Settings doesnt matter, my 980Ti is sleeping when i play squad
(well only CPU demanding can be Shadows, or draw distance , perhaps audio, in my case its not)
Problem is :
Squad is very CPU heavy. With bigger Maps and more Objects (AL Bashra) lots of players it is of course CPU Heavy. Draw Calls, Blueprints, Animations, Collisions..
Now with 9.4 we get more Details (Audio in AL Bashra), More to calculate for the CPu ( Mortars, Up to 24 Mines, IED`s) then the new penetration System, Rocket System..All that eats (may eat) CPU Time on the Client Machine. My Favorite Server was a 68 Player Server. I could run at almost 60 FPS in Al Bashra in every Situation. Now Minus 10 FPS.
I know optimizations are coming and must come ( 100 Players is still on the Road, and we dont want most Players without High End CPU on 30 FPS), Player Culling is not in yet, Animation Blueprints cost to much CPU Time.
I want to report that , perhaps some Stuff from 9.4 can get optimized..
(4790k at 4.5 Ghz ,16 GB RAM@2400 , 980Ti, 1440p Gsync)