50 on full servers. Does anyone also have that problem, and what might be an explanation for this?
  7. Anyone using the Game Mode? If so do you see any Performance Improvements? It seems that Streamers will benefit the most with this new Windows Update
  8. Comunidade Brasileira de Squad é aqui! Saudações a todos os Brasileiros que descobriram sobre o nosso jogo de uma forma ou outra. Nós gostaríamos de oferecer este tópico como um ponto de encontro e discussão sobre o jogo Squad, ou até mesmo qualquer outro assunto relacionado a outros jogos em geral. E isto em português mesmo, e sem a necessidade de traduzir tudo para o inglês. Aos nossos velhos amigos, agradecemos por juntar-se a nós nesta jornada que agora inicia, e pedimos que façam com que outros jogadores também saibam disto em suas respectivas comunidades e clãs. Sintam-se a vontade se quiserem usar este tópico como recrutamento também, ou se preferirem, podem fazer isto em seu próprio tópico de recrutamento, após criarem um no subfórum de Recrutamento. POR FAVOR, lembrem-se de serem cordiais com outros clãs e jogadores neste fórum. Aos novos membros que ainda não jogaram conosco durante estes anos, sejam bem-vindos, e por favor perguntem tudo o que desejarem saber sobre o jogo Squad ou sobre as comunidades Brasileiras de FPS tático. Um grande agradecimento aos clãs e comunidades: DIVSUL, CBPR, BpM, RBR, BRD, RONE, VADIOS, HK, TOR, EIA, BAD, SF, TPE, FEB e etc (se esqueci de alguém, avisem!) por juntarem-se a nós tão cedo e ajudarem a propagar a notícia. Não conseguiremos sem a sua ajuda! Divirtam-se, e nos veremos nos campos de batalha em breve!
  9. 1. Ok, first of all i understand what an alpha is and the fact that everything is subject to change, but my question is: 2. I am a PR player, and checked out squad during the free weekend, loved the game except one major part of it: the performance. I understand that optimization is not a priority now, and i agree with that fact that devs should focus on features first and lastly on optimization, because that's the natural way game development should work. 3. So my question is: after optimization will finally be done, could i expect a stable 60 fps? That is the only question keeping me from making the purchase, i have no problem waiting for that optimization and supporting the devs with purchasing the game as of its current state. I just want to know if optimization will improve the performance to that extent. And i also know the fact that this is a very hard question to answer without being speculative, but an educated guess could help me a lot with making that decision. Specs: i5 4690 gtx 1060 8gb ram
  10. I need assistance with either finding a way to get more fps or instruction on over clocking my card! I have a intel core i7-6700k 4.00ghz 16GB ram 64bit operating system GTX Nvidia Geforce 950 gpu My chip is a GeForce GTX 950 My Monitor is a Dell ST2410(Digital) And in forest/woodland maps I get 30-40fps and in Desert maps I get 50-70fps but its really choppy! Any information, suggestions, and instructions for more fps or overclocking would be great! I use MSI afterburner but am willing to get any other software to help!
  11. Thats my rig: I5 4460 3.2GHz zotac GTX 1060 6gb amp edition why my fps are locked at 45 fps ? i need help it makes no fun to play.
  12. Hello guys. I would like to upgrade my PC but I can go for one upgrade only. Which upgrade should I go for? I only care about having more fps in Squad. I play at 1080p. A CPU upgrade from i5 4690k to i7 7700k or a GPU upgrade from AMD R9 390 to GTX 1080? I wish I could do both hehe, but unfortunately thats not possible. Much appreciated!
  13. (NEW!) (NEW!)
  14. I leave a fraction of a game a few days ago https://www.youtube.com/watch?v=lZG6zRrA1Y0
  15. Hi. I just wanted to let you know, the fullscreen mode in Alpha 9 is broken now. Check out the FPS and GPU usage.
  16. Hi guys, I have Squad since the pre-alpha, bough with a friend the developer helper edition or something like that. I have just started to play it now, cause the performance was terrible before, specially in AMD machines. I see that now performance is much better in AMD, but CPU utilization is not working as it should. First the game starts at 70-90FPS, (that's with around 65 players), but in the middle to the end of the round, FPS drops to around 38-45, if you check your GPU usage you can see that it was working fine when FPS was around 70-90, but when it drops, GPU utilization stays very inconsistent, with lots of drops and pikes. CPU utilization is around 40-60% for all the cores, so something is very wrong, and I'm pretty sure that Vulkan could solve it. Same thing happens for intel i5/i7 CPUs so that's not a CPU problem at all.
  17. I have a I76700 GTX950 16bg ram and can provide more specs if needed. So basically i should be able to run the game on ultra right? BUT I CANT! I run the game at about 30-40 fps! Please help! I play at 1920x1080 on all low settings on forest maps i get 30-48 and on desert maps i get 50 on my favorite settings which are txxa high effects medium shadows high/epic view distance medium/low foliage. I get 38-50 fps on jungle maps but mostly 30-40 on forest maps and on desert maps i get 53-67 it moves a lot lol. I tried doing the command -useallavaliblecores but that didn't help either. So if you can help me or tell me anymore commands that would be great!
  18. Hey all. Just bought Squad a couple of days ago and its really fun besides the game stuck around 30-40 FPS no matter what graphic settings, everything low vs everything high does not improve or reduce my FPS. I noticed too that my video card just sits there and does nothing when I watch it in MSI Afterburner, it ramps up in GPU usage and clock speed for every other game I play. Also it even under clocks at certain points which is weird. I tried to maxium power setting in the Nvidia control panel for global and the game itself settings with no improvement either. I should be able to max this game out with at least 100+ FPS right? here are my specs i7-6700 @ 4.0Ghz 16GB DDR4 RAM (2133Mhz) MSI Aero GeForce GTX 1080 OC'd - 2706Mhz Core Clock / 5557Mhz Memory Clock.
  19. Hey there SQUAD devs and/or community management, i thought that i should give my feedback to the developers on this game, since i'm a backer and did put about 700hours into it, right after launch. I stopped playing Squad about 6 or more months ago because of the poor game performance and the lack of improvement in that area. Yesterday i came back to see how this game developed over the past months and if it's worth putting my everyday afternoon gaming time into it. Today i decided: It is not. Warning: This isn't supposed to be a hate thread and i also don't want to trigger the overly attached hardcode fan bunnies (is BLITZA still here?), but i feel like giving you - the devs - my opinion on the games current state. First off: i really like that vehicles are now in the game and i've also tested some of the new weapons. Both looked and worked better then expected (still having arma2 flashbacks, when i think about vehicles). Effects and sound design improved as well. However, all of this i couldn't really enjoy, because of the - still - poor performance of this game. Don't get me wrong, this is much better compared to the first few months after the game release, but it's still not even close to where a multiplayer FPS title should be - not even in alpha. I experienced FPS drops, i experienced low average FPS, i experienced mouse input lags and i experienced hit-reg desyncs. For me, as a longterm FPS fan, these are things which make a game fun and playable, or not fun and not playable to me. Squad went a long way already with its performance topic when i was still playing. But where are you guys now? It's over a year since release now and this game is still nothing to take really serious on the multiplayer FPS market. If you can't expect a first person shooter, where you rely on reflexes, aim, fast decision making (and alot more), to run at least on a stable frame rate of - let's say - 60 FPS, you did something wrong. If you can't expect the game to always register your fired bullets correctly and with (almost) no time lag, you did something wrong. If you can't expect the game to not let you randomly drop to 20 fps, even while you are in a building with almost no players on the server, you did something wrong. Squad is the most atmospheric shooter i've ever played. I've played tourney matches with my old team, i've played hundreds of public matches with new and veteran players and i was a active community member for a quite long time. I just really hope that you guys gonna start changing priorities in your product management team. Why would you add more performance hungry features, when even the base game is still not running how it is supposed to be? Yea, i know.. "That's how alphas work. First: add all features, then you improve performance". No! That's not how it works. You can't take this as an excuse for a whole year, while still working on new performance hungry features. Who will be left in the end? If this game will ever be "totally finished", with working FPS performance coming with the last update, i'm asking: who will be left? This early access phase IS your published content. It IS what the people are playing and talking about. It IS what players will stop recommend or give a bad rating. You guys already know that it's simply not possible with the current engine state, to give a stable performance, while still trying to reach your "100 vs 100 players on a map big like half the Iraq" vision. The questions are: will you guys still trying to push out content and hope that there will be some players left who don't care about a stable game performance in the end? Or will you guys change your vision and adjust your game goals to reach the standard of modern shooters game performance? Only you guys know, but i will not be around to find out. --- To whoever feels triggered right now (in the months i was active at the forums, there was alot of easily triggered people here): - Game was played on a i7 5820K, 32GB RAM, GeForce GTX 980Ti, Win10 - average FPS were 40. - Yes, i tried every in-game setting combination to try improve the performance - Yes, i could have turned my resolution down to 640x480 with everything on low, to get stable and high fps. I would have chosen this option if this game isn't about spotting players on long distances and long to med range fithing. - Yes, i know how to tweak stuff in the game config files to try to improve the performance (is it still possible to turn off shadows and foliage? ;-)) - Yes, i get it, "Squad isn't made for me" and "i am an ******". I "should really go play CoD or CS", since those are the only games where performance matters. - Yes, i know, you guys get "good FPS, game feels totally smooth to me" - even if most of you guys don't even know how to turn on a fps display. As an addition here: it still doesn't count when you get 60+ FPS ONCE at firing range, while looking at a wall. It only matters what your average FPS line is, while you are in a live game with the max possible - by the devs recommended - amount of players on a server. - Yes, i know. Netcode isn't something which matters in this game, since it's not about hitting moving targets, it's about just spraying bullets all around, so we can all feel like real life soldiers. --- Thanks for reading. Goodbye. Endgame
  20. Specs: i5 4430 8 gigs ram standard 1tb hdd gtx 1060 6gb (i believe its evga) im getting same dreary 40ish~ fps on an almost full server with all settings low (increasing visual settings doesn't seem to affect the fps) halp
  21. I bit the bullet and bought a used Acer Predator X34A Ultrawide 1440p monitor. I was fed up with jagged edges and the jerky movements whenever my frame rate dropped below 60 (I was using a 1080p 60Hz display before). My only concerns were that my PC might struggle with Squad at 1440p as I was seeing 40-80fps at 1080p on average. (i74790k @ 4.7Ghz & 980ti FTW) and that going from a 43" display down to a 34" might be underwhelming. The size isn't really an issue because all I did was move the new smaller display 10" closer to where I sit, problem solved. I'll probably still keep my 43" display setup somehow for when playing racing sims as I sit way back when using the wheel and pedals. And so far 1440p with no in game AA has made the shimmering jagged edges almost non existent, they are still there a little but nowhere near as obnoxious and annoying as they were before and G-Sync is just amazing, I just jumped into a full server and surrounded my self with smoke and made my frame rate drop to 40 and it was exactly buttery smooth. With my old 60Hz display literally any frame rate under 60 would be jerky. I'm sure with the current version of Squad my FPS will dip below 40 at some rare points in the game, surrounded by smoke while being suppressed etc so I'll see if G-Sync helps at that low a level of FPS but those moments in game are quite rare so we'll see. For now though I'm extremely happy as the game optimisation can only get better so hopefully from now on I can just turn off my FPS counter and enjoy the game! Oh, and Ultrawide, OMG, absolutely perfect for Squad. EDIT/ added photos:
  22. Hello guys. I'm from Turkey. I have built a new PC has rx 470 4gb and i5 6500 . Can I play it on Max (ultra settings without drags or dropping Fps? Then Can I run it between 50-60 Fps which I said details?
  23. I'm Swapping my 8350 OC to 5ghz with an i6 6600k and gtx 1070. I'm currently getting 25-30 fps with 4k rez on full servers. Changing my rez doesn't affect fps much only 2-3. what kind of fps will I see?
  24. Hey All, I have 400+ hours into Squad. With just about every patch for the past few when I join a server I get <5 FPS. Normally I have 60+. Before the resolution was to uninstall & reinstall Easy Anti Cheat. I have tried, in all sorts of variations and order - Reinstalling EAC - Deleting C:\Users\Robert\AppData\Local\Squad\Saved - Verify Integrity of game cache through steam This is quite frustrating as I usually have to spend a ton of my free time fixing the game so it will work rather than getting to play. I am currently doing a full reinstall of the game. Windows 7 64 bit Genuine GTX 980ti Core i7-3820 @ 3.60ghz 16gb RAM I am installing Squad on a secondary hard drive (not C) DX Diag Info