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Showing results for tags 'ranking system'.
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Hello, Is there any plans to introduce player's stats and a ranking system for Squad? I love to the game but I feel it needs a way to distinguish between experienced players and new players. Also, it brings a sense of achievement to a player to know where he stands for. I would like to be able to check my win/ratio etc... Thank you
Every since I started playing, I've always tried to think of a ranking system; that didn't make it just another FPS multiplayer "CoD" copy cat/rip off. Some had to do with only lvling up when you win a game, while losing a game would either do nothing; or you'd be penalized and face the possibility of being demoted (similar to how ranked matches work in MOBAS). The only problem with this is some times, you'll join a game and it'll be close to being over and would make joining each server a bit risky. A good offset for this would be not counting those matches, but there are times when you'll join an almost full server, and when the game is over; everyone disconnects, which in return makes that server baron and boring. Obviously this could be possible further down the line, but who knows. Aside from that one, I recently just came up with one that isn't a ranking system, but a "Rating System". This is great for every class, but mainly SL (Squad Leaders). There are many times where I'll get into a game, and I'll recognize SL from a game I had played with days, if not a full week ago; and know he is a good leader. There have even been times where I've been recognized (some good and some bad). What if there was a way, where at the end of each match (unless you were only in the game for 10 minutes or less) everyone gets the opportunity to rate their SQUAD members and ONLY THEIR SQUAD members, on either a scale of 1-10 or even custom titles (that pass a profanity filter) i.e: Great SL, Horrible Medic, Troll, Follows Orders, Team Player, Crap Mic, ext., While SL can rate other SL. Then once a title is made (Green being good ones, red being bad ones) it appears next to there name when scrolled over it in the player menu or at the end of a match. At which point, if there is a title there that a player likes and agrees with, the can give it a +1. If they don't, they can give it a -1, good or bad. For example, if you had a great SL and you see someone gave him the title "Great SL" you can +1 that, but then you see "Bad SL" or "Bad Mic" and you didn't see any of those to be true, you can give them a -1. If a negative title gets enough -1s, it will be removed. This would be great for any player/class. Good Medic, Great Scout, Team Player, No Mic, Lone Wolf, CoD Player (lawl). Adding something like this makes it so we have a ranking system with out any type of XP. Players can maintain a their "Rank" in being a good medic, SL, or just a good player in general. And if a player has a negative (red) title they want to get rid of, the have know exactly what to focus on. Whether its buying a new mic or simply realizing THIS ISN'T FREAKING CoD!! There's a lot of room for trolling, but I feel like a majority of the community takes this game pretty serious and it wouldn't be taken advantage of. Please give me your feedback on what your thoughts on these ranking/rating systems and even some ranking systems that you've thought of.
I know ranks have been brought up in the past, and had this been a month ago I would have said and I did say no to having any kind of ranking system. But now that I've played from day 1 of alpha release, I retract my statement. I strongly feel a ranking system of some sort would be good. No perks or any BS, simply unlock kit/roles as you progress. When you first start playing SQUAD maybe only be allowed to play as a regular ol gunner kit/role then unlock more kits/roles as play time progresses. 1. Gunner 2. Aimpoint 3. ACOG 4. Grenadier/rocket launcher 5. Medic 6. Sniper 7. Squad Leader Or something similar, obviously there will be more kits/roles in future updates. If the roles/kits were earned it would cause less stress to experienced players because new players couldn't just grab the SL or specialist kit/role. Then all players can rest assured that anyone who grabs the SL kit/role is actually experienced and knows what's expected of them. This can be a great thing to help new players learn to play the game the right way.