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      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

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Found 32 results


    Woke up this morning exited, hoping to find a lil jem of an email in my inbox indicating how im going to download squad today. Come 12 Midday I was still optimistic. Come 3pm i was worried, as the 1451 Commander backers like myself all trying to log on and download the game at the same time possibly loomed and looked like a disaster waiting to happen. Now 4:22 PM not only am i concerned but actually a little ripped off. May i direct you too http://joinsquad.com/readArticle?articleId=34 , quote "For our Commander and Airborne Backers, Closed Pre alpha is scheduled to open on the firday, 24th July 3pm" 8(4pm London). After all the postponements that we have patiently waited through, I would love to know why i am yet to receive a Pre Alpha email instructing me on how to download the game SO I CAN TAKE PART IN THE DAMN ALPHA I PAID FOR!!! Wish i could be less blunt, but the fact of the matter is, I and many others paid for this in support of hopefully what will be a great game, under the impression the development process will be transparent and honest. Little hard to believe that if at the first hurdle, THE PRE ALPHA. you lie or fail miserably!!!
  2. I'd like to know whether there's going to be a commander, and if so, how do the Devs plan to empower that position. --- Up to this point, the commander position has been more of an observer, UAV support, minor comms, counselor, and babysitter. Most of the time, orders are dismissed, ignored, or the commander is mutinied against. Disclaimer: Fear of troll commanders should really be ushered out, as admins do exist and are capable of resolving these issues. That said, let's say that we only need to deal with commanders that aren't trolls. They might not be superior, as many SLs/pilots/crewmen turn out to be, but nevertheless a relatively reasonable player as commander. On another note, is there really any goal to instate a solid chain of command? If it's not important, than commanders are going to continue to be mere puppet-heads. --- If commanders are going to play an important role, what can be given to him/her to allow him to perform his function with less resistance? I'd like to put down the kind of tools I believe are in the right direction, before I expect people to draw conclusions out of thin air: Move orders can be given a timer for how long a squad is allowed to take to complete it.Only the commander is allowed to cancel orders.Only admins may resign commanders.More comms are directed through him rather than bypassing him altogether. i.e. Coordinating logistics, attack maneuvers, base and camp deployment instructions, etc. These are not genuine suggestions, but just ideas to direct the flow of dialogue out of interest regarding: The value of chain of command for SquadThe role the commander should playIf there will be a commander (captain, major, or whichever is the appropriate officer)What tools people hope to see given to that position.
  3. The role of Commander

    What do we know about the Commander role? What can the commander do? Set objectives? Does he only communicate with squad leaders? Any repercussions to squad leaders who go rogue and refuse to comlete his objectives?
  4. Commander package benefits.

    If me and my buddy get the commander package will we both get all the benefits?(like founder patch,soundtracks etc)
  5. [INTEL - Squads]

    Hi all! I was just watching the russian WW2-End anniversary parade and saw some mobile radarplatforms rolling through. Well i guess you already know where i am heading from here. I think it would be an awesome task for one of the squads to dedicate to get an Intelligence base up and running. Deploying assests that then can be used by the commander. Radar, deploying drones. Maybe even communications? I totally understand that this is something for faaaar down the line, but i wanted to make sure to put that idea out there. /discuss ---------------------------------original post end--------------------------------- Try to stick to this format for your suggestions: - negative aspect = possible solution+ positive aspectAlso what other aspects could be handled by this squad? So far radar, drones, communication are up for discussion. List: - boring to operate station = fly drones manualy (Morbo513) - once build it can handle itsself pretty well if no player required - communications are essential to basic gameplay + player driven feature instead of "AI"
  6. Just an idea to let the commander select a pen tool that allows them to make marks on a Squad Leader's map so they can give easier to understand orders. Commanders would be able to select how many Squad Leader's maps he's drawing on when he does it so it can be tailored for intimate order giving or joint operations commands. Commander and SL's would have a "Clear" button that allows them to erase marks on the map. Commander: Squad 2, I need you to move to this ridge. (Circles ridge) We have enemy armor here, here and here so watch your approach. (Circles 3 spots where armor is) I recommend coming in from the Southern side of the ridge and loop around this house here. (Draws pathway for SQ2 to follow) Squad Lead: There's no armor at this position. CAS took it out. (Erases one of the marked Armor spots) Commander: That's awesome. (Draws penis on the map) Ok, hopefully not too many Commanders would draw penises all over maps. If you have a Commander who does that though, just kick them from the position. To prevent old marks from staying on the map, maybe they can disappear after 10 minutes and if it's something the Commander wants to stay until it's erased they can use a Permanent Pen tool.
  7. Hello guys, Been a long time since I suggested anything new, I like to comment on others' ideas more but anyway. I had an idea, and I know it may be waaaay out there for an FPS. The idea I have is very similar to the concept that Wicca created for PR's War of the Factions Tournament http://www.prtournament.com. The basic premise is to sort of bring a RTS type gameplay into the commander role, while still having the PvP battle going on. The way this is done in PR is through a lot of work for the tournament players in the BFeditor prior to each round. But I can see things being a lot easier to figure out on UE4. The commander is given a set number of tickets to purchase assets with. Things like jets cost a ton of tickets while things like humvees or comparable vehicles cost next to none. There are clearly issues with this idea, and they may far outweigh the benefits, I just want to see how much interest there might be in making this a separate game mode. The issues I can foresee on public servers are having an incompetent or troll commander purchase useless assets, having a commander unwilling to purchase anything and therefore ruining everyone's fun or just the general restriction of having to ask someone to give you something before you can go have your fun. It would also take a ton of strategy and thought that I think some newbies and pubbers could struggle to get a hold of (but hey we all start somewhere). Obviously there are solutions to this problem such as the ability to mutiny a commander. The positives I can see brought to Squad by a system such as this are an infinitely customizable battlefield each and every round, the ability to create a more cohesive team (for instance a commander would be able to keep those times when there is only 1 infantry squad from happening by simply not spawning jets, tanks or apcs until the infantry needs are met), and the ability to allocate resources on when-needed basis (like if enemy CAS was ripping up your ground forces, you could spawn in jets and have some of your guys take control of the skies). Try not rip me a new #$%hole in the comments because I know it would be a struggle to implement and some would not enjoy it. Just let me know whether you are interested in it or not, and what you would want to see in a system like it.