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Showing results for tags 'Equipment'.
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Hello, we already have some nato nations in this game, but I think the germans would fit very well too. They are using great armorment! In the following part of this thread I have thought about some weapons they could use on the battlefield, but remind, this is just a suggestion so I would be glad if you could help the dev's to offer them a great loadout. For the beginning I have G3 different equipments, you can mix them as you want. 1. Loadout: Squadleader: G36K + opticMedic: G36CRifleman, Recruit: G36KAutomatic rifleman: MG36Light Anti-Tank: G36C, Panzerfaust 3Marksman: G36V + opticGrenadier: G36K + AG362. Loadout: Squadleader: HK416 + opticMedic: HK 416cRifleman, Recruit: HK 416Automatic rifleman: MG36 + opticLight Anti-Tank: HK 416c, Panzerfaust 3Marksman: HK 417 + opticGrenadier: HK416 + AG363. Loadout: Squadleader: G3A3 + opticMedic: G3 KRifleman, Recruit: G3A3Automatic rifleman: MG 3Light Anti-Tank: G3 K, Carl GustavMarksman: G3 DMRGrenadier: G3A3 + G3 TGS I have seen the changelog of the feburary udpate (http://joinsquad.com/readArticle?articleId=82), there is a section about the G3A3, this could be a perfect base for the Bundeswehr! Dispite the fact that the HK416,417 and the G36 are relatively new weapons, they are using similar ammonition like the M4/M16/AK, so it wouldn't be unfair to use them. But that's why I have added the third Loadout :) I'm glad if you would write a comment and add/change some things. Thank you for reading this! Jaddow
The teams are not bad but you should be able to have a better setup. Here is an idea how to balance the teams out. First of all the US Team must really have a Designated Marksman. A good weapon of choice would be the M39 EMR equipped with ACOG. Both teams should have only 1 Fighter class, for the US team the M4A1 equipped with a Reddot of course (as already provided in the game). This is where the Insurgent team falls short. I think to really balance the both teams the Insurgent Fighter Class and Insurgent Cell Leader Class should have an optic mounted on their AK-47. The Russian Kobra Red Dot would be the best choice. Yet still maintaining the AK-47 power vs M4A1 accuracy ratio, this is critical.
I've been pondering for some time about the numerous amounts of features that the ACE mod brought to ARMA 2 (hopefully 3 as well) and I remembered it had some cool assets available to use. Talking features, we had fast roping, vehicle towing, proper crew served weaponry which could be man-portable (possible a 2 person kit like sniper teams? *wink* *wink*). It also had certain items like the A.P.O.B.S mine disposal system, minesweepers, incendiary grenades, remote detonated and tripwire mines like claymores, etc. All kinds of cool stuff! I definitely think Squad could benefit from these, personally the idea of a support crew served weaponry team that could move around the battlefield and deploy HMG's (obviously being limited and not being able to have as much ammo as a FOB deployable HMG) as they were restricted to FOB placements. Hell Chechen rebels have been known to carry DShkm's by themselves (insurgent specialty?). More roles would be open and more tactical options given to the players. As for features like vehicle towing it means logistics squads could be set up rather than just fully repairing a vehicle having to properly RTB. Fast roping for certain LZ's which would give a really damn cool experience (could just work like the grappling hook?). The new types of equipment like minesweepers make the engineer role come to life and be exciting and being able to place little mine marker flags like the insurgents did with rocks in PR. Considering the engine already supports basic physics the sling loading shouldn't too out of the way, and I recall seeing a post which someone discussed minesweepers and one of you DEVies supported the idea. Crew Served Weaponry (CSW) might be a tricky task just kitting it right maybe making it a 3 man role, e.g. gunner which carries the HMG itself, then a guy to carry a tripod and the last the ammo. But anyway, just some ideas I have been thinking about the past few hours.