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Showing results for tags 'problems'.
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RipGroove posted a topic in General DiscussionEDIT, this is still an issue in v11... v11 I've posted about this a couple of times, this first being back in December 2015 but it is STILL an issue over 2 years later. Here are the original threads (note the original videos have gone now but the info is still relevant): December 22nd 2015 - http://forums.joinsquad.com/topic/9110-jittery-aim-video/?tab=comments#comment-140284 January 15th 2016 - http://forums.joinsquad.com/topic/11334-low-fps-high-pings-jittery-aim/?tab=comments#comment-167878 To be clear I'm not talking about weapon sway as obviously this is intentional, I'm talking about the crosshair's constant micro jittering and stuttering. Worth noting also that since I first encountered this issue back in 2015 I have changed EVERY piece of my PC's hardware including ALL peripherals, so this is 100% not an issue at my end at all. In the past when this was mentioned the general consensus was "it's a known bug on certain maps with certain scopes and the issue gets worse the closer to the center of the map you are" (I actually always had this issue no matter where I was on the maps) or "it's a UE4 thing that devs have no control over and it'll be fixed in the next UE4 update" or "it will all be sorted when v10 with new animations is avaialble". Well we're now on v10.1 and the issue is clearly still there, this was never an "animations issue" as I suspected all along. I seem to get this issue most when using an ACOG at Chora but it does happen on some other maps also. At close range it is not to much of an issue but at medium to long range the reticle jitters around so much that it is near impossible to hit targets. It feels like I'm using coarse sandpaper as a mouse mat as all my movements are exaggerated and jittery. I actually have a very smooth SteelSeries QcK mat and a pretty decent mouse (Roccat Tyon). Also worth noting that my FPS is usually very good on most maps (80-130 at Ultrawide 21:9 3440x1440 all Ultra settings + SMAA), (more like 50-70 on some of the lesser well optimized maps like Al-Basrah) and that SQUAD is the only game I get this in, in all other games I get super smooth mouse movement, even other UE4 games. Here are two videos very quickly and crudely shot with my phone, but it gives you an idea of what I'm talking about, the key here is that both videos show the exact same scope and that I'm using the exact same settings and hardware in both videos, the only difference is the in game map. Random weapon sway is perfectly acceptable but a reticle that keeps jumping about is pretty much unusable at medium to long range, and near impossible to get a headshot on even a stationary target. Smooth aim, as it should be, U.S. ACOG at Chora Valley: WATCH IN FULL SCREEN Jittery aim, not right, U.S. ACOG at Logar Valley: WATCH IN FULL SCREEN There is a massive difference between the two, and this jitter really reduces the ability to accurately aim on medium to long range targets with certain scopes. Again it happens more on some scopes and some maps. There is zero issue my end as I only get this issue with certain scopes and maps in Squad. So, is this actually ever going to be fixed as it's REALLY annoying?
So It is really wierd. I know that this game is in development and all, but the performance is just horrible. I am running an intel i7 3770k, 8gb ram, and gtx 670... My fps does not really change no matter what setting I put it on, low-medium-high, it all stays around the 35-50 range, with the average around 40 fps. I am wondering what I can do to get that constant 60 fps. If it is not possible to achieve that, I guess I will have to hope the next update fixes alot. Thanks!
My PC sometimes freezes while playing Squad. Latest one: I played for around ~40 Min and than the PC froze entirely. So, Squad is still open but it just gives me a freeze frame. No Audio. I tried to just wait for the freeze to go by, but nothing happened also after a half an hour. The only way to work on the PC again is by pressing its power button until it forces a shutdown. (A half of myself is always dying when I'm forced to do something like that :( After that I can start the PC the normal way and nothing seems to has happened. This occurs nearly every time I play.