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Serathis

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About Serathis

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    Fireteam Leader

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  1. AKM for Insurgents and Militian Forces

    Do the AKs have different stats? AKM has a recoil compensator, the 74 uses smaller caliber ammo, the S and SU versions are lighter and shorter. Are these just cosmetic? I'm fairly sure the final version of the game will have these things implemented, but what about now?
  2. Indie of the Year 2015

    Heh, I bought BF2 only for PR :)
  3. Indie of the Year 2015

    As always the guys over at MoDB/IndieDB are having a contest for the best stuff coming out in the given year. I would urge everyone to go and vote for their favorite things. Here's a few things I'd recommend checking out: Squad - http://www.moddb.com/games/squad(of course) Brutal DooM - http://www.moddb.com/mods/brutal-doom(v20 came out this year so I guess it counts) UFO: Alien Invasion - http://www.moddb.com/games/ufo-alien-invasion(Not a part of the Afterblank series) Nightmare House 2 - http://www.moddb.com/mods/nightmare-house-2(Because all Half Life singleplayer mods are horror. Of course) PR:BF 2 - http://www.moddb.com/mods/project-reality(Naturally)
  4. Boot Camp - An Introductory Series

    No more bootcamps? Crunch time? :)
  5. Nvidia flex

    What would the usecase for Flex be? I would love to see some volumetric smoke.
  6. Checking magazine ammo count

    Doublepost. Edit: What about reloads? Do you put away used mags?
  7. Checking magazine ammo count

    Such a feature is implemented in RO 2 and even PR:BF2.
  8. Squad is Greenlit!

    That was fast! grats!
  9. I can't watch the interview on Twitch, doesn't find the video.
  10. Naval Warfare

    Can you imagine the epic warship battles between the US Navy and the Taliban? Oh wait...
  11. Why not simply, you know, have the airfield/carrier "a good distance from the battlefield"? Because they you would have to make the map not 4*4, but 250*250.
  12. I think having planes "magically" disappear without the enemy being able to pursue would be a somewhat realistic: you enter the range of off map enemy AA. This of course would mean that the exit vectors wouldn't be unidirectional. Also, having limited combat fuel to stay on map. Exiting the map would place the plane back in the spawn queue with a delay for refuel and rearm.
  13. Pre deployment

    Having a map to draw on would be a good idea. Buuuuuuuuuuuut people would draw dicks everywhere. Maybe use premade icons? Arrows, crosses, lines, etc.
  14. Where Did You Hear About Squad?

    PR of course.
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