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Hooves

Member
  • Content count

    98
  • Joined

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About Hooves

  • Rank
    Fireteam Leader

Profile Information

  • Gender
    Male
  • Location
    Ft. Worth TX
  • Interests
    Motocross, Gaming, Flying

Recent Profile Visitors

700 profile views
  1. Free look / TrackIR Support

    Hey Devs, any word on that support?
  2. 2 years now- Crave some track ir support

    Yeah the ability to use track IR with more and more vehicles coming out is absolutley necessary. Else this title reminds me of the limited BF2 engine in that regard. Its 2018 for gods sake, let us look around with track ir.
  3. With tanks coming. I'd love to see a battle of 73 eastings with the Iraqi t-72s out numbering the m1's 3 to 1. Out in the middle of the Iraqi desert. After that I'd love to see a battle of Sadr City from summer 2008. Iraqi insurgents fighting US Army/ Marine forces building the wall down the center of route gold. Additional air equipment such as MQ1 predators and the Helos that will eventually make it into the stock game, would be needed . And finally, revisiting the Korengal Valley, but in a dramatically more realistic and to scale effort than what PR provided. Need fixed wing CAS for this though.
  4. World Origin Rebasing

    After reading the comments you spoke of, yes it looks as if the 20km limit is still there. But I am glad they are exploring the limits and ways to stretch them. I can tell others are researching ways to do as I was speaking of and so far it's working rather well, so its all possible. It just depends on if Offworld sees a feasible ROI for the tech.
  5. Free look / TrackIR Support

    I'm hoping that with Heli's soon on the way into the game that Offworld sees the light and just enables this. It isn't difficult and Natural Point will even help.
  6. World Origin Rebasing

    The possibilities for this are truly global. If you had the terrain and imagery, or just used generic imagery, you could theoretically cover as much world as you have hard drive to store data for. Obviously the game cant deliver 1000 sq KM, but it doesn't need to. Imagine being able to fly a Fixed wing asset in this game with even semi-realistic altitudes and ranges, Squad, using this re basing tech could easily put airfields with Fixed wing assets 100Km away. And one would have to fly it in, hang out, then, when out of weapons, fly back and re arm. It would go a long way in balancing such an important game changing asset such as an A-10 or F-16 (SU-25 and Mig-29 for the Ruskies). Its very exciting, and I hope they take full advantage of this feature.
  7. So. This was built several years ago, and it looks like the ArmA frontline mod has picked it up. By this game mode in squad seems like a match made in Military FPS heaven
  8. World Origin Rebasing

    This is by far the most exciting news I've heard about Squad yet!! This technology should unlock the ability to have REALISTIC fixed wing distances to support the game. Being able to page in imagery and always be the centroid of the world should be possible now!
  9. I received the key in my email after verifying my founder status. I copied the key and pasted to into steam under the activate a game option. It comes back saying the code I have input is an "invalid code". I have hand put it it, copied and paste, nothing works. Need help. Hooves
  10. Post Scriptum Keys

    Usgo, I have PM'd support. I hope to get in soon. As far as invalid. I was trying to paste a screenshot in here but not sure how. But I'd imagine you would get this message if you stuck in a random set of numbers. Only thing is, this key was sent to me immediately after I verified my founder status the day the announcement came out. I'm confused why the key is invalid.
  11. Post Scriptum Keys

    I don't get this message, mine says the code is Invalid. I paste it straight from the activation email I received.
  12. Post Scriptum Keys

    So, I have my game key, and try to activate it. Says "invalid code" is this not ready for that stage yet?
  13. Did TrackIR work with the V10 testing?

    Track IR has a mouse look feature, has anyone tried that?
  14. Free look / TrackIR Support

    So with v10 it was awesome to look around via the mouse. Any chance we could get it defaukted to always on and controlled through tir?
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