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About Nightstalker21

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  1. Where Did You Hear About Squad?

    If you consider buying Squad, wait for the free weekend coming soon (21st june) it will cost 40% less Believe us this game is really awesome, as is its community and developpers, but as Gun_Yu said, don't buy and play this game if you want to play a battlefield-like. Watch youtube gameplays first Good luck and see you on the battlefield soldier !
  2. Alpha 11

    So gooood But so bad I won't be able to test it for many days/weeks, too much hard work here Enjoy guys !
  3. Post Scriptum for Squad Founders

    Got my key yesterday, big thumb up guys
  4. Post Scriptum for Squad Founders

    O M G Any better announcement to start the day ? THANKSSSSSSS guys
  5. Ridiculous accuracy.

    Could you just... stop arguing ? This discussion is as endless as useless, and could just be summed like "who as the biggest one ?" How old are you guys seriously ? Meet anywhere, compare your arguments IRL and lets the stronger win but stop polluting the thread. To sum it up : Yes, the accuracy ingame at long range is unrealistic, the only question is : will devs change the way it actually works or not ? That's all folks. Its a game, not a milsim, no need to go that far. You are not giving arguments in favor or against, you're just comparing your d**ks, so get back to the thread or shut up.
  6. Ridiculous accuracy.

    I tried to reproduce each of your performances. Standing, 1920*1080, 27" screen and playing @ FOV 100 and mouse DPI 800 while aiming, SS & AA OFF. I can get the same results, even 200m targets can get shot with M9A1, just need to calculate bullet drop with some practice and a minimal stuff (just enough to see the targets) I'm sure everybody can ; its not very interesting but it does work. Not to say I'm as good as you but yes, its quite unrealistic. Reason why I agree with some more barrel inaccuracy. Playing @4-6000 (mouse) DPI on almost any FPS, and with very low sensitivity ingame, little shoulder moves and almost all the moves comes from my wrist ; I've been playing like that since the very beginning of Counter Strike, Unreal Tournament... never failed me. Additional option to lower DPI on-the-fly allows me to play @ 800 DPI when using sniper scope : extremely powerful. [Using Roccat Tyon Mouse.]
  7. Ridiculous accuracy.

    As far as I can remember, Gearbox's game Road to hill 30 from the "Brother in arms" games serie, based on UE2 engine, had sight misalignment (I may be wrong). Or was it Take Two's Vietcong ? AK forever. Accurate and powerful, very good feeling with it, many HS at med-long range ; my fav with G3. ******* To answer to OP : Focal plane : to complicated imho ; Sight misalignment + barrel accuracy => good ideas, but isn't barrel accuracy implemented yet ?
  8. Reshade

    Reactive devs as usual, TY Gatzby
  9. Reshade

    Could anybody competent in game programming explain to me why it isn't possible that OWI develops its own "ReShade-like" program (thus entirely controlled by OWI = no possible cheat) to enhance Squad gfx and sharpness ? Or just implement it inside the game ? Is it impossible to do with Unreal Engine ? Simple question (no blaming devs AT ALL for anything) : If ReShade can do so, why dont you ? So many players have been complaining about game sharpness and dull colors till beginning of game development... I can understand that you davs may have MANY other things more important than developing such a program, I just dont understand TY I dont look for another way to cheat, I say again I'm NOT a cheater, never have been and never will and I hate cheaters ; but the blurriness of the vanilla game just makes me sick
  10. Reshade

    Settings-dependent. Not to say that each of us has its own "version of reality" as your eyes don't "see" (with " ") what I see, and what Shove-It see and so on...
  11. Reshade

    Because its a worldwide rule. As usual, few {¨^$ù@ cheaters are going to punish many fair players. I'd never use such a program to get an advantage, as I would never set my shadows to lowest even if it makes my game unplayable, I prefer not to play at all. And I even don't know if my Reshade has such an option, I just want it to make my game look better (and I dont even have time to look thouroughly in its options, just installed it and lets go). I don't know if you can force players to use a specific version or to forbid all other versions except one in particular ; anyway, I cant get back to Squad w/o such a program, sorry, its REALLY too blurry. Will wait til ReShade releases a new version. Might seem weird to stop playing a game for such "little" trouble but I don't care, vanilla Squad is just unusable for me (really sorry devs I know you do your best).
  12. Alpha 10

    its been 1 year since I did last donation and the idea came back itself when I discoverd the V10 trailer... So bad we cant donate any longer I've got 1 or 2 friends that might be interested but they don't have time to play... Those guys who have a job...
  13. Alpha 10

    Idea : Possible to add a server filter "don't show servers with ping higher than [set a number]" ? TY !
  14. Alpha 10

    GREAT !!!! Waited so loooooong
  15. Required experience for being a SL

    Absolutely LOVE this post You said here all the things that were colliding in my head, but with the simplicity I dont have. Clear, simple and short, nice In fact, the first aspect I see in SLing is the personnal improvement it forces you to make. I have to be a leader, comprehensive, clear and understood in my commands, followed, I have to respect and learn the abilities and traits that will grant me respect form my squadmates, have a global awareness of the battlefield and situations, make quick decisions, communicate, understand and react... + being french, my english speaking is not very good so its not easy to lead an eng squad, thus it gives me the opportunity to improve my level in english. So many things that may help even IRL. To be honest, I need to improve my leadership for my own business IRL, and Squad, via SLing, is a very good way to train for that