Jump to content
  • Announcements

    • Merlin

      Forum Rules   07/06/2016

      Introduction   The Squad Team reserves the right to edit, update, add and remove rules at any time. Applicable rules extend to the PM system. Your PMs are private, but the Squad Team may be informed about unacceptable PM content by the receiving party.   Section I: Posting Rules   §1 Show Respect This community can only work if we all respect each other. To that end, it is imperative that any time you engage with another user, either directly or indirectly, you show them respect with the content of your post. In particular refrain from flaming, insulting, abusing, taunting, racism, and other similar types of actions towards other forum users.   §2 Attitude & Behavior Poor attitude and behavior are the most common ways a negative / unsafe environment is created and perpetuated. As such that kind of behavior will not be allowed on these forums. Please be mindful of this rule when posting personal positions and opinions regarding topics which could be considered contentious in nature. As a rule of thumb, keep your posts civil in nature, and refrain from making posts that are likely to incite arguments and create a negative environment. As a privately hosted web forum we reserve the right to maintain an environment that we are happy the majority of our players are comfortable with.   §3 Swearing While we will not strictly moderate every little swear that occurs, please try to avoid excessive bad language. The moderation reserves the right to remove rants and unsuitable content at any time.   §4 Illegal Topics
      Prohibited topics include, but are not limited to: Piracy, drugs (including cannabis), pornography, religion, racism, sexism, homo/trans -phobic content, videos and images showing violent death or serious injury, ‘spam threads’, hacking & griefing (endorsement thereof), religion, politics,  etc. Prohibition may be suspended for some threads if they are found to be suitable by the Moderation (such as scientific debate).
      If there is doubt, the Moderation Team can decide whether a topic is considered illegal.   §5 Attitude towards Squad and the Development Team
      As per §1 and §2, keep in mind to be respectful and reasonable, not only towards all users of the forum, but also towards the Squad Team and towards any ideas and content and the game itself. Criticism is welcome, but if it is not constructive and/or if it is offensive, the Moderation may need to step in. Please refrain from posting if you are upset, angry or drunk, or you may be punished for things you wouldn’t have otherwise written, which is not in anyone's interest.   §6 Language & Legibility
      Please post only in English. Non-English content (including non-legible content) may be removed. If you see someone posting in another language because s/he apparently does not speak English, please report their post - if you can, you may reply in their language to explain their question, but please do translate their and your message so it can be reviewed by the Moderation. ‘Hiding’ insults in non-English posts will be punished harshly. Posts written largely in ‘leetspeak’ or full of spelling / grammatical errors may be treated like non-English content. This rule does not extend to PMs.   §7 Forum structure & Search
      Please ensure when posting a new thread, that the thread is located inside the correct forum section. Check all forum section titles to judge where your thread should belong. Threads created in the wrong forum section will be moved or deleted.
      Before posting a new thread, please make use of the forum search to find older threads about the same topic. In doubt, it is recommended to rather post in an existing thread, unless that thread is years out of date. However, do not bump old threads without adding a new question / answer / insight that wasn’t in that thread before - use common sense.   §8 Thread Titles
      Please name your thread appropriately; the subject title should sum up / explain the content in the thread. If you fail to name your thread properly (such as ‘Hey!’ or ‘Check this out!’ or ‘Help!’), we will either rename or lock the topic. Repeated offense may lead to infractions. The practice of using CAPITALS only in your thread title is not allowed and will be edited or the thread will simply be deleted. Strange or abnormal Unicode characters should be excluded from thread titles for the sake of being distracting and unnecessary.
      §9 Thread Capitalization
      Please ensure that your post is not in all CAPITALS, as this is not allowed. Any threads posted in all caps will subsequently be removed from the forum. Repeated offenses may lead to infractions against your account. This practice is not approved or accepted here. 
        §10 Images in posts
      When posting images, mind the following restrictions:
      .gifs will be allowed and may be removed by Staff if deemed necessary.
      Maximum size for images is 1280x1024.
      Do not include more than ~1 large image per paragraph of text, unless in image collection / announcement threads. Link to further images.
      Consider posting thumbnails. You may post a few more images per post if they are reasonably small, the details are for the Moderation to judge.   §11 The use of BBCode
      It is allowed to use the BBCode in your posts. Over usage is not allowed. You may use the Bold in a reasonable manner but not for the whole text body. You may use the size feature but in a limited reasonable manner. You may not use any of the additional fonts at all. Color may be used to high light a point but again, not for the whole text body. Moderators will be watching for misuse and will edit when required without giving notice. Continued disregard for this rule will result in Moderator action in the form of warnings.   §12 Complaints of Server/Admin Abuse Reports of server/admin abuse will not be posted publicly. All reports concerning this type of behavior should be place in the appropriate sub-forum. http://forums.joinsquad.com/forum/241-report-server-admin-abuse/ All posts made outside of this area will be be removed.   Section II: Reporting & Moderation   §1 Reporting Posts
      There is a Post Report system in place. If you notice a post that violates forum rules, simply use the exclamation mark icon below the users avatar image to send a report to the Moderation. We will then review this post. Your report will not be made public and cannot be linked to your person by anyone outside of the Squad Team. You will not be punished for using the Report system even if the report was false, unless you repeatedly abuse the system to spam it.
      Do not ‘report’ posts by replying directly in public to them. In case of spambots, this prompts them to respond in turn, spamming the forum further. This also fuels flame wars and arguments.   §2 Reporting Moderators
      Moderators are subject to the same forum rules (and some additional rules / exceptions). If you think that a Moderator has treated you unfairly or is otherwise breaking forum rules, please PM the Lead Moderator or any Administrator. Do not accuse Moderators in public, the Squad Team will treat every complaint seriously and it is in our interest to discipline or remove Moderators who are known to break forum rules.   §3 Respect Squad Team members and Moderators
      Do not ignore or argue against Admin, Moderator or Dev instructions on the forum. If you have a complaint, as per §2, please inform the Team in private. You are expected to follow orders given by the Moderation, Administration and Development Team, and it is necessary for smooth running of the forum to respect their decisions. Being stubborn or ignoring warnings will lead to harsher punishments - however, we do not tolerate Moderator / Admin abuse of power / privileges, so do not hesitate to inform other Team members if you feel treated unfairly.   §4 Bans and multiple accounts
      If your account is temporarily or permanently banned, do NOT create another account. Bypassing a ban will result in further action, and a permanent ban of all of your accounts.
      You are not allowed to have more than one account for any reason. If you share an internet connection with another user who has their own account, it might happen that this account is incorrectly identified as a secondary account - please get in touch with the Moderation or Administration to resolve such issues.

Search the Community

Showing results for tags 'SQUAD'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • OWI Official
    • Announcements
    • Progress Updates
    • Frequently Asked Questions (FAQ)
    • The Official Squad User Manual
    • Development Tutorials
  • International
    • Supported Languages
  • Game
    • General Discussion
    • Questions
    • Feedback & Suggestions
    • Media
    • User Created Guides
  • Support
    • Software Support
    • Hardware Tech Support
    • Website Feedback
    • Bug Report Form
  • The Community
    • Introductions / New Players
    • Teams & Clans
    • Events & Leagues
    • Wiki Development
    • Modding
  • Game Servers
    • Game Server Info & Support
    • Game Server Feedback
  • Off Topic
    • Off-Topic Discussion

Found 744 results

  1. Alistándome

    Buenas a todos, recién alistado, ya que acabo de comprar el juego. Me costó comprarlo, no porque no me guste, sino por el tema de encontrar con quién jugarlo. Estuve viendo videos en Youtube de lo organizados que están alguno, y es hermoso. Espero poder unirme a gente copada y pasar un rato copado entre tiros
  2. looking for a team to play squad with. Prefer medic but can play rifleman and auto rifle as well 20 years old mic
  3. I kinda just bougth the game and ive joined some servers and it seems our squad leader never know shit about the game and they dont communicate also, because of that im not really learning the game mechanics and what we shoul do in wich situations and what not to do, im looking for a group who will teach me the basics and help me learn every mechanic of squad. Im portuguese but i speak english very well, sometymes i can get too hyped about stuff but im normally a calm person. Im friendly and a good listenner, still giving my advice and opcions to the table. Im 18 also, forgot to mention.
  4. Looking for a group who needs a committed medic, rifleman or auto rifle man. I play almost everyday. Have a mic, 20 years old. central time zone
  5. This is Squad | Fanmade "trailer"

    Put some of my scenes together and made kind of a trailer. Hope you enjoy!
  6. SQUAD 2018 REVIEW

    This is so bad sorry
  7. Low FPS On Fairly Decent Specs

    Hello! I purchased Squad a long time ago on my old gaming laptop and was never able to run it, however, a couple of weeks ago I brought a new PC (specs below). its a much better upgrade than the one I had, still not the best but I feel it should be able to run Squad better than it seems to be at the moment. In test range i can get up to about 50 fps max on medium settings, FXAA on, everything else turned off 1920 x 1080. Online (which I know would drop fps a lot more) I get about 20-40 fps. 40 fps when there is no shooting going on and more chilled area, basically back at base but still very rare. to some this is good, WHICH IT IS! don't get me wrong that's still good but when it goes to 20 fps the game become unplayable and no more fun and it sits at that when I am actually in the war zone. Not to mention this doesn't happen with any other games other than arma 3 to which ultra settings or low settings i sit at 20 fps no change at all, but that's a different problem. If anyone is able to help me fix this or give me an explanation to what it could possibly be that's causing such low fps, it would be much appreciated. Im expecting my specs to be the main reason though. Specs: Windows 10 64-Bit 8GB Ram AMD Athlon x4 950 Quad core Processor 3.5Ghz Nvidia Geforce GTX 1050 2GB Ram 120GB SSD 1TB HDD 75hz Monitor 1920x1080 Any help at all would be very much appreciated! Luke p.s Sorry if this is on the wrong thread.
  8. Hi All! We've been running some fun scrimmages through Squad Events HUB each Tuesday Night at 8:30pm EST called Tactical Tuesdays. We're now seven weeks into it and it shows no sign of slowing down. It's been a good opportunity for some of the competitive and social clans to get together and learn from one another playing with and against clans they may not have had the opportunity to play with to date. Feel free to check out the previous casts @ https://www.twitch.tv/spurs_au or on Youtube at:
  9. Squad v12 running really bad

    My specs Ryzen R5 1400 8gb ram Gtx 1050Ti In this version i have to play at the lowest setting of the game (720p),i tried everything that can improve fps,the game crash everytime i join any server, I saw the other people play 50fps (idk about the resolution) with the older version(idk which version) just with i5 4460,8gb ram,and gtx 960 2gb What is wrong ? Or is it just the v12 is so bad ? Tell me how to fix this thing,i clean the cache everytime i wanna play this game Just suggest Improve the optimization first before add some stuff at the game,stuff that you give to the game still not gonna fun if the game so laggy,so much crash, and the other issue,it just make people mad at this game
  10. T-72 | Wreckfest

  11. Long load time

    Hello friends. First i want to say sorry for my english. I got problem with long loading time. When i start game from steam to menu its 5min. And when i join to server its 10 or more mins and then write me "Time has expired" and then kick me back to menu Please help I got laptop asus rog
  12. Dlhý čas pri loadingu

    Zdravím vás kamaráti. Prosím viete mi pomôcť. Keď spustím hru tak trvá asi 5 min kým sa dostanem do menu. Keď zvolím serever tak trvá minimalne 10min kým načíta server, ale potom ma aj tak vyhodí do menu že čas na pripojenie vypršal. Prosím poradte mám notebook asus rog
  13. a key bind, that will mute/unmute the chat radio (can make it set to volume zero when pressed) so I can hear and focus on near enemies. I am having the same problem in Squad as I had for many years in PR, when people talk when I need to focus on hearing whats close to me, so a temporary key would help me on those situations, thx
  14. Hey, I just updated squad to v12 on steam. When click Server browser the game start lagging on menu as the list goes on and get more bigger. Thus, the pointer of mouse is not movable on screen. Also when load any map after struggling, the game takes too long on loading and kick me out because of "time out", no clue what to do or how to solve it! Except Server Browser all other things works fluent and i am getting 30fps easily. But can't get into map. Also tried graphics with low settings abd cleared cache as well. Need help!
  15. Hello all I m an old player of almost any realistic-tactical game. Also new here (1 week). I would like to say that SQUAD have the potential to be a real good realistic-tactical game. Developers have to think this: Why such an old game like PR (project reality) have so many fans and servers are full every day for so many years ? . Becouse it is the ONLY game (mod) that succeed to create a realistic (and at the same time funny and playable) balance who keep the interest high almost every time. So do not let SQUAD to be another childish arcade game like "run and shoot". There are so many of them out there. My suggestions are : 1) the "rally point" system is bit weird. Squad leaders can change position of rally points very often. This create a mess. You defend a position and you know that enemy is attacking from the west (just an example). In 2-3 min the same (attacking) squad is attacking from the east becouse they changed rally point position. All people are running in all directions all the time. No strategy at all. It makes the game somehow more arcade without any tactical strategy. I think Project reality is more realistic in this issue. However it is very good that rally points do not have ammo resupply. Maybe to focus on FOBs (with more often reapwn of logi trucks) instead of rally points. 2) Vehicles (especially cars) should not have the same speed when they are moving out of the maps' roads. Roads, bridges, hills etc, are strategic points in real world. If a car can go everywhere from anywhere then roads , bridges etc are just decorative elements and nothing more. I suggest that when a car (not a tank/apc) move out a normal map road to move with decreased (lower). This issue never solved at PR and Arma as well. 3) The FOB system and ammo storage is much clever than this in PR. You have to count crates and ammunition points. I find it clever and FOBs have to be more critical than rally points. 4) I also think that speed of soldiers may have to be decreased a bit. To have a sense of more realistic movement. Transport vehicles and cars have to be used for transportation. This is why they exist. Some additions that will boost the game to the top : 1) Add helicopters. At first only transport helicopters. 2) Since many maps are in middle east. We need a middle east army fraction. Like MEC, or Iranian army, or Syrian Army, or whatever. To see USA vs Russia in a middle east map is somehow strange. Not bad, but not the best. 3) Commander Role. Like Project reality would be a great addition as well. Thats all for now. Thanks Make this game great
  16. [UTF] United Turkish Forces

    [UTF] United Turkish Forces We are a new clan that established a year ago from Turkey and looking for new active players! Discord: https://discord.gg/8nPSKye Steam group: https://steamcommunity.com/groups/UTF90 Language: Turkish/English if needed About us: Our team is the largest community of squad players in Turkey. Our goal is to represent Turkey and other Turkish Squad players in the best way, having fun and an enjoyable game while also playing a competitive game. If you want to play with us, don't hesitate to join our discord and apply from the application channel(utf-kayıt). A little video of epic moments of our clan:
  17. Squad Leader 101

    SQUAD LEADER 101 is the complete manual to becoming an effective SL in SQUAD. It includes kit and role breakdown, leadership tips, infantry tactics, callouts, and much more. It's written to be the ultimate guide to Squad Leading and should help many aspiring SL's learn the ropes. If you like it, please upvote it and leave a comment on Steam. GUIDE CONTENTS i. Introduction ii. Earning the Stripes 1. Squad Leader Basics 2. The Squad Leader 3. R.O.P.E. 4. Rallies and Fobs 5. Infantry Tactics 6. Squad Roles 7. Vehicles 8. Leadership I 9. Leadership II 10. Callouts Link to the Steam Guide
  18. Devil's Brigade is an international, community-centric clan formed by both new and seasoned veterans to SQUAD and many other games. Our members enjoy playing in a casual but structured environment. We pride ourselves on having established a friendly community that is willing to teach newcomers to the games we support and placing the utmost importance on teamplay. If you are looking for a community that cares more about it's members than the games it provides you’ve looked in the right place. What we are looking for: -We are a community that makes sure it's members mesh together well. We put all new members through a trial run to make sure that we are the right fit for you. - All ages over 18 are welcome - English Speaking (Some fluency) What we provide: - A fun, relaxed environment - A minimalistic approach to moderating with an extensive vetting process to make sure your never being told off by a power hungry kid. - Content generated by the community - Streamer support (If you stream we will advertise you on our website and do whatever we can to help you flourish) - A fully developed website - Servers owned by DB to provide the best experience possible - Life and friends come first. You will not be expected to attend any mandatory meetings, or drop any clans you may already be apart of to join Devils Brigade. - "You join us when you're ready!". Once you have been approved we do not deny you access to our discord if you choose not to become officially apart of us. What we require: - You will be expected to read our information and rules channel once you have entered the discord and abide our policy. - Fill out an application on our website: www.devilsbrigade.org which includes access to our discord. - Have a Mic and know how to have fun! That's it!! Your done!! However, we are always looking for responsible driven people to help us promote Devil's Brigade, our Discord, clan details and promotion as well as recruiting more members. "Play as hard as you like!!" -DB Staff SQUAD specific: - Have the attitude to learn and excel in SQUAD and other games we support. - The ability to take instruction and criticism positively, as well as remembering SQUAD is one of our more serious, "competitive" team-based shooters. Requiring that players work together, have the mindset to take orders from , and trust their Squad Leader. - We have many members here already fluent in Squad gameplay (as well as many other games). We will offer training and guidance for ANYBODY seeking to become a "Top Tier" player.
  19. Hey ! The Devils Brigade is currently looking for able, willing, and experienced Squad leads for our clan. We need a few guys who great experience in leading a squad to bring us into some competitive nature events we have coming in the future. We are a medium size but growing community that has a SQUAD segment that is in need of some great leadership. If you know how to communicate, give orders, strategize, and are looking for a clan then please give me TommyPsy a shout here or on www.DevilsBrigade.org. We can provide a server and moderation rights for such.
  20. Devil's Brigade SQUAD Recruitment

    DEVIL'S BRIGADE RECRUITMENT POST Hey guys we are still looking for people to join us on our discord and Join our clan! The Devil's Brigade ! If you love playing SQUAD as well as many other tactical shooters along with exciting games of all genre, you are in the right place !! We are clan that mostly focuses on Tacticool shooters, Military Strategy, and Hardcore Survival based games starting with first and foremost SQUAD, EFT (Escape from Tarkov), Insurgency Sandstorm, Ground Branch, R6S and ARMA 3. As well as games like Factoria, Life is Feudal, and Sea of Thief's just to name a few. We are are a community that prides itself on equality, unity, leadership, and dedication all while training hard to be the best gamer's we can possibly be. Remember you come first and the clan second. What this means is that you will never have to feel pressured to show up and do anything you "just really don't feel like doing". I, DB TommyPsy can personally assure you that this is a wholesome place were you will feel at home and still get to have fun, not have to worry about being judged or ignored, all in made to feel good and not the opposite. Guys, really DB changed my life so to speak. We are all friends here even after growing to the size we are now. Now on to task at hand SQUAD ! We have many guys who are avid and very skilled players including myself yours truly. However we are looking for "A few good men" (no puns here) to really take it seriously as we enter the realm of competitive gaming. Now we have some but are interested in putting a larger Team together. Do not fret though even if you just purchased the game you are still qualified to not only join the clan but to be a part of this EXCLUSIVE team as you can be trained. This training/tryouts has an approximate projection date of September 15 2018. Be prepared to take this VERY seriously as we will be moving on into competition at some point after training is done and the TEAM is ready. Logistics and Rules of "DB" What we are looking for: -We are a community that makes sure it's members mesh together well. We put all new members through a trial run to make sure that we are the right fit for you. - All ages over 18 are welcome - English Speaking (Some fluency) What we provide: - A fun, relaxed environment - A minimalist approach to moderating with an extensive vetting process to make sure your never being told off by a power hungry kid. - Content generated by the community - Streamer support (If you stream we will advertise you on our website and do whatever we can to help you flourish) - A fully developed website - Servers owned by DB to provide the best experience possible - Life and friends come first. You will not be expected to attend any mandatory meetings (unless you are under leadership standards) or drop any clans you may already be apart of to join Devils Brigade. - "You join us when you're ready!". Once you have been approved we do not deny you access to our discord if you choose not to become officially apart of us. What we require: - You will be expected to read our information and rules channel once you have entered the discord and abide our policy. - Fill out an application on our website: www.devilsbrigade.org which includes access to our discord. - Have a Mic and know how to have fun! That's it!! Your done!! However, we are always looking for responsible driven people to help us promote Devil's Brigade, our Discord, clan details and promotion as well as recruiting more members. "Play as hard as you like!!" -DB Staff SQUAD specific: - Have the attitude to learn and excel in SQUAD and other games we support. - The ability to take instruction and criticism positively, as well as remembering SQUAD is one of our more serious, "competitive" team-based shooters. Requiring that players work together, have the mindset to take orders from , and trust their Squad Leader. - We have many members here already fluent in Squad gameplay (as well as many other games). We will offer training and guidance for ANYBODY seeking to become a "Top Tier" player.
  21. Connect with us on Discord: https://discord.me/ar-squad ABOUT US: Armed & Ready is a community focused solely on Squad. We are founded by Combat Veterans, Active Duty Soldiers & Supporters. Our members are tactically effective, mature, drama free, treat others with respect, and are always armed & ready for whatever is thrown our way! We have fun, yet know when to get serious and that is key if you want to play competitively with us. WE OFFER: A Dedicated Discord Server #5 Ranked Squad Server - 80 Players w/ Whitelist (Chicago, IL - US) Official Squad Server ( 216.105.171.194:7787 ) A Fun, Interactive, Mature, and Tactically Minded Community THE ARMED & READY STANDARD - THINGS WE LOOK FOR IN MEMBERS: |1.| ACTIVE - We all have real lives outside of Squad and do not wish to interfere with yours BUT practice/training is expected as we all aim to improve. We encourage our members to be active as much as your schedule allows you to be. In a game like Squad, the more active you are... the better you will become! |2.| ACCURATE - No we are not looking for 30-50 kills every match but you must be able to listen accurately, move accurately, and engage accurately. Clearly the game relies on teamwork, not just kills, but the more kills we get... well the more fun we have! |3.| RELIABLE - We have embraced the motto "quality over quantity." This approach gives the community a tighter, more cohesive feel. It also means our members need to be reliable. You will need to show that you can add something to the team before becoming an official member and you will also need to show that you can be relied upon for: participating in practices, playing in scrims, and of course competing in official matches. On the battlefield you need to be a player that doesn't need 100% guidance all the time. You must be reliable in the sense that you can accept an SL's plan, digest it quickly, and make it happen. WHAT TO EXPECT FROM US: We will work with you, grow with you, train with you, and compete with you. You can expect members to be laid back and to have fun. At the same time, when it comes time to compete, we all put our big boy pants on. The majority of us have served overseas so there is some ***-ish banter but we know how to turn it off when it's time to get serious. We model our community standards/style in game and we have a basic set of rules that include but are not limited to: no racism, bigotry, sexism, discrimination, hacking, spamming, harassment, griefing, etc. CONTACT US: The easiest way to reach us is in-game, or just hop on our Discord server: https://discord.me/ar-squad
  22. Live streaming Squad!

    Hey ppl i joust started Live streaming squad but im a long time gamer and been here from the begging of squad! Check out my Channel and Videos at; My youtube channel; Nikooo111
  23. Sniper Gameplay

    I understand that the developers are not looking at adding a sniper class. This is something that can be looked at as a very positive perspective because of the toxic game play it can create based on all other FPS shooters. However, I believe by creating a Sniper/Spotter class (one shoots the other has binos/Radio) would be a positive thing if you allowed the resource to bet used sparingly. They are a force multiplier if used appropriately. You would be able to create a system that if 2/3 Full squads have been created, then there can be a request to create 1 Sniper mini squad that allows the Spotter/Shooter to be an action. You would need permission of the leaders of the squads to allow this which would stop the cancerous action of having someone laying in a field by himself in a squad tactical based game. This over watch can be used in a very positive way if done correctly, otherwise the military would not use it themselves.There are many options to balance this out and if this is something we would like to talk about I could gladly share a lot more of my ideas and opinions on this perspective. Thanks for your time in reading my post. Cheers, HnD
  24. Thought I would create a thread with some thoughts and feedback. First, good job team on creating a great game, this is by far my favorite FPS, and I've played FPS's since the first Wolfenstein. I've read and watched many of the topics, but not everything so forgive me if I repeat anything. Things I think are great: - Keeping the Game Communication based, and not letting turn into another 360 no scope fest (we already have plenty of those) - Your attentiveness to the community and taking suggestions and feedback, many times I've though "I wish X was in the game" and then boom, next update its in the game. - The teams ability to keep the gameplay balanced is fantastic as well, good job on that. - Squad has some of the best Vehicle game-play in any shooter, and it seems to improve with every version. - The addition of modding support. - Fantastic job keeping hackers out of the game, I can't think of too many times anyone was caught hacking (with one exception I will cover) which is pretty unheard of in these kids of games. - Vehicle Repair role and engineer I think is a great idea. - Dragging injured players is a great idea, but may be overshadowed by adding the ability of anyone to bandage a player so they can move. - Thank you for finally adding a knife =) Things I think are badly needed: - Players peaking the opposing teams FOB locations are a real issue (cheating) and is starting to kill the game. Switch teams, having a friend sit on the opposite team, or using another computer/squad install and just sitting in unassigned players are all methods people are using to do this. I would say its ruining 50% of public games and has become a real issue. You get all your FOBs dug up as soon as you place them, or they wipe your FOBs in a 3 minute window. You can fix this by only letting squad leaders see the locations of FOBs and only if they have at least 3 players on their Squad. Or you can just have the FOB labeled "attack FOB" or "defense FOB" or let squad leaders name them when they are placed, so people know which one to select and spawn at, but which are not shown on the map. Most players ask "where do you want me to spawn" anyway. - The future Engineer role, or the Crew-members need to be able to flip vehicles, or dig them out (not just destroyed vehicles) flipping a truck on a huge map or getting stuck on a rock is frustrating and kills the game especially on certain large maps (helis may fix this), same with burnt vehicles blocking your path when there is no other way around (which I know you are considering). - I think the dev team needs to reconsider ranking, specifically for Squad leaders. Squad is popular and there are a ton of new players all the time which is great, however, the game is won in the first 3-5 minutes of a map. When you have 3 or 4 squads out of 5 still in main base because everyone joined with a noob squad leader, and those leaders cant figure out how to enter a vehicle, the game is over before it started. People need a way of judging who is going to be a good squad lead so they can join that squad and start the map right. Hours played would be something you could list next to a persons name. - The dev team needs to institute a voting system so you can forfeit a map, or maybe vote on the next map. You could make this a server selectable option. When the invariable 3-4 bad squad leads lose the map in the first 5 minutes, and everyone is stuck on a team that is losing beyond hope for the next 20-30 minutes or more, people tend to just rage quite and it kills the server. Voting to forfeit, and/or choosing the next map would fix this and lots of games have done this in the past with great results. - Ticket bleed needs to continue to be refined. Right now, there is really no reason to attack an objective when there is little to no ticket bleed as it will cost you more tickets to attack than you will gain. This fact slows the game down too much and most of your team ends up complaining. Pace is important, so is motivation. A little bit of social engineering and incentivizing goes a long way. - Deployables need to protect the player using it more. Right now people don't use machine gun nests and such very much because you just get shot out of them in 5 seconds. You spent so much time developing them, people should be able to use them. Particularly, the machine gun bunkers should really be impervious to small arms fire. It should take a grenade, RPG, IED, or another vehicle or gun emplacement to take one out. This would VASTLY improve the communicative and tactical nature of Squad, as you could setup real defenses, and the opposing squad would have to choose to attack from a different direction, or try and RPG it, or call up a vehicle to take out the nest/bunker and would add another tactical/comms level to the game play. Just rushing in would result is your team just getting chopped up by the machine gun bunker. Keep the same number of deplyables, 2 is enough. Militia machine guns with the armor plates on them really need to cover the whole body, or wrap around more. You should need to get an angle on it to take out the user. Insurgency Sandstorm got this right with their vehicle guns. Also consider this on the militia/terrorist technicals as right now they mainly just serve as troop transports since the guns are useless. - Squad leads need to be able to draw arrows or lines on the map in a limited way (to prevent trolls). We need to be able to direct players and other squad leads on directions in which to attack or travel, kinda like drawing football plays, or circle large areas with enemies (or lack of enemies). Make at least two colors, Red and green. This would also help when playing with international players who maybe don't speak the same language. - Servers need to be able to use custom maps and players should be able to download them when they connect to a server. Lots of other games do/did this. Keeps the game fresh and the community engaged/excited for new game-play. There are lots of great mods and maps being made, but not many people play them as the player count is too low since its difficult to get them installed and find servers. Features I think would be great to add, or maybe voted on: - The ammo bags are sorely needed and its great your implementing them, but I think you should think hard on making players spawn with 2 mags, it may slow down the game-play too much. Perhaps make it so if the nearest FOB has ammo in it, you spawn with a full kit, if its empty, you spawn with 1/2 full kit. You could reduce the spawn ammo points used to something low like 5 or 10 points. - Players, or the members with the ammo bag, needs to be able to pull ammo out of the vehicles, I think your already working on this which is great. - US/Brits/Russians need IED's/C4 or or something similar to counter the terrorists. This is great for breaching defenses/ taking down FOBs. Also, maybe adding anti personal mines / trip wires in a limited way (lets say scouts have one). - US/Brits/Russians need a scout role with maybe different features than the militia ones. - Squad leaders need to be able to grant someone the ability to place deployables and built. Engineer role could do this, or maybe a new 2nd in command role or similar. Often times their is always one guy would really wants to build, if the squad lead is always doing it, the team gets anxious as your the only guy with the ability to drop rallies. - AK iron sights hold back those teams too much and are difficult to use (both in game in IRL lol). The green dot sight is a great addition, but with the US/ brits having a lot of great optics, its still pretty unbalanced. Adding a few more reds dots to the different militia roles might help, like the medics. - Add stun grenades / Flash-bags? - Vehicles still cost to many points, needs to be re-balanced. This could be server selectable. Generally speaking, whichever team uses the most vehicles loses. Noobs kamikaze them, which makes squads leaders not want to authorize them, and hence they sit in main. Just figure out what the average amount of kills people get with each vehicle on a run and then set the ticket cost to just above that. - The number of rockets the US LAT gets needs to be reconsidered. - Figure out a way to incentivize defending an objective on public servers / doing logi runs. No one ever wants to defend or do runs. Ranking would fix this. - Consider making, or getting the community to make, training videos for new players on how to play (I did see the forum post but noobs wont read them). SCUM did a great job of this with their explanation videos of the features in the game. Overall the game is awesome and keep up the good work. If I had to only pick two things for the dev team to work on it would be stopping FOB peaking and adding vote forfeit. Hope this information is useful to everyone! Thank you.
×