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Showing results for tags 'Movement speed'.
Found 3 results
I've noticed the movement seem to have been changed, even since before the recent patch (the day of writing) and it feels like you move quicker with full stam but move slower with no stam, I suppose it is to balance with the choppers but I'm not sold on the new movement speed.
Hello! I'm quite a new player and though I currently got little of gameplay, I got in to the range, and I knew I liked the game. Here's what I got out of the game, stuff I think are great, but also could use something more. New to the game, not new to military stuff and MilSim in general. - The Sound Design. It is great, sounds like the weapons and explosions really have kick in them. I do think the game could use an ear protection system, like active ear protection if that is not too much to program. Active ear protection being meant to dampen the sound when the decibels when they get too high, and others could have ear plugs or no ear protection at all. -Player movement. The player movement is solid, though you could use just a tiny bit more speed, somewhere like 2-5% in the current content build ID: 3396105. Plus maybe a weight system in addition. The characters seem to be having a bit of overweight underneath all the gear they have including weapon. Sure 2-5% is a really small amount, but I do think a soldier could move a bit faster than that. - Customization. I was hoping that we could get more customization. It does seem to be a bit lacking if I'm honest. Some sides of course don't have the same amount of gear and such available as US, UK or Russia, but those sides would do well with the customization options. Lighter gear, such as chest rigs and such should in my opinion be available for the previously mentioned teams. Balaclavas are also often used by militaries, so that is also what I would like to have. In addition to the Customization could open the weight system. Gear obviously weighs you down, most of the weight comes from the bulletproof vests. Changing them around would be nice, to a JPC or a Chestrig with just a covert vest with NIJ Level IIIA plates. I realize designing them would be difficult, but that would just be great if we had those abilities. These modern bulletproof vests are fairly new inventions relative to warfare itself, but men aren't sent without protection on the field. - Gunplay. The Gunplay in this game seems pretty good. I look forward to what new stuff happens. See you on the battlefield!
Don't the soldiers move too fast? Especially when there be standard delay in multiplayer servers there will be some issues with aiming at times. Also it dosen't feel that realistic. That's my opinion. You should tune it down to 2/3 of what is now.