Forum Rules 07/06/2016Introduction The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party. Section I: Posting Rules §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users. §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with. §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time. §4 Illegal Topics
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There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
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Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly. §4 Bans and multiple accounts
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Showing results for tags 'Squad Leader'.
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Just an idea to let the commander select a pen tool that allows them to make marks on a Squad Leader's map so they can give easier to understand orders. Commanders would be able to select how many Squad Leader's maps he's drawing on when he does it so it can be tailored for intimate order giving or joint operations commands. Commander and SL's would have a "Clear" button that allows them to erase marks on the map. Commander: Squad 2, I need you to move to this ridge. (Circles ridge) We have enemy armor here, here and here so watch your approach. (Circles 3 spots where armor is) I recommend coming in from the Southern side of the ridge and loop around this house here. (Draws pathway for SQ2 to follow) Squad Lead: There's no armor at this position. CAS took it out. (Erases one of the marked Armor spots) Commander: That's awesome. (Draws penis on the map) Ok, hopefully not too many Commanders would draw penises all over maps. If you have a Commander who does that though, just kick them from the position. To prevent old marks from staying on the map, maybe they can disappear after 10 minutes and if it's something the Commander wants to stay until it's erased they can use a Permanent Pen tool.
After playing PR:BF2 recently I remembered an idea I had for Project Reality 2 if it was to ever come to fruition. As many people know, when leading a Squad it is often frustrating to get everyone into a role the leader wants rather than people just choosing so the idea I had in mind would involve having a screen that comes up when you join a squad, in that screen: - STAGE ONE = It shows the Squad Leader (at the top or something) and then the number of slots below (for how ever many are in the squad). With the help of something like a dropdown box the Squad Leader would select the roles that MUST to be filled before any other, e.g. a HAT team actually having the Rocketeer, an Assistant Rocketeer and a Medic. These HAD to be filled before any other role is able to be chose. - STAGE TWO = Once those are chosen (however many the leader wants, he should even be able to completely design all the roles in the squad if wanted) he then opens how ever many other slots to like an = optional phase where the player in that slot has 3 or so CHOICES of role, e.g. AR, AAR or Rifleman. - STAGE THREE = After the final stage of having the optional roles if wanted, then there are the free roles slot wherein the player in the slot CHOOSES the role he wants (if available to the team/squad) which then is sent to the Squad Leader for CONFIRMATION. Personally, I think this system is the best way to handle the role selecting process rather than the old PR:BF2 days wherein you would have to ask people who might then not do it and just waste extra time. This entire screen could be done in the pre-game warmup time in which roles originally were selected and players could even save the templates to ensue that this is done instantly (which would be a great benefit to clan groups). Also having it update in real time with the limited classes for a team being shown (or even being able to request the kit from the commander if it were to be lost).